Joseph Mallan, on 31 January 2015 - 08:01 AM, said:
Are we missing teh point that PGI does not want it to be EASY for us to win MC? Is that something players are missing? It is an MC "Challenge" if it were easy to win it would be a MC "give away"!
There is no problem what so ever with the difficult level, the problem is that if we assume a loss, we get defeated by 6-12. Assume I do a lousy performance, I spray laser everywhere, deal 150 damage and die. My awesome teammate makes a good appearance, fights the best he can, kills four and deals 700 damage before he dies. I would end up with 6 assists, 150 damage and a cookie, while mr awesome ends up with 4 kills, 2 assists, 600 damage and nothing.
That's the problem. Actually only one of the problems. The other problem is that penalizing the killing shot encourages abnormal behavior like avoiding killing mechs when the team objective is to kill mechs....