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Next Mech: Hammerhands - The Warhammer's Predecessor

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#1 MauttyKoray

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Posted 02 February 2015 - 09:53 AM

The Hammerhands may be the partial solution to the call for the Warhammer that has been going on non-stop and it actually looks pretty awesome/fun/cool to bring to the battlefield and give the IS heavies some variation. There are 2 viable variants, while a 3rd variant could easily be created by PGI and even work as a 'tribute' to the Warhammer, replacing its ballistics with PPCs as the primary weapon.

Along with quirks and manipulation/inflation of various hardpoints, I think this mech would actually be an absolute golden addition to the game in terms of IS heavy variety. Something interesting to note is that the 6D (not listed) swaps the AC10s with Rotary AC10s, while the 6E (also not listed) swaps the AC10s for RAC5s and adds ECM and CASE. Both may be down the timeline, but they could make a good addition down the road.

All available data is from using the HMH-3D TRO and then extrapolating from Sarna's descriptions and some input from others for the other variants.
---------------------------------------------------------

Hammerhands (based on HMH-3D specs) - 75 Ton IS Heavy
Production Year - 2475

Variants viable

Quote

HMH-3D

Engine - STD 225 (54 km/h)
Jumpjets - 3 (max 3)
Armor - 11.5 Tons Standard (368 points in MWO)
Heatsinks - 13 (9 in engine)

Weapons&Equipment
LA - AC/10, Medium Laser, AC/10 Ammo (1 Ton)
RA - AC/10, Medium Laser, AC/10 Ammo (1 Ton)
CT - 1 JJ
LT - 2 SHS, AC/10 Ammo (1 Ton)
RT - 2 SHS, SRM-6, AC/10 Ammo (1 Ton), SRM-6 Ammo (1 Ton)
LL - 1 JJ
RL - 1 JJ


Quote

HMH-4D (trades jump jets and SRM-6 for a PPC)

Engine - STD 225 (54 km/h)
Jumpjets - No
Armor - 11.5 Tons Standard
Heatsinks - 13 (9 in engine)

Weapons&Equipment
LA - AC/10, Medium Laser, AC/10 Ammo (1 Ton)
RA - AC/10, Medium Laser, AC/10 Ammo (1 Ton)
CT -
LT - 2SHS, AC/10 Ammo (1 Ton)
RT - PPC, 2SHS, AC/10 Ammo (1 Ton)
LL -
RL -


Personal suggested variation of the Hammerhands to implement as new variant in tribute to the Warhammer. (which may never see the light of day in MWO)

Quote

HMH-Suggestion

Engine - STD 250
Jumpjets - 4 (5 max)
Armor - 11.5 Tons Standard
Heatsinks - 20 SHS (10 in engine)

Weapons&Equipment (35)
LA - PPC, Medium Laser
RA - PPC, Medium Laser
CT - Machine Gun Ammo (1 Ton)
LT - Medium Laser, Machine Gun, 6 SHS, 1 JJ
RT - Medium Laser, Machine Gun, 2 SHS, 1 JJ, SRM-6, SRM-6 Ammo (1 Ton)
LL - 1 JJ, 1 SHS
RL - 1 JJ, 1 SHS

Alternative: Move ST MGs or Lasers to CT and relocate MG Ammo. Redistribute Heatsinks/modify loadout, its just a concept I came up with, might not be perfect and I didn't check the Crits to make sure it fit properly.



We'd even be covered on the hero variant, though I don't know all the equipment/stats are I did list what I do know.
BONUS HERO VARIANT!

Quote

Prince's Champion

Engine - Unknown, likely STD
Jumpjets - No
Armor - 13.5 Tons (+2 tons added)
Heatsinks - 16 (+3 added)

Weapons&Equipment
LA - LB 10-X AC, Medium Laser, LB 10-X AC Ammo (1 Ton)
RA - LB 10-X AC, Medium Laser, LB 10-X AC Ammo (1 Ton)
CT -
LT - 2x SHS, LB 10-X AC Ammo (1 Ton)
RT - 2x SHS, SRM-6, LB 10-X AC Ammo (1 Ton), SRM-6 Ammo (1 Ton)
LL -
RL -

Unknown Locations - 3x SHS

Edited by MauttyKoray, 02 February 2015 - 11:06 AM.


#2 Mechteric

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Posted 02 February 2015 - 10:45 AM

Not the same really, has ballistics instead of energy in the arms.



Also, uh wasn't this topic just here a few days ago?

From the search this comes up but nothing its 404'd:

http://mwomercs.com/...-the-warhammer/

Quote

MWO: Forums - A Stepping Stone To The ... - MechWarrior
mwomercs.com/.../187780-a-stepping-stone-to-the-warhammer-the- hammerhands-topic/
The HAMMERHANDS may be the partial solution to the call for the Warhammer that
has been going on non-stop and it actually looks pretty ...


#3 MauttyKoray

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Posted 02 February 2015 - 11:07 AM

View PostCapperDeluxe, on 02 February 2015 - 10:45 AM, said:

Not the same really, has ballistics instead of energy in the arms.



Also, uh wasn't this topic just here a few days ago?

From the search this comes up but nothing its 404'd:

http://mwomercs.com/...-the-warhammer/

3rd 'created' variant listed as a tribute to the Warhammer in that sense. Other mechs do similar things with changed hardpoint loadouts so I saw no reason why it couldn't be done in this instance as a nod to a mech many of us want but may never see due to the legal issues. I doubt my suggestion would be used as is, but the basis would be to create a dual-PPC wielding variant sacrificing the ballistics in the arms in favor of a more Warhammer-like loadout.

Also, yes, there was a thread. It got way off topic and out of hand so I cleaned up the OP, adjusted the mech's listed stats/loadouts to be correct and more organized, and restarted the topic fresh. Its now correctly labeled as mech suggestion/support thread, tagged with the correct content, and should be much easier to keep organized without needing to ask for variant info that was missing.

Edit: Actually I loosely based my build suggestion for the 3rd variant on the Warhammer, but looking at it now its actually quite similar even in terms of engine and heatsinks. Engine is a bit slower but could be upgraded and remove a couple JJs to be like the first variants, and a couple heatsinks in favor of an engine closer to the 280 in the Warhammer maybe? I like the variant that I created though.

Edited by MauttyKoray, 02 February 2015 - 11:25 AM.


#4 Hollow Earth

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Posted 02 February 2015 - 05:39 PM

Here is a suggested made-up 3rd variant. it would be similar the 3D variant. it would trade it's twin AC/10's for a 2 UAC/5's and and given side torso mounted ER-Large Lasers. all AC/10 ammo is replaced with appropriate UAC/5 ammo. should not be a problem with weight since the 2x UAC/5 and ER-Large Lasers would weigh the same as 2x AC/10's. 24 tons. and it also has Double Heat sinks. essentially making this feel like a post-lostech renaissance design.

Or instead of torso mounted ER-Large Lasers, it instead could replace it's SRM-6 with an LRM-10 and a second LRM-10 on the left torso. maybe sacrifice some DHS or the all jumpjets to make room for LRM ammo.

#5 Ace Selin

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Posted 02 February 2015 - 08:32 PM

Would like to see the Hammerhands in game!

#6 Hydrocarbon

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Posted 02 February 2015 - 08:46 PM

The HMH-6E would be a partial answer to both the Timber Wolf & Hellbringer - jumpjets & ECM in an IS heavy! If it's true it wasn't in the 3052 timeline, they could use it as a base for a hero mech. People can't really scream P2Win because the Timby and HB started out as MC-only.

#7 LordKnightFandragon

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Posted 03 February 2015 - 05:34 AM

Or they tweak their Warhammer and call it the Hammerhands....

#8 FoxTrot05

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Posted 03 February 2015 - 05:56 AM

The only way they'll do it is if the developers are convinced enough people want it. If we get this post to half the numbers for the Urbie request post, then we can have a "not-warhammer" mech in game.

Let it be noted that I would like for there to be a Hammerhands mech in MWO.

#9 Mechteric

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Posted 03 February 2015 - 07:07 AM

View PostFoxTrot05, on 03 February 2015 - 05:56 AM, said:

The only way they'll do it is if the developers are convinced enough people want it. If we get this post to half the numbers for the Urbie request post, then we can have a "not-warhammer" mech in game.

Let it be noted that I would like for there to be a Hammerhands mech in MWO.


They must know if they released a pack with the Warhammer, Marauder, Rifleman, Archer, and various other mechs like that they would make bank. Why they haven't yet, since they can easily use the re-seen versions, is beyond me.

Edited by CapperDeluxe, 03 February 2015 - 07:08 AM.


#10 Lightfoot

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Posted 03 February 2015 - 08:51 AM

I was suggesting the Hammerhands instead of the Grasshopper or Black Knight choices. They'll get around to it.

#11 uebersoldat

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Posted 03 February 2015 - 08:57 AM

View PostCapperDeluxe, on 03 February 2015 - 07:07 AM, said:


They must know if they released a pack with the Warhammer, Marauder, Rifleman, Archer, and various other mechs like that they would make bank. Why they haven't yet, since they can easily use the re-seen versions, is beyond me.


The re-seen versions aren't that great. Better to just leave them alone IMO since it would just bring up bad memories and the desire for the unseen, for the money.

#12 One Medic Army

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Posted 03 February 2015 - 11:15 AM

I'd love a hammerhands, and in fact I've been asking for the hammerhands for a while.

Thing is SCARY in TT.

Edited by One Medic Army, 03 February 2015 - 11:31 AM.


#13 Metus regem

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Posted 03 February 2015 - 11:20 AM

View PostOne Medic Army, on 03 February 2015 - 11:15 AM, said:

I'd love a hammerhands, and in fact I've been asking for he hammerhands for a while.

Thing is SCARY in TT.


Very scary, when you give it AP rounds in those twin AC 10's....

#14 Rizzelbizzeg

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Posted 03 February 2015 - 12:19 PM

I'd waaaaay rather have the Warhammer *cough* hammerhands than the urbie. HG shenanigans aside.

#15 wanderer

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Posted 03 February 2015 - 01:57 PM

The only problem is that the Hammerhands is extinct, like the Battleaxe. They'll get revived later, but in 3050 the last old ones have been dead for centuries and the new ones are a decade or so away.

If they ever did an "Old Ones" pack, though...I'll take a Firebee, please. :)

#16 MauttyKoray

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Posted 12 February 2015 - 06:02 PM

View PostHollow Earth, on 02 February 2015 - 05:39 PM, said:

Here is a suggested made-up 3rd variant. it would be similar the 3D variant. it would trade it's twin AC/10's for a 2 UAC/5's and and given side torso mounted ER-Large Lasers. all AC/10 ammo is replaced with appropriate UAC/5 ammo. should not be a problem with weight since the 2x UAC/5 and ER-Large Lasers would weigh the same as 2x AC/10's. 24 tons. and it also has Double Heat sinks. essentially making this feel like a post-lostech renaissance design.

Or instead of torso mounted ER-Large Lasers, it instead could replace it's SRM-6 with an LRM-10 and a second LRM-10 on the left torso. maybe sacrifice some DHS or the all jumpjets to make room for LRM ammo.

Well...I originally meant to make the 3rd created variant a tribute to the Warhammer...but I think doing something similar to that with some changes maybe would be better in keeping the Hammerhand's flavor intact and like you said, making it feel like a refit using the current timeline's tech.

I'm still hopeful the Warhammer, and other Unseen, make it into MWO with redesigns anyway.

View PostCapperDeluxe, on 03 February 2015 - 07:07 AM, said:


They must know if they released a pack with the Warhammer, Marauder, Rifleman, Archer, and various other mechs like that they would make bank. Why they haven't yet, since they can easily use the re-seen versions, is beyond me.

...I have yet to see a TT re-seen that actually looks good. =\

View Postwanderer, on 03 February 2015 - 01:57 PM, said:

The only problem is that the Hammerhands is extinct, like the Battleaxe. They'll get revived later, but in 3050 the last old ones have been dead for centuries and the new ones are a decade or so away.

If they ever did an "Old Ones" pack, though...I'll take a Firebee, please. :)

While I'm all for lore...this is MWO...not battletech lore. They are possible in this era of the timeline, and while they don't technically exist, the number of King Crabs that are fielded shouldn't be possible either...but they are. I'd rather just bring mechs in that are possible in the timeline (as in, were produced prior to this date) and give more mech options to players, comp tier system be damned, more mechs mean more fun regardless of how 'competitive viable' they are.

Edited by MauttyKoray, 12 February 2015 - 06:06 PM.


#17 Metus regem

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Posted 12 February 2015 - 06:31 PM

View PostMauttyKoray, on 12 February 2015 - 06:02 PM, said:



I'm still hopeful the Warhammer, and other Unseen, make it into MWO with redesigns anyway.


...I have yet to see a TT re-seen that actually looks good. =\




Warhammer IIC.... It is actually kind of pretty, look it up on sarna, like the Warhammer IIC 4....

#18 MauttyKoray

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Posted 12 February 2015 - 06:37 PM

This pops up for the Warhammer IIC miniature on google.
Posted Image

The sarna image looks a lot similar to the reason the Warhammer got Unseen in the first place... That TT model isn't bad though. I was specifically saying most of the reseen images from the HG fiasco didn't look good.

#19 Metus regem

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Posted 12 February 2015 - 06:45 PM

http://www.sarna.net...rhammer_IIC.jpg

I'm on my phone, but that is the link to the image in talking about, as far as the reseen go, it is one of the best.

#20 Quicksilver Aberration

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Posted 12 February 2015 - 06:45 PM

BattleAxe is a much better solution to our lack of Warhammer than the Hammerhands considering the Battleaxe is mainly energy and missile rather than ballistics. Not to mention the BattleAxe and Warhammer are both 70 tons instead of 75.





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