Abisha, on 03 February 2015 - 11:26 AM, said:
this come up occasionally. still not sure why others care at all if someone use arm lock or not so long they get their job done.
I personally think that the arm lock makes alpha boating too easy.
If you use the arms to track your target with some lasers and have torso lasers you have quite a big gap before the torso lasers hit the same spot.
Also the torso turns faster if you aim further away with your arms or you use center-torso button.
Using the arms alone is also not that great on most faster twisting mechs as the arm and torso crosshairs are not far appart and you can't really use the full arm range (before the torso catches up).
but the cockput twitches a lot when the torso follows the slightly faster arms. This is kinda distracting and a disadvantage vs. armlock twisting. (like the OP described)
I loved the way MW3 (demo) used the crosshair, but it only had one. Too bad the view was changed for the full game.
In the Demo it was similar to MWO that the view followed the cross hair, but the torso twisted only if you left the torso firing arc and went into the arm firing arc.
In the full MW3 you could only shoot your right arm weapons if you went too far to the right of your view.
And you had the ability to unlock your crosshair so you did not turn the torso at all. This would be similar to using CTRL in MWO, whithout holding the key.
This is only really usefull if you can twist without the mouse while using the arm reticule with the mouse (only works if you had a joystick+mouse config.
Edited by Reno Blade, 15 February 2015 - 02:35 PM.