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Calling Out; Browncoats And Independents!


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#221 Pride the Proud

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Posted 28 February 2012 - 01:19 PM

I aim to misbehave

#222 lonewolfsyndrome

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Posted 28 February 2012 - 01:22 PM

View PostFeralmonkey, on 28 February 2012 - 01:06 PM, said:

Hey, if you get enough Browncoats as a Periphery Faction... I am IN!


Were trying, right now we have the manpower for a company, but are always welcoming new members.

View PostPride the Proud, on 28 February 2012 - 01:19 PM, said:

I aim to misbehave


The application is on our website (found in my sig) in our fourms section, but first you'll have to sign up! You can also find out more about us, our pilots and laces. Look forward to seeing you there. If you have any problems feel free to send me a P.M.

LWS.

Edited by lonewolfsyndrome, 28 February 2012 - 01:25 PM.


#223 Atticus

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Posted 28 February 2012 - 02:56 PM

Sign me up for the corp captain.

#224 walkingraven

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Posted 28 February 2012 - 05:41 PM

Atticus, Pride, Feralmonkey, greetings. We welcome all comers.
And Night, sad as I am to see you go, each is his own master. We make our own way through the black.
I look forward to a friendly relationship with The Sons of Ten.

#225 lonewolfsyndrome

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Posted 28 February 2012 - 06:25 PM

Mal: Hell, this job I would pull for free.

Zoe: Then can I have your share?

Mal: No!

Zoe: If you die can I have your share?

Mal: Yes

#226 kameren

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Posted 28 February 2012 - 09:37 PM

if i die i wana be burried with my share

#227 Volkite

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Posted 28 February 2012 - 09:42 PM

But 10% of nothing's... Hold on a second... nothing and nothing... carry the nothing...

#228 lonewolfsyndrome

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Posted 28 February 2012 - 09:43 PM

View PostMerovigian, on 28 February 2012 - 09:42 PM, said:

But 10% of nothing's... Hold on a second... nothing and nothing... carry the nothing...


My favorite line in the entire show.

#229 Ian MacLeary

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Posted 28 February 2012 - 10:00 PM

View PostMerovigian, on 28 February 2012 - 09:42 PM, said:

But 10% of nothing's... Hold on a second... nothing and nothing... carry the nothing...

View Postlonewolfsyndrome, on 28 February 2012 - 09:43 PM, said:


My favorite line in the entire show.


Heh. I'm kinda partial to:
Zoe: "Preacher, don't the Bible have some pretty specific things to say about killing?

Book: "Quite specific. It is, however, somewhat fuzzier on the subject of kneecaps."

:D

Edited by Ian MacLeary, 28 February 2012 - 10:01 PM.


#230 Volkite

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Posted 28 February 2012 - 10:35 PM

Wash: Because childish pranks are FUN when you're about to die.

Mal: It'd boost the signal, wouldn't it?

Wash: Damn RIGHT it'd boost the signal! In fact; they'd have to stop and root out our position just so they can keep going!
...
Well maybe I should do that then!

#231 TJ Money

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Posted 28 February 2012 - 10:42 PM

I heard about this game a few weeks ago, looking forward to it and just registered here. Would be glad to join some Browncoats. I introduced a friend to Firefly and she was head of the Southeastern Browncoats for a while :D

#232 Nor Azman

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Posted 29 February 2012 - 01:21 AM

Sry to see you go Night! :D But the door to the Browncoats is always open! (Because of maintenance fee issues) And you'll always get your own room. No prob. :D

Welcome Welcome Marcus Gunnerson, Kameren, Feral Monkey, Pride the Proud, Atticus, TJ Money, :P

Here's are your complimentary browncoats and rifle or pistol of your choosing, and here's your can of beans for the day. As for your mechs...um, as soon as we get enough duct tape and salvage.... The scrapyards of Ariel shall provide!

Please fill in this form here...

Username -
Time Zone -
contact information -
Character Name -
Callsign -
Preferred Role -
Preferred Mech -
Short Bio -

Also dont forget to check in to HQ - http://mwomercsbrowncoats.webs.com/

There's also a browncoats armband provided by Illuminatas -
http://mwomercs.com/...s/page__st__120 (check his post on the page B) )

Shiny. Welcome the Browncoats!!! We aim to misbehave. :D

#233 Kartr

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Posted 29 February 2012 - 02:22 AM

Still deciding on whether to officially join the Brown Coats, until I make my decision I'll be wearing a coat with a brownish color and generally be misbehaving.

Now I know you asked that we keep this thread clear of 'Mech designs, but I created a couple of designs inspired by Firefly.

Mal
Spoiler


Zoe
Spoiler


Jayne
Spoiler


Walsh
Spoiler


River
Spoiler


If anyone knows how to add white space I'll clean it up so everything is in nice rows and columns. Also I'm planning on whipping up a Simon, Shepard and Kalee versions later on. They'll be missile based support 'Mechs, to take advantage of the TAG on the River. It should also round the stable that so far only features ballistic and laser weapons.

Edited by Kartr, 29 February 2012 - 01:18 PM.


#234 walkingraven

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Posted 29 February 2012 - 09:38 AM

I hope you see fit to join us Kartr. With as many piecemeal and generally bust mechs as we have laying about, it'll be good to have another body who knows their way around a scrapyard.

I hope all our recent visitors find a home. Even if it isn't with us.

#235 Ian MacLeary

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Posted 29 February 2012 - 09:41 AM

Hmm... a couple of things.

First off, could you wrap those in spoiler tags? [ spoiler ][ / spoiler ] (without the spaces)

Secondly, I doubt you could call Gauss Rifles 'common parts'. They were only reintroduced to the Inner Sphere less than 10 years ago (based on the canon timeline and start date of MWO); it took over 10 years from the recovery of the Helm Memory Core for them to be redeveloped. The number of 'mech mechanics who've actually worked on one is probably less than 25% of the total... not that they wouldn't be able to figure it out, but it's just not that common of a weapon yet.

Third: Zoe uses a shotgun. Having both the Zoe and Jayne 'mechs using Gauss tends to trivialize the uniqueness of 'Vera', as well. I'd swap it out for an LB-10X-AC, personally, and add more armor and heatsinks. Zoe's tough as nails, after all.

#236 lonewolfsyndrome

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Posted 29 February 2012 - 10:22 AM

As of this morning we are at company Mech stregnth.

#237 Kartr

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Posted 29 February 2012 - 01:30 PM

View PostIan MacLeary, on 29 February 2012 - 09:41 AM, said:

Hmm... a couple of things.

First off, could you wrap those in spoiler tags? [ spoiler ][ / spoiler ] (without the spaces)

Done.

View PostIan MacLeary, on 29 February 2012 - 09:41 AM, said:

Secondly, I doubt you could call Gauss Rifles 'common parts'. They were only reintroduced to the Inner Sphere less than 10 years ago (based on the canon timeline and start date of MWO); it took over 10 years from the recovery of the Helm Memory Core for them to be redeveloped. The number of 'mech mechanics who've actually worked on one is probably less than 25% of the total... not that they wouldn't be able to figure it out, but it's just not that common of a weapon yet.

Third: Zoe uses a shotgun. Having both the Zoe and Jayne 'mechs using Gauss tends to trivialize the uniqueness of 'Vera', as well. I'd swap it out for an LB-10X-AC, personally, and add more armor and heatsinks. Zoe's tough as nails, after all.

You're right, and I'm going to blame putting Gausses on two different 'Mechs on how late it was when I designed them. Replaced the Gauss with an LB-10X and an AC-2. I don't like scattershot so I didn't load it as standard, but should be easy enough to swap right? Also dropped the Guardian ECM as that seemed a little to high tech for Brown Coats and the BAP for the same reason, plus it's an assault 'Mech not a scout.

Didn't add any extra heat sinks as the 'Mech can fire all its weapons of range bracket simultaneously. Long range AC-2 and LB-10X only generate 3 heat. Up close the Mediums and the LB-10X generate 14 heat so you'd build a little, however I figure you can swap between lasers one round and LB-10X the next to help manage the heat. Lastly there's plenty of criticals so if you wanted to switch FF and had the money to do so then you'd have tonnage to add heat sinks.

#238 walkingraven

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Posted 29 February 2012 - 02:52 PM

The report on company strength is music to my ears. Though I'm eager to see the game running so I can properly get my hands dirty.

#239 Ian MacLeary

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Posted 29 February 2012 - 03:36 PM

View PostKartr, on 29 February 2012 - 01:30 PM, said:

Done.


Thanks.


Quote

You're right, and I'm going to blame putting Gausses on two different 'Mechs on how late it was when I designed them. Replaced the Gauss with an LB-10X and an AC-2. I don't like scattershot so I didn't load it as standard, but should be easy enough to swap right? Also dropped the Guardian ECM as that seemed a little to high tech for Brown Coats and the BAP for the same reason, plus it's an assault 'Mech not a scout.


Not a bad thing to have the ECM, but the BAP is probably a bit out of character. Scattershot is useful in three circumstances - first, if you want to have a better chance to hit. Second, if you're crit seeking through breached armor, since each point is a separate roll. Third, you've stumbled into a bunch of infantry.

As far as Cluster being as easy to load as Standard rounds, you're correct. An ammo bay is an ammo bay.

Quote

Didn't add any extra heat sinks as the 'Mech can fire all its weapons of range bracket simultaneously. Long range AC-2 and LB-10X only generate 3 heat. Up close the Mediums and the LB-10X generate 14 heat so you'd build a little, however I figure you can swap between lasers one round and LB-10X the next to help manage the heat. Lastly there's plenty of criticals so if you wanted to switch FF and had the money to do so then you'd have tonnage to add heat sinks.


Even at max armor, you'd only save 1.5 tons with FF. Although 1.5 tons is another three MGs or an AMS + ammo.

#240 Kartr

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Posted 29 February 2012 - 04:26 PM

View PostIan MacLeary, on 29 February 2012 - 03:36 PM, said:

Not a bad thing to have the ECM...

Normally I put ECM and C3 on everything, but its supposed to be fairly rare at this point, especially for a bunch of mercs driving patched together 'Mechs and operating out of a derelict DropShip. :)

Speaking of DropShips I think the Brown Coats should always use Drost IIa's. I mean the swiveling thrusters!! It's a freaking BattleTech Firefly class transport! :D

View PostIan MacLeary, on 29 February 2012 - 03:36 PM, said:

Even at max armor, you'd only save 1.5 tons with FF. Although 1.5 tons is another three MGs or an AMS + ammo.

Switch to FF drop a half ton of armor and you can put on 2 more heatsinks, fire all your mediums and move or fire the lasers and the LB-X without moving and have no heat build up. Personally I'd just alternate my lasers attacks, one round I fire them next round I don't, or I'd only fire a couple.





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