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Future Mechs? How?


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#21 Voidsinger

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Posted 04 February 2015 - 09:23 PM

I doubt there'll be too much issue. There are still mechs from 3025/3039/3050 to use. Plus, the 2750 mechs haven't really been touched on (a great many obtained extra variants unleashed at Tukkayid).

3052 is the next logical jump (allowing Tukkayid variants in allowing the rest of the IS 2750 mechs.

Beyond that, you jump to 3055. Not much new tech really, but a great many new mechs (sadly, most will not qualify for the 3 variant rule). It also features Clan second-line (non-omni) mechs plus some new omni-mechs.

3058. Again, not a great deal of new imbalancing tech. Similar problems and issues to 3055.

3060 is where you start getting stuff which will need serious balancing thought

From there, there are Tech Readouts in Battletech for 3075 and 3085 plus many sources showing mech updates and variants.

Guarantee PGI can't really run out of mech sources.

#22 WhoDidTheElf

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Posted 04 February 2015 - 10:30 PM

Before they jump forward I'd like to see what's left in our current time line. Yes I'd love to have a MadCat MK II as much as the next person, as it is my personal favorite mech, and I'd love to have a Blood Asp, but we still have mechs like the Mauler, Annihilator, Executioner, ect. that are iconic that need to be in the game.

Now when they do jump forward, I'd love to see how they plan to balance the HAG riffles.

#23 Voidsinger

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Posted 05 February 2015 - 03:56 AM

View PostWhoDidTheElf, on 04 February 2015 - 10:30 PM, said:

Before they jump forward I'd like to see what's left in our current time line. Yes I'd love to have a MadCat MK II as much as the next person, as it is my personal favorite mech, and I'd love to have a Blood Asp, but we still have mechs like the Mauler, Annihilator, Executioner, ect. that are iconic that need to be in the game.

Now when they do jump forward, I'd love to see how they plan to balance the HAG riffles.


Mauler and Annihilator would have variant issues (not enough in 3050.

What's left for 3050? (Variants means issue with 3 unique variants)

Light: Flea, Wolfhound (Variants)
Medium: Asassin (variants), Hermes II, Clint, Vulcan, Whitworth (Variants perhaps), Wolftrap (variants)
Heavy: Grand Dragon (Dragon main production from 3039, subvariant), Executioner (Variants).
Assault: Annihilator (Variants), Mauler (Variants), Cyclops (Variants perhaps), Shogun (Variants), Imp (Variants), Charger

The stuff from 2750:

Light: Hornet (Variants perhaps), Thorn (Variants), Hussar (Variants*), Hermes (Variants), Mongoose (Variants), Mercury (Variants, MASC)
Medium: Sentinel (Variants), Whitworth (Variants), Crab (Variants)
Heavy: Champion (Variants*), Exterminator (Variants), Guillotine (Variants), Flashman (Variants), Black Knight (Variants*)
Assault: Thug (Variants), Davy Crocket {Katana} (Variants).

Many mechs originally presented in Technical Readout 2750 have that variant, a TR3039 variant, and a Comstar update from the Tukkayid sourcebook. Timeline jumping to 3052 would open all these up, plus the 4 Omnimechs from the Clan Wolf Sourcebook (1 is an artillery omni though), the secondline mechs from the Clan Jade Falcon sourcebook, and secondline mechs from the Invading Clans sourcebook. 3055 also opens up more mechs. Since many clans used variants of the secondline mechs, some of these should be available plus more omnis. 3058 is where we start seeing Inner Sphere omnimechs.

#24 MikeBend

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Posted 05 February 2015 - 04:18 AM

I would rather have proper hitreg, more maps (with rethinking old ones), proper balancing of existing mechs, proper collisions, and proper CW, before PGI throws all of their efforts on introducing new mechs, equipment and weapons. We have plenty of IS mechs, maybe could use some more Clan mechs, but other than that - MWO has a pile of problems that need fixing, before introducing new tech and spending resources on new mechs. Otherwise the problems will just pile up, until the game gets to be almost unplayable.

#25 Mauller

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Posted 05 February 2015 - 06:02 AM

View PostBrody319, on 03 February 2015 - 08:42 PM, said:


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Posted Image

I don't want to target light mechs running over 200kph with AC20's. It's hard enough to nail them at 170 and stupid hit reg issues and weird hit boxes.

#26 CK16

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Posted 05 February 2015 - 11:29 AM

So probably a few years out lol. I still would like mercenary factions soon lol. Still not sure who to join lol...I like my clan and IS Mechs alike...why I want Fedcom civil war stuff lol. All sorts of fun stuff...plus tournaments for more c-bills! I miss my MW4 Mercenary days :(

#27 Brody319

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Posted 05 February 2015 - 11:49 AM

View PostMauller, on 05 February 2015 - 06:02 AM, said:

I don't want to target light mechs running over 200kph with AC20's. It's hard enough to nail them at 170 and stupid hit reg issues and weird hit boxes.



could be worse. could put an XXL 400 in a locust and run warp speed.

#28 CK16

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Posted 05 February 2015 - 01:51 PM

So off topic a bit but what Madcat MK.II is more accurate to what would be seen in game?

Posted Image

or
Posted Image

Edited by Crottykid16, 05 February 2015 - 01:53 PM.


#29 Voidsinger

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Posted 05 February 2015 - 02:22 PM

View PostCrottykid16, on 05 February 2015 - 01:51 PM, said:

So off topic a bit but what Madcat MK.II is more accurate to what would be seen in game?

Posted Image

or
Posted Image


Either or.

In essence, PGI will come up with their own vision, based on how they have implemented other mechs. Look at the other chickenwalkers in the clan line for the legs, and the Timberwolf should give you an idea of the body.

#30 Mechwarrior Buddah

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Posted 05 February 2015 - 02:24 PM

If the Urbanmech is any hint of this, I see the idea of them having us vote with our wallets to what mech they should make next and Im pretty ok with that idea

View PostBrody319, on 05 February 2015 - 11:49 AM, said:



could be worse. could put an XXL 400 in a locust and run warp speed.


Dont forget MASC

#31 Valas

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Posted 05 February 2015 - 02:58 PM

I personally have felt requiring 3 variants of any mech, rather silly. But honestly, any IS or Clan, they can create a variant as they see fit. Many older IS mechs with variants, were field modifications or one of's like the Hero mechs. Don't have my old readouts anymore, but, I think I remember one or two being field mods, that the brass liked so much, they turned them into production models. If PGI needs to get creative and make some "previously unknown" production models found stashed away somewhere, in order to bring us some more mechs, I wouldn't have an issue with it. I know plenty of people would probably love to see Maulers and Annihilators. My Zeus is coming, but, would love to see the Hatchetman, and the Scorpion. Not going to hold my breath on either of those though. Not a huge Clan fan, but, when I did play them, I used a Cauldron Born.

Would also like to see some of the other "hidden" mechs redone, as I am sure many others do to. I still want a Marauder lol. Couldn't care less about anything beyond 3055.

#32 CK16

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Posted 10 February 2015 - 09:19 AM

So when could a prediction be made about when some of these mechs could be added? I know the Madcat mk.II isn't the best but it's by far my favorite out there and I want it asap lol. It's just a different kind of assault mech. I along with many others would probably drop $$ instantly for it lol. Just how long pgi how long lol.


#33 Bishop Steiner

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Posted 10 February 2015 - 09:22 AM

View PostBrody319, on 03 February 2015 - 12:39 PM, said:


because people want new mechs? They can make money off jumping ahead? They have no reason not to jump ahead.

there are dozens of mechs from this timeline untouched still.

View PostCrottykid16, on 04 February 2015 - 09:12 PM, said:

I want Timberwolf/Madcat Mk.II I want my very agile and flexible Assault mech! Poptarting Assault FTW!

Yeah, I hope it's a loooooong time before you get your wish.

#34 CK16

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Posted 10 February 2015 - 09:35 AM

View PostBishop Steiner, on 10 February 2015 - 09:22 AM, said:

there are dozens of mechs from this timeline untouched still.


Yeah, I hope it's a loooooong time before you get your wish.


Some people like the old stuff...some like me like the time about 10 to 15 years laters... I get it not everyone can be satisfied, but wish they could fins a nice balance. Alot of the current mechs still fit into the 3060's stuff and could even benefit from those upgrades. I just don't wat to wait 15 years! Maybe 2 at most lol.

#35 Brody319

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Posted 10 February 2015 - 09:42 AM

View PostBishop Steiner, on 10 February 2015 - 09:22 AM, said:

there are dozens of mechs from this timeline untouched still.


Yeah, I hope it's a loooooong time before you get your wish.



yes but they I'm pretty sure they will jump eventually.

#36 PurpleNinja

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Posted 10 February 2015 - 09:47 AM

What about flamers?

#37 Dawnstealer

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Posted 10 February 2015 - 09:54 AM

Have a limited run, like the gold mechs, call them prototypes. Only sell something like 200 ever for a high price. Keep the game going and the true fans of those mechs could be in the exclusive super-cool club.

#38 CK16

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Posted 10 February 2015 - 10:04 AM

View PostDawnstealer, on 10 February 2015 - 09:54 AM, said:

Have a limited run, like the gold mechs, call them prototypes. Only sell something like 200 ever for a high price. Keep the game going and the true fans of those mechs could be in the exclusive super-cool club.


Not sure if would pay that much for a Madcat mk.II...specially if in gold (don't like the attention lol)
My thing is really from MW4 days to this there are only a few weapons I can think of...what would really be that much an unbalance issue? Heavy Gaus rifels, longtom arty, and thunderbolt (I think that's the name) missle. I can't think of any really OP weapons from that game. And never noticed that much a balance issue between old and "new" in that game. Fafnir really would he the KO one I can think of that would make ppl made cause of the "death star" mentally it would have. Maybe it's I don't know that much only basics of battletech history. Please some one enlighten me on these things

Edited by Crottykid16, 10 February 2015 - 10:06 AM.


#39 Lil Cthulhu

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Posted 10 February 2015 - 10:19 AM

Who wants a Mad Cat Mk II when you could have this bad boy
Posted Image
Everyone wants the Mackie.

#40 Bishop Steiner

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Posted 10 February 2015 - 10:29 AM

View PostBrody319, on 10 February 2015 - 09:42 AM, said:



yes but they I'm pretty sure they will jump eventually.

sure they will.

But the issue with being in too much of a hurry? IS you run out of tech. Better to be a bit patient, and let it be doled out, then have it all arrive and have nothing left to reveal.

View PostBrody319, on 03 February 2015 - 08:42 PM, said:


Gunsmith
Posted Image

3145, and only AFTER I get my Lament.
Posted Image
http://www.sarna.net/wiki/Lament

Oh. YES.

That's a Heavy I can sink my teeth into!





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