Reforging The Star League
#121
Posted 07 February 2015 - 09:22 PM
A shame that new units or units that don't wish to play this game with player-generated bureaucratic oversight are not included in this endeavor.
I also find interesting that there isn't a Star Lord, but suddenly Iilithi Dragon speaks for everyone, introduces parliamentary rules, and set the schedule for the motions.
I fear your Star League has nothing to do with the Great Father's vision.
#122
Posted 07 February 2015 - 09:25 PM
Ilithi Dragon, on 07 February 2015 - 08:25 PM, said:
Each "House" in the new Star League will get one vote via an elected representative to the Star League Parliament. Minutiae regarding representation has yet to be finalized, but as it currently stands, to participate in the Star League Parliament, individual units must members of their "House" player community. This includes the new "Mercenary House", which has yet to be named.
Merc Star has openly declared their refusal to abide by any agreements, cease fires, and alliances reached by the Star League, and they are currently actively engaged in internecine operations against Davion despite the new cease fire agreements. Merc Star has made its Ghost Bear affiliation and False Flag intentions abundantly clear, and as such, Merc Star does NOT have a vote nor representation in the Star League.
If Merc Star wants to become a part of the new Star League, if ANY unit wants to become a part of the new Star League, they need to abide by the agreements of the Star League, and commit to fighting the Clans, all Clans, while in the IS. Merc units switching to the Clan side for a week or two to play their Clan mechs is one thing. A merc unit that is dedicated to a Clan faction and playing IS for a short time only to put tags on planets and engage in false flag operations is something else entirely.
But we already have most star league names taken by alts
on top of that we have the unit that has been running under the star league name for all most 2 years in our ranks.
#123
Posted 07 February 2015 - 09:26 PM
bobF, on 07 February 2015 - 09:22 PM, said:
A shame that new units or units that don't wish to play this game with player-generated bureaucratic oversight are not included in this endeavor.
I also find interesting that there isn't a Star Lord, but suddenly Iilithi Dragon speaks for everyone, introduces parliamentary rules, and set the schedule for the motions.
I fear your Star League has nothing to do with the Great Father's vision.
If we let you in, that would be like letting North Korea be part of the UN Security Council.
#124
Posted 07 February 2015 - 09:29 PM
Ilithi Dragon, on 07 February 2015 - 08:57 PM, said:
so how does one become a faction leader? just say "HI IM NOW THE LEADER" louder then someone else?
As far as i see everyone is just a Merc, so you have no right to tell other mercs what to do and what not to do.
#126
Posted 07 February 2015 - 09:33 PM
Edited by hybrid black, 07 February 2015 - 09:40 PM.
#127
Posted 07 February 2015 - 09:33 PM
Murzao, on 07 February 2015 - 08:41 PM, said:
Let's not forget Mariks offer to Clan Wolf to become a full member. Total lulz I know.
Well, that was just me making a joke with a well known forum user.
bobF, on 07 February 2015 - 09:22 PM, said:
A shame that new units or units that don't wish to play this game with player-generated bureaucratic oversight are not included in this endeavor.
I also find interesting that there isn't a Star Lord, but suddenly Iilithi Dragon speaks for everyone, introduces parliamentary rules, and set the schedule for the motions.
I fear your Star League has nothing to do with the Great Father's vision.
Why would units who are not interested in the goals of the Star League be interested in participating? Do all the mercs who choose not to be affiliated with MS get included in their decisions? Wonder why MS would be so against the idea of multiple units cooperating towards a common goal?
#129
Posted 07 February 2015 - 09:35 PM
Ilithi Dragon, on 07 February 2015 - 08:25 PM, said:
Each "House" in the new Star League will get one vote via an elected representative to the Star League Parliament. Minutiae regarding representation has yet to be finalized, but as it currently stands, to participate in the Star League Parliament, individual units must members of their "House" player community. This includes the new "Mercenary House", which has yet to be named.
Merc Star has openly declared their refusal to abide by any agreements, cease fires, and alliances reached by the Star League, and they are currently actively engaged in internecine operations against Davion despite the new cease fire agreements. Merc Star has made its Ghost Bear affiliation and False Flag intentions abundantly clear, and as such, Merc Star does NOT have a vote nor representation in the Star League.
If Merc Star wants to become a part of the new Star League, if ANY unit wants to become a part of the new Star League, they need to abide by the agreements of the Star League, and commit to fighting the Clans, all Clans, while in the IS. Merc units switching to the Clan side for a week or two to play their Clan mechs is one thing. A merc unit that is dedicated to a Clan faction and playing IS for a short time only to put tags on planets and engage in false flag operations is something else entirely.
Well nice to know where you stand.
#130
Posted 07 February 2015 - 09:37 PM
Davers, on 07 February 2015 - 09:33 PM, said:
Well, that was just me making a joke with a well known forum user.
Why would units who are not interested in the goals of the Star League be interested in participating? Do all the mercs who choose not to be affiliated with MS get included in their decisions? Wonder why MS would be so against the idea of multiple units cooperating towards a common goal?
yes all units in MS have a vote on wed night to what we are doing the next week, along with the units that we work with.
Edited by hybrid black, 07 February 2015 - 09:38 PM.
#131
Posted 07 February 2015 - 09:38 PM
No, we can't tell you what or how to play the game, it is a game, and you're free to play it however you like (that was one of the major points of discussion at the conference). HOWEVER, if you are going to openly and blatantly refuse to go along with our group, and refuse to abide by any agreements made within our group, we sure as hell aren't going to give you any kind of voice or vote in said group. If you are going to defy our policy and thumb your nose at us from the outset, you sure as hell don't get to help set those policies, etc.
#133
Posted 07 February 2015 - 09:38 PM
#135
Posted 07 February 2015 - 09:40 PM
hybrid black, on 07 February 2015 - 09:37 PM, said:
yes all units in MS have a vote on wed night to what we are doing the next week, along with the units that we work with.
Yeah, ALL UNITS IN MS. What happens if one of those units decides they don't like to vote, and gives the rest of MS a big old middle finger, and refuses to abide by anything the group decided on? Would you let them stay in MS?
When MS was forming, would you have included any unit that openly declared their intention to ignore anything MS as a group decided to do, or any agreements they made?
#136
Posted 07 February 2015 - 09:45 PM
Davers, on 07 February 2015 - 09:33 PM, said:
Well, that was just me making a joke with a well known forum user.
Why would units who are not interested in the goals of the Star League be interested in participating? Do all the mercs who choose not to be affiliated with MS get included in their decisions? Wonder why MS would be so against the idea of multiple units cooperating towards a common goal?
we give all of our units a voice....more than I can say for whatever type of alliance this "Star League" is trying to become.
dervishx5, on 07 February 2015 - 09:35 PM, said:
Only if the Navy Seals consisted entirely of douchebags.
Have you ever met a Navy Seal? they are full of D-Bag's
#137
Posted 07 February 2015 - 09:46 PM
However, to hybrid black -
Nobody has any right to tell anyone to do anything. No government, no military, no law enforcement. What we do is have expectations set by groups with an interest in working to enforce them. That's it. This group has all the same legitimacy that any real life global government has - it has a bunch of people getting together saying 'we've agreed to do X'.
All that's left is is identifying what censure they will use for disruptive elements. This game, being PvP oriented, means you need other players to play against. If everyone flat out refuses to play with you then you're in a bad space. Also the right to mock, deride and express contempt for people and present a unified expression of contempt and derision.
Being organized is not the same thing as being 'elite' by the way. Elite soldiers and mercenaries are trustworthy, reliable, respected and valued by those who employ them and feared by those who oppose them. Being narcissistic and convinced of your own self-worth doesn't make you elite. Winning matches doesn't make you elite. It may make you good at the game, or at least good at organizing players (which isn't necessarily the same as being good).
The question is will this player organization actually take steps and make a process for censuring disruptive elements. Will Marik help keep track of whatever worlds MS takes and let Davion retake them later for example and we will absolutely ignore the Marik border, letting you guys soak up turret drops until you bleed members at the same time every group and faction trashtalks and derides your group, ensuring that most new players who come to the game see MS as a group of total a**holes.
There's a lot of tools in play. You don't need game mechanics to create, maintain and support a group of people. We've actually built social groups long before we had the interwebz and those groups created social expectations and enforced them with nothing more than the tools we have here. All that's at question is if the SL has the balls to try and do so. It is a game but it's a game played by various people, together. We have every right to treat other people well, or poorly, based on their behavior in this shared environment. Same as you do at a public swimming pool - the guy splashing and being a jackass is right to be told to quit splashing and being a jackass, mocked and derided by the other people at the pool.
#138
Posted 07 February 2015 - 09:47 PM
I can see 2 things happening players forced to defend against clanners will stop playing as defending in nets nothing especially having to rely on fail to do the attacking. many will stop playing or leave houses and join mercs to get what they want, or should enough sentiment within the house, split and continue play how the house unit wants with its own goals like reclaim home worlds etc effectively causing a civil war within the house.
Davion or any house for that manner want to poke the bear from the get go, now getting kerb stomped should reap what they sow not hide behind NAPs. Defence matches are dumb and pointless. as Marik I get nothing from it, personally love to see a purple inner sphere.
if want t fight clans I will do so at the reward of turning clan space purple, not hold rival house hands hoping they have their **** together. same as we will defend our planets, not caring if the attacking house was bad enough to let it fall to mercs to begin with.
Edited by Action Man, 07 February 2015 - 10:02 PM.
#139
Posted 07 February 2015 - 09:48 PM
Xavier, on 07 February 2015 - 09:45 PM, said:
we give all of our units a voice....more than I can say for whatever type of alliance this "Star League" is trying to become.
We would be happy to accept Merc Star as a member of the Star League...
..... If you guys were actually willing to be a part of the Star League and abide by cease fire agreements and faction alliances, instead of blatantly refusing to do so, and openly declaring your intentions not to, and engaging in Clan Ghost Bear insurgent False Flag operations to stroke your epeen and get your tags on more planets.
If you want to be part of any group, you gotta play by the group's rules, otherwise you don't get let in.
#140
Posted 07 February 2015 - 09:48 PM
Ilithi Dragon, on 07 February 2015 - 09:40 PM, said:
Yeah, ALL UNITS IN MS. What happens if one of those units decides they don't like to vote, and gives the rest of MS a big old middle finger, and refuses to abide by anything the group decided on? Would you let them stay in MS?
When MS was forming, would you have included any unit that openly declared their intention to ignore anything MS as a group decided to do, or any agreements they made?
Like your little conference, majority votes, the unit is free to break off or join as needed, it is their prerogative. When we did form we had unit's that couldn't abide by the fact we were going Clan AND IS in terms of contracts as they were more interested in either one or the other. Those unit's happily moved on and still continue to contribute to the CW scene as they seem fit, many other unit's decided to try and see how they would fair in CW, once again their choice.
Everyone has input, everyone has choice, but to sit there say we have this many people who want this so you must follow it, or go somewhere else... MS listens to many unit's we interact with both within Factions or the Mercs that rotate their contracts. Mercs will always be the players in CW, they will always be the number bolsters long term for Factions. Were there major merc unit's present or just the smaller Faction based ones stuck in the queue feeling ineffective.
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