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Post-Patch Hot-Fix Later Today!


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#1 InnerSphereNews

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Posted 03 February 2015 - 02:09 PM

Greetings MechWarriors,

We'll be sending out a small hot-fix patch later today, currently planned for approximately 6:30 PM 7:30 PM PST 8:00 PM PST, with the following changes:

  • Resolving some geometry issues on River City Night
  • Restoring the missing gate on Hellebore Springs
  • Destroying the Mobile Field Base prior to destroying all enemy 'Mechs will no longer result in a loss for the Attackers
Servers will undergo a maintenance period during this patch window.
This post will be updated with further information and timeframes as needed.

Other changes:

  • As of this posting, the Counter-Attack game mode has been reverted to its original form until the above change can be completed during the patch.
  • As of this posting, River City Day and River City Night have been temporarily pulled from rotation but will return to rotation as normal once today's hot-fix patch is complete
  • As of this posting, Mining Collective has been temporarily pulled from rotation. Further information on when it will return to rotation will be provided at a later date.

UPDATE: Approximate hot-fix ETA is now 7:30 PM PST 8:00 PM PST!


#2 Alaskan Nobody

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Posted 03 February 2015 - 02:12 PM

View PostInnerSphereNews, on 03 February 2015 - 02:09 PM, said:

As of this posting, River City Day and River City Night have been temporarily pulled from rotation but will return to rotation as normal once today's hot-fix patch is complete
As of this posting, Mining Collective has been temporarily pulled from rotation. Further information on when it will return to rotation will be provided at a later date.

Intriguing...

#3 GenJack

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Posted 03 February 2015 - 02:12 PM

Woo Yeah! Woo! Patches! Soo Hawt ;) Coming to us sooooon ;)

#4 Joe Decker

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Posted 03 February 2015 - 02:14 PM

I hope they are aware about Marik lost their Attack Option on Steiner, still got their Attack Options on Kurita, Davion and Liao though.

Wouldn't be too much of an Issue if Steiner would not have kept its Attack Option on Marik ;)

PGI please fix :)

#5 Sonny Black

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Posted 03 February 2015 - 02:16 PM

Quote

River City Day and River City Night


Great! 2 of us got stuck behind the tunnel wall :lol:

#6 JDH4mm3r

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Posted 03 February 2015 - 02:19 PM

View PostSonny Black, on 03 February 2015 - 02:16 PM, said:

Great! 2 of us got stuck behind the tunnel wall :lol:


awesome LOL


Since this patch, FPS in mechlab has been reduced from 60 FPS down to 30-45FPS

#7 Ratpoison

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Posted 03 February 2015 - 02:25 PM

No River City?

THIS IS THE BEST PATCH EVER

#8 DigiEXE

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Posted 03 February 2015 - 03:12 PM

Just keep River City Night out of rotation, mmkay'? ;)

#9 Bront

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Posted 03 February 2015 - 03:12 PM

View PostInnerSphereNews, on 03 February 2015 - 02:09 PM, said:

  • Destroying the Mobile Field Base prior to destroying all enemy 'Mechs will no longer result in a loss for the Attackers

Oops.

Can we pull River City permanently? map is just too small.

#10 BladeXXL

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Posted 03 February 2015 - 03:30 PM

Yea ... bust Rever City Night forever ^^

#11 TheSilken

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Posted 03 February 2015 - 03:34 PM

Ok but when are you going to unlock all of the color options in the Clan Wave II patterns? That was promised for January and now it's February and we don't even have a time estimate.

#12 Bront

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Posted 03 February 2015 - 03:38 PM

View PostTheSilken, on 03 February 2015 - 03:34 PM, said:

Ok but when are you going to unlock all of the color options in the Clan Wave II patterns? That was promised for January and now it's February and we don't even have a time estimate.

They said cammo stuff is all happening after the Resistance pack is released.

#13 HARDKOR

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Posted 03 February 2015 - 03:40 PM

Nooo, my two favorite maps! :D

*sings*
Bring it back, yeah bring it baCK

#14 Vassago Rain

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Posted 03 February 2015 - 03:44 PM

What happened to the founder tags?

#15 TheSilken

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Posted 03 February 2015 - 03:48 PM

View PostBront, on 03 February 2015 - 03:38 PM, said:

They said cammo stuff is all happening after the Resistance pack is released.


Oh really? When did they say that?

#16 Davers

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Posted 03 February 2015 - 03:49 PM

View PostJoe Decker, on 03 February 2015 - 02:14 PM, said:

I hope they are aware about Marik lost their Attack Option on Steiner, still got their Attack Options on Kurita, Davion and Liao though.

Wouldn't be too much of an Issue if Steiner would not have kept its Attack Option on Marik ;)

PGI please fix :)

We just got Wolfed!

#17 McHoshi

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Posted 03 February 2015 - 03:55 PM

U guys at PGI did no internal testing ?

Quote

  • Restoring the missing gate on Hellebore Springs


#18 ALKALIN3

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Posted 03 February 2015 - 04:02 PM

View PostMcHoshi, on 03 February 2015 - 03:55 PM, said:

U guys at PGI did no internal testing ?


**** happens...its why they are called "bugs"

#19 Alexander Garden

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Posted 03 February 2015 - 04:05 PM

Approximate ETA for hot-fix is now 6:30 PM PST

#20 Soy

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Posted 03 February 2015 - 04:06 PM

View PostBront, on 03 February 2015 - 03:12 PM, said:

Oops.

Can we pull River City permanently? map is just too small.


:wacko: It's only the best map in the game...





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