Lily from animove, on 11 February 2015 - 04:22 AM, said:
but those mentioned features ar enot features you can charge money for.
you have two things in a game like MWO:
new content
Income to pay the server.
now if you do not want to make p2w, some of the new content has to be available for money.
Selling maps is not really working. Same for weapons and such. So while the BT lore has a load of further features, which of them are going to pay the devs and runnign the servers?
What PGI could sell is customisation. like different weapon models for (U)AC 5's and such. This does not have impact on the game features and balances, its just visuals.
vehicles, maybe, depends on how usefull they are.
maybe PGI could sell some graphic upgrades? I heard there are some higher resolution skins. SO poeple with the rig able to run this stuff could just buy such a thing.
Hi-res textures won't matte since you see them, but not others.
But for selling department:
0. premium time, yes, this will be there always with bundles and starter kits.
0a. mechbays
0b. storage space (yes, no more than 100 tons of weapons/equippement/etc
1. weapons (i.e. lostec or recovered SL cashes) always strctly limited.
2. SL era mechs (limited)
3. Skins (whatever including in some reaaly weird things)
4. Decals (yes, your callsign or your lance/company banner)
5. In case of money drought sell laser beam colors (yep, seen by everybody)
6. if money lust is desperate sell mech footprints, JJ and lrm burnout colors (yes, color those)
7. some cheat-like modules: enhanced vision, silincers etc.
8. show ad on in-game billboards
9. subscription if players base/need will be
10. ... should I go on?
999. hats