Jump to content

Sniping Nova


4 replies to this topic

#1 Fenix Primal

    Member

  • Pip
  • Urban Commando
  • Urban Commando
  • 10 posts

Posted 11 February 2015 - 01:55 PM

Trying to figure out what configuration would be best for a sniping nova, along with the chassis, would nova b be the best with its ballistic or does anyone have a better idea?

#2 Azure Kit

    Member

  • PipPipPipPipPip
  • The Mercenary
  • The Mercenary
  • 115 posts
  • LocationSolaris VII

Posted 11 February 2015 - 02:02 PM

I don't play the chassis too much, but I came up with this after fiddling with it in smurfy for a bit.

http://mwo.smurfy-ne...e55ce24b6a9ad13

#3 TercieI

    Member

  • PipPipPipPipPipPipPipPipPipPip
  • Littlest Helper
  • Littlest Helper
  • 8,162 posts
  • LocationThe Far Country

Posted 11 February 2015 - 02:06 PM

2 ERPPC is a decent jump sniper. Either make it right-handed (RT&RA) or (using the new one), you can put both in STs and use both arms to shield.

#4 stalima

    Member

  • PipPipPipPipPipPip
  • Guardian
  • Guardian
  • 227 posts
  • LocationUK

Posted 06 March 2015 - 01:39 PM

just cut the armour in one side of the mech and place 4 ER Large lasers in one arm to pack a nasty punch at extended ranges

#5 Bigbacon

    Member

  • PipPipPipPipPipPipPipPipPip
  • The 1 Percent
  • The 1 Percent
  • 3,096 posts

Posted 09 March 2015 - 06:02 AM

if you buy the A variant seperate, you can put erPPCs in each torso

http://mwo.smurfy-ne...eaedcdf1049ad2a

if you don't have the A, put one in the B RT and the other in the RA. slap on 4 extra DHS.

Edited by Bigbacon, 09 March 2015 - 06:03 AM.






3 user(s) are reading this topic

0 members, 3 guests, 0 anonymous users