Sug, on 11 February 2015 - 09:00 PM, said:
Using two monitors has been a thing for a while, not specifically restricted to MWO. Many people use 2 monitors for multitasking, dual-window working, and even a combination of working and distraction/entertainment. Having 2 monitors allows an increased work space without needing to clutter up a single monitor, or buy an extremely large one and allows for having 2 work areas of standard resolution available. Its useful for artists to be able to keep a reference image and other work materials on one, while the program they're using to create/paint/draw/model on the other without de-focusing it.
Tri-monitor setups have become the newer thing for gaming though, as even with a bezel the centered aspect on a middle monitor keep your center view unobstructed. Previously a dual monitor setup like that would split the 'center' in the bezel and provide for less than optimal gaming setups. The tri monitor setup (or more, yeah, I've seen like 6 before, its crazy awesome) also provides a unique experience in MWO or other simulator style games, allowing you to angle the monitors in a way that mimics the front and side windows of your cockpit. (in some flight sims I've seen people use a 4th above the center and angle down toward the player to simulate the front/upper view, or 6 to simulate a full blown upper/forward/side canopy effect, though its a bit unwieldy and creates gaps)