The Dcms High Council Speaks
#461
Posted 13 February 2015 - 03:06 PM
#462
Posted 13 February 2015 - 03:08 PM
Is Davions still attacking steiner as well, saw this. http://mwomercs.com/...acking-steiner/
#463
Posted 13 February 2015 - 03:11 PM
Space is confusing sometimes.
#464
Posted 13 February 2015 - 03:12 PM
SplinterdBrain, on 13 February 2015 - 03:08 PM, said:
Is Davions still attacking steiner as well, saw this. http://mwomercs.com/...acking-steiner/
1)Not really
2) yes
3) don't know, go ask them.
#465
Posted 13 February 2015 - 03:14 PM
RjBass3, on 13 February 2015 - 02:22 PM, said:
I never said Kurita was bad. Ohh and I need to correct you.
My Stalker 5M has 4 x ML, 1 x LL, 5 x LRM5, BAP, STD 260, LRM5 Range Mod, LRM5 Cool Mod, 12.5 Tons of LRM AMMO.
You do imply we are running from the clans which equates to thinking we arent good enough to fight them
Lol your built has flavour, ill give you that. Lol
#468
Posted 13 February 2015 - 03:46 PM
RjBass3, on 13 February 2015 - 02:22 PM, said:
I never said Kurita was bad. Ohh and I need to correct you.
My Stalker 5M has 4 x ML, 1 x LL, 5 x LRM5, BAP, STD 260, LRM5 Range Mod, LRM5 Cool Mod, 12.5 Tons of LRM AMMO.
RjBass I really wish you would get a better mech setup. I watched your match agains us from Wednesday and you really struggled to keep lock on NKVA, your UAVs got shot down instantly, and it was obviously really frustrating for you. LRMs are just not as good as you think they are.
#470
Posted 13 February 2015 - 03:59 PM
SteelWarrior, on 13 February 2015 - 03:14 PM, said:
Lol your built has flavour, ill give you that. Lol
I imply you are the school yard bully, leaving the real fight to fight an underpopulated faction. I know there are skilled units in Kurita. Of that I have no doubt. Why the skill is wasted on Davion when the real challenge is on the clan border is beyond me.
#471
Posted 13 February 2015 - 04:04 PM
YCSLiesmith, on 13 February 2015 - 03:46 PM, said:
RjBass I really wish you would get a better mech setup. I watched your match agains us from Wednesday and you really struggled to keep lock on NKVA, your UAVs got shot down instantly, and it was obviously really frustrating for you. LRMs are just not as good as you think they are.
Yes I remember that match well. It wasn't pretty. I run many different drop decks, It always depends on how I am feeling and what my FPS is looking like that day. Crappy FPS means more LRM's. In that match I got the majority of my damage points from my ERLL 5ss.
I am always trying new and different things, always getting new mechs. I have some mechs in my collection (mostly clan mechs) that I have never even touched. The nice thing about that Stalker 5m is that it isn't totally LRM dependent. 4 ML and 1 LL make it formidable when the LRMS run out. No it's not amazing, but it doesn't suck, at least it doesnt suck againt normal teams. NKVA, ehhh not so much.
Edited by RjBass3, 13 February 2015 - 04:04 PM.
#472
Posted 13 February 2015 - 04:23 PM
PerfectDuck, on 13 February 2015 - 03:06 PM, said:
Oh snap!
*tries this*
Guys...I think my keys are mapped wrong.
MischiefSC, on 13 February 2015 - 03:11 PM, said:
Space is confusing sometimes.
It's that damn left turn at Albuquerque.
Edited by Valar13, 13 February 2015 - 04:22 PM.
#473
Posted 13 February 2015 - 04:24 PM
RjBass3, on 13 February 2015 - 04:04 PM, said:
Yes I remember that match well. It wasn't pretty. I run many different drop decks, It always depends on how I am feeling and what my FPS is looking like that day. Crappy FPS means more LRM's. In that match I got the majority of my damage points from my ERLL 5ss.
I am always trying new and different things, always getting new mechs. I have some mechs in my collection (mostly clan mechs) that I have never even touched. The nice thing about that Stalker 5m is that it isn't totally LRM dependent. 4 ML and 1 LL make it formidable when the LRMS run out. No it's not amazing, but it doesn't suck, at least it doesnt suck againt normal teams. NKVA, ehhh not so much.
Honestly I'd be quicker to mention NS than NKVA. We genuinely are a bunch of new guys and we learned most of our fundamentals from NS who've been playing for years.
#475
Posted 13 February 2015 - 04:28 PM
Legioxx, on 13 February 2015 - 12:29 PM, said:
That said sadly im going to be dropping in defense begrudgingly against you guys! Had awesome rounds last night some wins some loses and I wanna 07 "-T" for the DDC atlas rush! was awesome to see!
You Fed Rat.
see you on the field buddy
#476
Posted 13 February 2015 - 04:35 PM
Especially the LRM 5 setup when focus-firing and DAT SCREEN SHAKE + they can be good for a brushback. Most people will, when they get the LRM warning for their sniping, back into cover even if it's a single LRM5.
Not everyone is going to have or develop the 733t PPFLD skillz.
Also there's a world of difference between builds you bring to a coordinated 12man and what you bring pugging. I can put up 12 kills with a gauss/ERLL Crab playing with a solid 12man. I take it pugging in CW and I'm going to die alone.
As a given rule though LRMs are a feast-famine option. Makes them difficult to deploy reliably with a coordinated team as you need consistency to pull that off.
I've seen Marik do it though. Do it really, really well. Also depends on the spotter. 22AL has a guy who is just absurd, stupid-good as a spotter (when he's able to play). Untouchable, knows exactly who to tag and how to tag and when to narc. I used to be way against LRMs in anything like a competitive setting. I've revised that to say 'LRMs are far more difficult to *consistently* use effectively'. When you find yourself in the E6/E7 channel and suddenly both your ECM mechs are NARCed 4 seconds apart and each gets a special, individual and lovingly packaged LRM bundle a few seconds later right before that effing Anasasi JJs over you and pops a UAV directly above you so you've got to leave safe coverfire to try and shoot it down....
Yeah. You can use LRM builds very well. Just takes a lot more support and coordination than direct fire does if you want to do it consistently.
#477
Posted 13 February 2015 - 04:46 PM
From a non competitive stand point i like that RJ doesnt min/max his dropdecks. I personally think it has more flavor then the Metabolt spam, so my hats off to him for doing his own thing
As for the clans, word is on the street is that we will be hammering them once we close the worm hole. Their time will come.
#478
Posted 13 February 2015 - 04:54 PM
MischiefSC, on 13 February 2015 - 04:35 PM, said:
how do you shut down a light rush with LRMs? if your opponent has any ECM and keeps together, you'll struggle to even keep them targeted (good luck keeping TAG on any light mech at full tilt, and UAVs are not very useful when your enemies are sprinting out of its overwatch at 130 kph) and even if you DO manage to target someone, they often move fast enough that they dodge the missiles at the last minute. I just can't imagine LRM spam being effective against a decent group of lights under ECM coverage.
#479
Posted 13 February 2015 - 05:05 PM
SteelWarrior, on 13 February 2015 - 04:46 PM, said:
From a non competitive stand point i like that RJ doesnt min/max his dropdecks. I personally think it has more flavor then the Metabolt spam, so my hats off to him for doing his own thing
As for the clans, word is on the street is that we will be hammering them once we close the worm hole. Their time will come.
I have no problem with RJ's mechs being built for fun rather than competition. Goofy and entertaining mech setups are a good time. I just think that LRMs specifically are deceptive about how well they work. You get lots of cbills from them due to component destruction and assists, especially in public matches, and you get what look like high damage results when you are checking the scoreboard afterwards. They do really spread out damage though, more likely to turn a whole mech yellow than to take out any part of it completely. They also take up ammo weight that could be used for more guns or armor or a bigger engine, and that ammo runs out leaving you with few long range options. they get beat by ECM (and to a much lesser extent AMS, which is garbage in this game). Finally, in my experience you end up with all your kills being finishers on mechs that have already been crippled and are not hiding adequately, as opposed to you really contributing to an enemy's destruction the way legging a timber wolf or slamming a crab in the back with a shotgun of LBX or SRMs does. Most importantly, they're not as fun as shooting a guy's arm off with a giant bullet or a bunch of lasers.
I dunno, I just think that er-lls, Gauss, and PPCs are better at range, and everything in the game is better at mid-short distances. The indirect damage they provide just doesn't outweigh their many downsides, imo.
#480
Posted 13 February 2015 - 05:24 PM
YCSLiesmith, on 13 February 2015 - 04:54 PM, said:
how do you shut down a light rush with LRMs? if your opponent has any ECM and keeps together, you'll struggle to even keep them targeted (good luck keeping TAG on any light mech at full tilt, and UAVs are not very useful when your enemies are sprinting out of its overwatch at 130 kph) and even if you DO manage to target someone, they often move fast enough that they dodge the missiles at the last minute. I just can't imagine LRM spam being effective against a decent group of lights under ECM coverage.
Your assumption is that the LRM team are using LRM's because they are scrubs, and if they were it would fail as you are right in thinking.
Narc, spaced UAVs along path, BAP and Counter ECM running in the enemy pack, Tags, PPCs etc.. on Boreal this can shutdown light rushes, can even shut down a slow grind advance. LRM's have a place in CW, they simply need to be employed correctly just like anything else.
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