

Oh, The Tears Will Flow, Poor Thud Apologists.
#201
Posted 15 February 2015 - 01:50 PM
#202
Posted 15 February 2015 - 01:50 PM
Cathy, on 15 February 2015 - 01:42 PM, said:
best build I've seen in this thread, so far, other have been to slow for my tastes.
solid, but don't get the aversion to XLs, seem to do pretty good in my XL TDRs.
But if I am going to use and STD, I wan't firepower too much
TDR-9S
more than the speed.
But will probably stick with this
TDR-9S
as I prefer arm weapons for anti light work, and more up close firepower
Edited by Bishop Steiner, 15 February 2015 - 01:54 PM.
#203
Posted 15 February 2015 - 01:51 PM
Bishop Steiner, on 13 February 2015 - 07:19 AM, said:
The Pros? They'll keep boating, regardless. End of the day, they play a very different game than 90% of the playerbase. And there is nothing wrong with that. The only issue is when the 1% tries to get the game built to reflect their minmax boating desires. Of course many of the lemmings follow suit, but the issues is, unless you are on a disciplined unit all using similar builds, those meta builds are rarely all that effective at actually helping the team win.
Unfortunately, 4-5 iterations of MW PvP, has always come down to the same issues.
This is why PvP games are always built back to front.
People that consider themselves as 'Pro' players can get the best out of any mech, yet this game since closed beta, has been built around custom builds which at times have been so far removed from the real mech warrior universe, to suck the enjoyment out of those that want more than just a battletech shape around a stompy robot paper doll.
The masses want mechwarrior not some over customised morphic thing
#204
Posted 15 February 2015 - 01:56 PM
Cathy, on 15 February 2015 - 01:51 PM, said:
This is why PvP games are always built back to front.
People that consider themselves as 'Pro' players can get the best out of any mech, yet this game since closed beta, has been built around custom builds which at times have been so far removed from the real mech warrior universe, to suck the enjoyment out of those that want more than just a battletech shape around a stompy robot paper doll.
The masses want mechwarrior not some over customised morphic thing
I'd like to think so, or at least we can find a happy medium, in between.
My complaint is more that this was supposed to be "the" MW game to give the Btech Universe feel. We have had MW3 and 4 to give the Minmaxxers their day, and tons of generic stompy bot games for those who don't care about the fluff. Why can't the Btech vets actually have THEIR game just once?
#205
Posted 15 February 2015 - 02:00 PM
Bishop Steiner, on 15 February 2015 - 01:56 PM, said:
My complaint is more that this was supposed to be "the" MW game to give the Btech Universe feel. We have had MW3 and 4 to give the Minmaxxers their day, and tons of generic stompy bot games for those who don't care about the fluff. Why can't the Btech vets actually have THEIR game just once?
Devs don't understand the engine.
Game wasn't made by Battletech vets.
could probably trace reasons all over the place as to why this game isn't hardcore battletech stuff.
#206
Posted 15 February 2015 - 02:05 PM
Bishop Steiner, on 15 February 2015 - 01:50 PM, said:
I like your second example, I think you need a 'light' heavy doing 70kph plus in CW. I'm not adverse to XL's though since the JJ 'nerf' I'm finding Victors working better with STD engines, slightly slower but last longer
#207
Posted 15 February 2015 - 02:06 PM
Brody319, on 15 February 2015 - 02:00 PM, said:
Devs don't understand the engine.
Game wasn't made by Battletech vets.
could probably trace reasons all over the place as to why this game isn't hardcore battletech stuff.
well Russ has said he wants to work on more combined arms, Helicopters Tanks Infantry ect,
wich would probably be consumables for normal matches, and drop with mechs in CW,
#208
Posted 15 February 2015 - 02:09 PM
Andi Nagasia, on 15 February 2015 - 02:06 PM, said:
wich would probably be consumables for normal matches, and drop with mechs in CW,
well I'm sure we will get there eventually. but aspiration is both a fantastic thing and a horrible thing.
Russ says they want to add more battletech lore-y stuff, and people take it as they ARE adding that stuff.
Only the devs at PGI really know what is going on and what is and isn't going to make it into the game, so the forums can just talk and complain all they want, but unless someone is ready to take up the cryengine they use, and start making stuff for them, its going to be done when it gets done if it does.
#209
Posted 15 February 2015 - 02:13 PM
#211
Posted 15 February 2015 - 02:22 PM
Andi Nagasia, on 15 February 2015 - 02:06 PM, said:
wich would probably be consumables for normal matches, and drop with mechs in CW,
hmm that says to me arty strikes, but with tanks instead of explosions and more lag, and a more D.O.T type of damage
#213
Posted 15 February 2015 - 02:58 PM
Because, I never buy these meta mechs and just when I start to think about caving in and buying them ....NERF!
#215
Posted 15 February 2015 - 03:02 PM
Cathy, on 15 February 2015 - 02:31 PM, said:
It really is too late. It also lacks all common sense.
TLBFestus, on 15 February 2015 - 02:58 PM, said:
Because, I never buy these meta mechs and just when I start to think about caving in and buying them ....NERF!
...And it wasn't even necessarily the meta ones that got nerfed either.

#216
Posted 15 February 2015 - 06:56 PM
Doubt there will be tears, I will never understand the obsession with that.
Then add in the other changes and the test of changes to LL GH. Flexible Wolverine-6Ks, Thunderbolt-9SEs, my recent Thunderbolt-5S that tanks like a boss, possible changes to play of Centurion-AL (yes, I once saw someone drive it with 3LLs), Kintaro-20, Battlemaster-1D, Stalker-4N, Banshees, even those with generic Energy quirks, I ran combos of LL/LPLs on the Awesome-8T/8V with success. Not all Resistance Mech quirks have been seen, might be some quirks on them.
Possibly will increase the variety of Mechs fielded.
This was the 9S I used before 9S quirks existed. Tanks like a boss, max speed, no XL, smart heat management made it work, got dual AMS.
Edited by Wildstreak, 15 February 2015 - 07:09 PM.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users