I think it was bloody time to get rid of builds. Weed them out instead of nerfing per chassis and or weapon values.
We all have been expecting this.
I am sure i am going to piss or jarate some people off by saying this.
Well, sort of in my opinion. Just a pick of what i am seeing lately:
- Stalker with only LL. Nothing else.
- Direwolfs with only CUAC. Nothing else.
- Thunderbolts with ER PPC. Nothing else.
- Thunderbolts 5K with only MPLs. Nothing el
- King crabs with only UAC. Nothing else.
- Stormcrows with only Streaks. Nothing else.
- Firestarters with only SMPLs. Nothing else.
- Wolverines with LSMPL. Nothing else.
- Maddog with SRMS6. Nothing else.
- Cidada with PPCs. Nothing else.
- Raven with only ERLL. Nothing else.
- Jager with AC40 or Gauss Rilfes. Nothing else.
.. Do i really have to name them all?
And my story goes on..
Customising. It has it's plus, but it has also have ther cons.
This is no meta. This is 'crap' and has in my opinion nothing to do with customizing at all.
With people dropping hardpoints in order to get the most out of their mech. Or should i say [insert vomit technology] here is something i have been seeing alot more in the game. And it's increasing by the day.
Look, i like to customize as well. And it's a challenge to fill in all the hardpoints you need in order to profit on all ranges. Customising your mech is one of the fun most things ingame. Both making it your mech and outfit personal as it gets. Camo-paint and you're ready to go.
But things change when people are intentionally dropping hardpoints in order to get more 'dakka' or 'vomit'.
I am personally really getting tired of seeing these builds over and over again and shows that people only play as a invidual for getting the highest damage as possible.
That's no build for teamwork.
Nothing wrong with making brawlers and such. You can do that with all hardpoints filled in. Less 'dakka' or 'vomit', but more skillfull and fun.
Back in the days of both closed and open beta we had to deal with the same issue. The issue still precists.
I am talking about a requirement:
basic thing of filling all hardpoint prior to launch in battle. Numerous people have tried to brough this subject up multiple times, unfortunatly up to now without any succes.
Allright, for each summed up build so far you can counter it. I know each build comes with a risk. Which is in any particulary case not bad, but i personally feel it's just to show how big your ball of sock in your underwear is.
Right, to my knowlegde you either can make the build work with a decent risk of for example overheating or less armor but the fact still remains that there is still some [vomit technology] in there.
Now i don't judge for example the Nova, because the Prime has a standard hardpoint loadout of 6E. Or other examples who are hardtied such as the Catapult or the Stalker.
If you think i am whining just about a thing that everyone is 'free' to customize then i would like to tell you how much Thunderbolts only carrying the ERPPCs have you noticed in about the last couple, let's say, about three weeks?
That's right. It's pretty obvious. Because of the quirks the TDR got buffed pretty good which people gladly make use of it. Just because it's so (terrible) good people are even buying the Mech and outfit it with that specific 'meta'.
-Or-
I am sure you have seen some new 'greenies' on your team. You have to carry, you have to learn and apapt, you have to aid and perhaps you have to tank for them. But have you ever noticed that particular 'greenie' is carrying a better loadout for the team then you?
"Look at that. My goodness. It has a LRM rack onboard. And a couple of lasers as well!"
The greenie might not be experienced, but i like his loadout way more then your [insert meta] loadout. They learn how to adapt a loadout with all weaponsvariety and ranges. I don't say he or she will be a top damage dealer, but their loadout in a supportive is way better.
Which i now come to the point that people are going for the -best of the best- obvious what's available at the time, which is really a shame actually. Let me remind you of another example. When the Victor and the Dragon Slayer got introduced. Shortly after these wonderful chassis arrived people began to use to poptart with it. Yes..before you think out loud it was with PPCs.
Because the JJ (or better said Jump Jets) was alot more viable then now. With all the complaints of 'poptarting', PGI decided to adjust the JJ-system (The mechs got later). Which has elimited the poptarting for now.
Pinpoint damage have changed alot the past years. People got faster at it, tons of weaponvalues have been changed and new mechs added and or quirked.
Back on the countermeasures. Now you will probaly think: "Each Mech with that loadout has a (certain) risk. Deal with it!".
I can deal with it, for now. But i wished things would have been a little different. I can wish, right?
What happened with actually customising for the better goal; loadout variety. Or better said: a supreme cornerstone for your team. A team supportive build with weapons variety on all ranges.
Am i saying that customising should be removed? Ofcourse not. I like customizing as much as you do, but my only vote goes for all hardpoints needs to be filled in.
I would like to see a stockmode only que. But that's offtopic. So i will not waste your time on that, ha.
Wether you instead go full boating with MPLs you will have a few MPLs with a rack of streaks and one AMS. Well, i am sure you get the idea.
My question to you: How do you think about this kind of builds and what would your proposed solution be? What would you change in the current system?
You don't have to like my vision or opinion, but please remain constructive. Oneliners are lame and not wanted. Again, this is my opinion.
Thanks alot.
See you on the field.
Edited by Sarlic, 15 February 2015 - 03:04 AM.