just an idea, how about mech based skills for the master tier? as in each mech has its OWN, DIFFERANT skills at the master tier, rather than the single module slot. i mean, is that a "skill" really?
For me, i love the AS7 DDC, so maybe an extra armour skill or an improved speed tweak or an "add-a-hardpoint" skill. lol not likely, but you get the idea.
Post ur thoughts and/or ideas for master tier skills


Mech Specific Master Skills
Started by Pahrias, Feb 13 2015 07:39 AM
8 replies to this topic
#1
Posted 13 February 2015 - 07:39 AM
#2
Posted 13 February 2015 - 08:00 AM
no
#3
Posted 13 February 2015 - 08:02 AM
It could be interesting, but I kinda like being able to use Seismic (Wallhack) and Radar Dep (Derp) together at all times once I obtain mastery.
#4
Posted 13 February 2015 - 08:02 AM
What I'd like even more would be able to add an additional module slot after the Master level. I have mechs that I've been playing since Beta, that were mastered in the long, long ago, and have a massive collection of XP that's utterly useless. Maybe every 100k, I could add another module slot? Something.
#5
Posted 13 February 2015 - 08:29 AM
im not sayin to remove the mod slot just add something more to the master tier skills, so that theres more incentive and reward for mastering a given mech type.
"What I'd like even more would be able to add an additional module slot after the Master level. I have mechs that I've been playing since Beta, that were mastered in the long, long ago, and have a massive collection of XP that's utterly useless. Maybe every 100k, I could add another module slot? Something. "
yeah something like that. just SOMETHING ya know?
just "no"? ok then, so you dont want to add a bit more depth or variety?
"What I'd like even more would be able to add an additional module slot after the Master level. I have mechs that I've been playing since Beta, that were mastered in the long, long ago, and have a massive collection of XP that's utterly useless. Maybe every 100k, I could add another module slot? Something. "
yeah something like that. just SOMETHING ya know?

IceFire, on 13 February 2015 - 08:00 AM, said:
no
just "no"? ok then, so you dont want to add a bit more depth or variety?
#6
Posted 13 February 2015 - 09:06 AM
It will just push cookie cutter meta builds and cause imbalance issues if everyone isnt treated (skilled) the same.
NO +1
NO +1
#8
Posted 13 February 2015 - 10:22 AM
The skill trees are still scheduled to be revamped, but it's in the backlog. https://mwomercs.com/theplan#
I don't think it's been updated for a while as swamp and mech factory maps still show as incomplete.
Interesting side note: In the CW section there is 'Inner Sphere War 1.0'. Hmm...
I don't think it's been updated for a while as swamp and mech factory maps still show as incomplete.
Interesting side note: In the CW section there is 'Inner Sphere War 1.0'. Hmm...
#9
Posted 13 February 2015 - 10:24 AM
"The Plan" has been declared Lostech. The man primarily responsible for updating it doesn't seem to be around these days.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users