Engine: 275 Standard
-  Top Speed: 81 kph
 
-  Max Engine Rating: 360
 
-  130 degrees to each side.
 
-  25 degrees up and down.
 
-  35 degrees to each side.
 
-  30 degrees up and down.
 
Internal Structure: Endo-Steel
Weapons & Equipment:
-  Left Torso: SRM 6, SRM 4, SRM Ammo, Jump Jet x2, Double Heat Sink x2
 
-  Center Torso: Engine, Jump Jet
 
-  Right Torso: SRM Ammo, Jump Jet x2, Double Heat Sink x3
 
-  Right Arm: Medium Laser x4, Double Heat Sink
 
-  Left Torso: 2 Missile
 
-  Right Torso: 1 AMS
 
-  Right Arm: 4 Energy
 
Jump Jets: 5 (7 Max)
ECM Capable?: No
Module Slots:
-  Mech: 1
 
-  Consumable: 2
 
-  Weapon: 2
 
Quirks:
-  +9 Additional Structure (RA)
 
-  +10% Torso Turn Rate (Yaw)
 
-  +12.5% Energy Range
 
-  +7.5% Energy Cooldown
 
-  -12.5% Laser Duration
 
-  +12.5% Missile Cooldown
 
-  +7.5% Medium Laser Cooldown
 
-  Added special geometry for the Resistance [R] Variant of the Panther and Enforcer.
 
-  Inner Sphere dropdeck tonnage limit has been increased to 250 tonnes when fighting against Clans in Community Warfare. IS vs. IS matches will have the standard 240 tonnage limit.
 
-  VoIP speaker icon in the Scoreboard and pre-match screens now indicate when a player is talking.
 
-  Clicking on the VoIP speaker icon in the Scoreboard and pre-match screens will now mute that player. The original mute player menu has been removed. 
 
-  Increased the volume for Clan Warhorns and the ComStar Warhorn.
 
-  Increased the number of Warhorns that can play at the same time.
 
-  Added another music track for the Inner Sphere Map.
 
-  Reduced the SFX volume for Dropships.
 
-  Clan Collection Badges are more visually distinct.
 
-  Optimization to the 'Mech BattleGrid.
 
-  Optimization to the Lance Information Panel.
 
-  Optimization to the 'Mech Target System.
 
-  Optimization to the 'Mech Loadout Panel.
 
-  Raven RVN-3L(C)
 
-  Spider SDR-5K(C)
 
-  Griffin GRF-1S(C)
 
-  Trebuchet TBT-7M(C)
 
-  Quickdraw QKD-4G(C)
 
-  Thunderbolt TDR-9SE(C)
 
-  Banshee BNC-3M(C)
 
-  Victor VTR-9S(C)
 
-  Mist Lynx MLX-Prime
 
-  Kit Fox KFX-C*
 
-  Ice Ferret IFR-Prime
 
-  Stormcrow SCR-C
 
-  Hellbringer HBR-Prime
 
-  Mad Dog MDD-Prime
 
-  Gargoyle GAR-Prime
 
-  Dire Wolf DWF-B
 
-  Raven RVN-3L(C)
 
-  Quickdraw QKD-4G(C)
 
-  Thunderbolt TDR-9SE(C)
 
-  Victor VTR-9S(C)
 
-  Kit Fox KFX-C*
 
-  Ice Ferret IFR-Prime
 
-  Hellbringer HBR-Prime
 
-  Dire Wolf DWF-B
 
-  Fixed a TeamSpeak crash.
 
-  Fixed a crash in Flash that some players would experience when joining or exiting a match.
 
-  Possible fix for the graphical freezes that some players were experiencing. The Mining Collective has been tentatively restored to the rotation queue.
 
-  Fixed an issue where the Group window was not refreshing properly after returning from a Group match.
 
-  Fixed the remaining issues with 'Mech centering.
 
-  Fixed an issue where UAV's were not rendering properly after a certain distance.
 
-  Fixed an issue where damage texture and damage glow were not showing correctly when playing the game in 3D Vision.
 
-  Fixed an issue where players sometimes wouldn't see the loadout of the targeted 'Mech.
 
-  Fixed an issue where the Clan ER PPC was not dealing its splash damage to the rear center torso when fired at the rear right torso.
 
-  Fixed an issue where a Gauss Rifle explosion was listed as "Ammo Explosion" on the death screen. It now registers as a "Weapon Explosion".
 
-  A component that has been destroyed from overheating will now show as destroyed in the 'Mech paperdoll/component display.
 
-  Fixed an issue where the cursor would move without any mouse input when using TrackIR and Advanced Zoom.
 
-  Fixed an issue where the first slot in the lance window would always display "No player" when spectating.
 
-  Fixed an issue where the camera would stay focused on the dead 'Mech instead of switching to the next live teammate when spectating.
 
-  Fixed an issue where 'Mech targeting information was not updating correctly when spectating.
 
-  Pressing ESC while loading a Testing Grounds session no longer causes a loss of input functionality.
 
-  Fixed an issue where the default Badge was appearing behind Badges in Private and Faction lobbies.
 
- After performing and saving changes multiple times through the in-game video settings, the 'Mech shadow may sometimes flicker while in the frontend menu.
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