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Wolverine 6K


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#1 Clownwarlord

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Posted 15 February 2015 - 07:17 AM

OK I just seen Russ Bullock's tweet, "are people even considering how good it might be with the LL quirks - 3 LL is 6 tons lighter?"

I agree with him 6 tons lighter ... could be std engine ... could be faster xl engine or std engine ... or even better yet you can use the other hard points!

At least think of it as a few more tons for heat sinks.

#2 Vassago Rain

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Posted 15 February 2015 - 07:25 AM

Doesn't make up for the loss of almost instant damage application.

Without that dramatic bonus, the ground bound wolverine 6K will go back to never being used.

Edit: we're also going from 1095 max range large pulse, to 1125 max range vanilla larges, and trading 25% cooldown for 15%.

Posted Image

Above picture accurately represents how much of an improvement this is.

Edited by Vassago Rain, 15 February 2015 - 07:30 AM.


#3 Cyborne Elemental

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Posted 15 February 2015 - 07:27 AM

View PostVassago Rain, on 15 February 2015 - 07:25 AM, said:

Doesn't make up for the loss of almost instant damage application.

Without that dramatic bonus, the ground bound wolverine 6K will go back to never being used.


WRONG

#4 AntiCitizenJuan

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Posted 15 February 2015 - 07:53 AM

It looks meh

http://mwo.smurfy-ne...58633ec22b27129

#5 Vassago Rain

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Posted 15 February 2015 - 07:56 AM

View PostAntiCitizenJuan, on 15 February 2015 - 07:53 AM, said:



I made it better.

http://mwo.smurfy-ne...1c6c3dcc212ee1c

It's still not very good.

#6 Shadow Magnet

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Posted 15 February 2015 - 07:57 AM

Theoretical, the 6K and Raven 2X might be better than before - but not with the unreliable state of hit reg.

I had to learn it the hard way, but these days I don't use ML, LL or ERLL anymore. If the quirks no longer favour SPL, MPL or LPL for a variant, I simply have to stop using it. For the 2-3 days per month when hit reg actually works, I can bring them out again.

#7 AntiCitizenJuan

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Posted 15 February 2015 - 08:32 AM

View PostVassago Rain, on 15 February 2015 - 07:56 AM, said:


I made it better.

http://mwo.smurfy-ne...1c6c3dcc212ee1c

It's still not very good.

I might as well sell this ******* thing.

And I was having so much fun too.

Posted Image

#8 LT. HARDCASE

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Posted 15 February 2015 - 08:36 AM

3x LL, ML, XL300, 18 DHS, BAP is the new go to build.

#9 Andi Nagasia

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Posted 15 February 2015 - 08:40 AM

From another Topic(Sneak Peek: Is Quirk Phase 2 (Feb. 17, 2015 Patch),

View PostAndi Nagasia, on 14 February 2015 - 06:11 PM, said:

Russ has said they did that to buff it,
LL / ER-LL / LPL now dont gen GH, until you fire 4 or more, so you can fire 3 with no GH,
with the new Quriks for +0.20 beam time you get +60 range, at 6 less tons(assuming you have 3),
so its actually not much of a nerf, and you could equip more SHS/DHS, or a larger engine,
is this actually that much of a nerf? will it actually break and make the 6K un-playable?

with this in mind will those extra 6 tons and +0.2 beam duration actually break it?

#10 Curccu

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Posted 15 February 2015 - 08:43 AM

Mmmmmmh they nerfed my OP mech...

Posted Image

#11 Darzok

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Posted 15 February 2015 - 08:43 AM

I think it should of been given a MPL role and not LL and not LPL.

That been said people are going to whine them selfs in side out for no reason other than to whine over all most nothing.

#12 AntiCitizenJuan

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Posted 15 February 2015 - 08:46 AM

And here comes the self-righteous circlejerk wagon complaining about "whiners"

Please go jump out of your building you nerds.

#13 Bawbagzz

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Posted 15 February 2015 - 08:53 AM

I think they should leave the Wubverine as is.I just don't understand why they have decided to gimp it,makes no sense to me at all.
Not a happy chappy tbh,wasted all that effing time and effort mastering them,unlocking modules etc.
Gonna sell it now,3 large lasers and longer facetime and less damage,no thanks.


#14 Cyborne Elemental

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Posted 15 February 2015 - 08:53 AM

Wolverine is over-quirked, plain and simple.

Look at what the Griffin got?
jack ****.
Its pretty much the Wolverine's twin brother, and it got next to nothing.
And surprise, griffin still gets alot of play, because even without quirks its still badass, just like the Wolverine will continue to be long after your tears have dried.

#15 Vassago Rain

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Posted 15 February 2015 - 08:58 AM

View PostAndi Nagasia, on 15 February 2015 - 08:40 AM, said:

From another Topic(Sneak Peek: Is Quirk Phase 2 (Feb. 17, 2015 Patch),


with this in mind will those extra 6 tons and +0.2 beam duration actually break it?


Long-ranged large pulse lasers were something unique, and gave it a role.

We have so many mechs that do large lasers and ER larges, so why make another at the expense of something else? The pulse wolverine wasn't really good to begin with, but now it's just another meh mech that no one's gonna bother with.

View PostMister D, on 15 February 2015 - 08:53 AM, said:

Wolverine is over-quirked, plain and simple.

Look at what the Griffin got?
jack ****.
Its pretty much the Wolverine's twin brother, and it got next to nothing.
And surprise, griffin still gets alot of play, because even without quirks its still badass, just like the Wolverine will continue to be long after your tears have dried.


Because when they decided the tiers, jump mechs with good hitboxes obviously weren't considered low tier. Thus the shadowhawk and griffin got few buffs, and are still on top of the world, while things like the cent and locust got massive improvements.

Same for the jumpless wolverine.

#16 Sjorpha

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Posted 15 February 2015 - 09:01 AM

The GH change should pretty much compensate for the weapon switch in terms of power.

#17 Bigbacon

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Posted 15 February 2015 - 09:12 AM

no... raven 2x will be worse.. dual LL/ERLL ravens are so played out. It was unique and fun with 2 LPLs and it most certainly wasn't some kind of face wrecker OP mech build.





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