Understand that those teams are out there, and they are very selective about who they accept to join their ranks. If you drop against them with players you haven't worked with before, understand that you don't have much better than a snowball's chance of winning. It will happen.
One of the very first things the new player should realize is that they have to make a decision.
Either approach the game like an athlete and train constantly with your team using voice over IP (TeamSpeak (TS), Mumble, or some other VOIP solution) or choose to simply play the game casually.
If you choose the latter then realize that casual play comes with costs, just like self-discipline and training are costs. We have to bear responsibility for our decisions: That is the cost of Liberty.
The cost of approaching the game casually Is that if you meet a competitive team you will almost certainly be rolled, and badly. Expect it. If you want to play as a casual and not put in the time to master team play. If you aren't with a disciplined team don't try and avoid your responsibility by blaming your team of casuals trying to learn how to control their mechs and aim before firing.
I started with a unit that eventually went competitive. I chose to follow the casual path. I enjoy almost every match, win or lose. I fully understand my choice and its consequences and am quite willing to pay the price when I meet some of my buddies in their competitive outfit. I applaud them, I celebrate their achievement because they were successful in their choice. They are guys like us but they put in the time and effort to become really skilled and strong team players. When you get rolled commend their skill openly and don't embarrass yourself griping about your team. Watch what the better pilots do and learn from the experience.
This isn't to say I'm more sportsmanlike because I'm not, really. I just understand my choice, accept the consequences, and I'm happy with the positive outcomes. Rather than working at the game of MWO like it was a second job, I have time to write novels (see my sig).
So if you find yourself rolled and it bothers you, maybe you should consciously make a decision to approach the game like a competitive would. Competitive teams are truly awesome to learn from, and achieving that level of skill has to be personally satisfying. Or don't, and understand that the choice you made also has its upsides and downsides that we have to own.
If you blame your team when you lose, the only honest thing you should do is credit your team when you win. If you own your mistakes you will earn the pride of achievement.
Be honest in your play, and you will find rewards of your own.
Edited by OriginalTibs, 15 February 2015 - 09:58 AM.
















