Lily from animove, on 17 February 2015 - 07:17 AM, said:
the thing is people wll trick your midn and you will click on it because ther eis a list of 1000 UAC 5's and a single uac 2 with a bit cheaper (or even the same price) and then you do not realise at this moment that this one click amonst 30 listed same weapons has a simple 2 instead of a 5. This is how the trick works, and this trick works very reliable because this is how laods fo scams are done..
I don't think you've dealt with player exchanges before.
First of all, they normally have filters. Thus, if I am searching for a UAC/5, I can filter out everything except for UAC/5s. Thus, no UAC/2s could possibly slip into the lists.
Secondly, if someone wanted to try to pass off a UAC/5 as a UAC/2, they could not. Exchanges require you to select items from your inventory and then assign lot names based on the item itself. Players do not normally get to name the lot.
Thirdly, you make it sound like everyone participating in the exchange will be out to get you. From my own experience, I don't believe that this is the case.
Fourthly, shopping at the store must be a paralytic experience for you, what with all the marketing that goes on there. However do you manage to make purchases for yourself? You make the Exchange sound like an evil entity that will rob you blind and forget that participation would be voluntary.
My point, is that there will be people who take advantage of it and people who do not. In the end, the MechLab prices will act as a max and min. Players can post above and below these values, but will lose money if posting below the min and probably will not be able to sell if posting above the max. That is why, in my initial example, the price of an item dropped to 0.001% of its initial value. Once the item was no longer available as a special mission reward only, but became a common item drop and purchasable from AI vendors, there was no longer any justification for charging exorbitant fees for it. Similarly, the MechLab and buyer behavior will dictate that the majority of the items for sale be priced somewhere between the max and min.
In the end, it is simple math and economics.