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Ice Ferret Available For C-Bills Starting Feb 17Th


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#1 InnerSphereNews

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Posted 16 February 2015 - 02:45 PM



Ice Ferret will be available for C-bills starting February 17th!


IFR-PRIME

10,489,550 C-Bills

IFR-A

10,208,350 C-Bills

IFR-C

10,065,910 C-Bills




#2 Alaskan Nobody

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Posted 16 February 2015 - 02:47 PM

One less on the "It is not available for free so it is P2W!!!!!" list

#3 Kinski Orlawisch

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Posted 16 February 2015 - 02:56 PM

LOL? In this case..pay to loose? I m damned happy that I don t have to Level him. Finished........:D Was ugly to do. I hope he gets nice quircks......

#4 PraetorGix

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Posted 16 February 2015 - 03:05 PM

View PostMarc von der Heide, on 16 February 2015 - 02:56 PM, said:

In this case..pay to loose?


XD Exactly what I thought. Pointless complaining is the national sport in these forums...

#5 Deathlike

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Posted 16 February 2015 - 03:08 PM

I know it's winter in the US, but there's no need to buy the Ice Fridge unless you need storage space wasted in your mechbays. :P

#6 Jagger225

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Posted 16 February 2015 - 03:21 PM

View PostDeathlike, on 16 February 2015 - 03:08 PM, said:

I know it's winter in the US, but there's no need to buy the Ice Fridge unless you need storage space wasted in your mechbays. :P


You are always so positive!

I agree though. Ice chests have a chest weapon, so use it!!

Edited by Jagger225, 16 February 2015 - 03:24 PM.


#7 Talos7

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Posted 16 February 2015 - 03:43 PM

The Clans need lights and fast Meds desperately.... but not this desperately.
I mean ill probly buy it after the next 'mech bay sale, but we need something to counter the IS light rushes in CW

Edited by Talos7, 16 February 2015 - 03:44 PM.


#8 Gigastrike

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Posted 16 February 2015 - 04:09 PM

Finally! I've been waiting so long!

#9 John1352

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Posted 16 February 2015 - 04:35 PM

I was thinking about getting this, on smurfy the builds look quite decent. Similar loadouts to a Jenner but with more armor and firepower. What makes the ice ferret so bad?

#10 Mcgral18

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Posted 16 February 2015 - 04:37 PM

View PostJohn1352, on 16 February 2015 - 04:35 PM, said:

I was thinking about getting this, on smurfy the builds look quite decent. Similar loadouts to a Jenner but with more armor and firepower. What makes the ice ferret so bad?


Hardpoints, tonnage, size.


It has nothing really going for it. Mechs 15 tons lighter have more equipment+pod space, while moving the same speed. Of course, those aren't in the game yet.

#11 Mcgral18

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Posted 16 February 2015 - 04:50 PM

View PostJTSR, on 16 February 2015 - 04:47 PM, said:

and you expect these Clan Mechs when???????? Christmas may be....... I will be on Terra waiting for when you eventually get there. :D


Why is that? Use a DoomCrow instead. 10 tons heavier, so much more effective.


It will leave the smouldering corpse of your Ice Fridge, wherever it may fall.



Wave III should be expected June-ish, I imagine. It will have the half decent fast Clam movers, rather than the Terribad ones.

#12 Gigastrike

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Posted 16 February 2015 - 05:17 PM

View PostMcgral18, on 16 February 2015 - 04:37 PM, said:


Hardpoints, tonnage, size.


It has nothing really going for it. Mechs 15 tons lighter have more equipment+pod space, while moving the same speed. Of course, those aren't in the game yet.

...The Arctic Cheetah? A mech with 2 less tons of podspace and 2.5 tons less armor for the same speed?

It would NEED the 6 energy variant to be considered competitive.

#13 Mcgral18

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Posted 16 February 2015 - 05:38 PM

View PostGigastrike, on 16 February 2015 - 05:17 PM, said:

...The Arctic Cheetah? A mech with 2 less tons of podspace and 2.5 tons less armor for the same speed?

It would NEED the 6 energy variant to be considered competitive.


It does have 6 E hardpoints; or 7 if you forgo the Jesus Box.


It moves 142 with 6 JJs (3 tons) while carrying 8 tons of pod space.


It would also be smaller. Outright better.

#14 Ryokens leap

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Posted 16 February 2015 - 06:32 PM

Save ur money until the Viper/Dragonfly is released, it can only be better.

#15 Verkhne

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Posted 16 February 2015 - 07:13 PM

A good mech if you are interested in seeing the effectiveness of Cicadas, Vindicators and Blackjacks (not even going to mention Jenners and Firestarters..)

another of the many bad Clan mechs

#16 Talos7

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Posted 16 February 2015 - 07:18 PM

Sounds like we are all just waiting on the Shadow Cat or something like it...

#17 Navid A1

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Posted 16 February 2015 - 10:09 PM

View PostMcgral18, on 16 February 2015 - 04:50 PM, said:

Wave III should be expected June-ish, I imagine. It will have the half decent fast Clam movers, rather than the Terribad ones.

Here's what i think happened regarding wave II mechs: (and the ones after that)

View PostNavid A1, on 05 February 2015 - 05:22 AM, said:

  • - PGI chose the worst possible clan mechs with least amount of feedback (except the HBR)
  • - Maddog and KGC were introduced to add incentive (so that people buy the top package...gargoyle had little to do with incentives)
  • - better clan mechs could be saved for another package where they can be incentives themselves.
  • - KGC oriented sales numbers surprised PGI so much that they introduced another pack in a very short order (for people that could not afford 120$).
  • - according to community demand, urbie pack was introduced. Urbie itself has little sales incentive for non-die hard fans. Therefore, loyalty rewards are re-introduced to create more sales from people who could not afford 80$ or 120$ by giving them high incentives on the urbie packs.
It's not a bad thing to create profit from every opportunity... but playing the same card over and over again feels a little bit... um...off.





View PostTalos7, on 16 February 2015 - 07:18 PM, said:

Sounds like we are all just waiting on the Shadow Cat or something like it...

You can bet your life... we are.... we are.!
i'm dying to have the shadowcat... or the viper.

(^see... that is when you know what PGI marketing dept had in mind... have fans grab every piece of garbage for the maddog and keep them thirsty for the actual clan goodies)

Edited by Navid A1, 16 February 2015 - 10:20 PM.


#18 Greenjulius

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Posted 16 February 2015 - 10:48 PM

View PostJohn1352, on 16 February 2015 - 04:35 PM, said:

I was thinking about getting this, on smurfy the builds look quite decent. Similar loadouts to a Jenner but with more armor and firepower. What makes the ice ferret so bad?

It's actually a decent mech, but with an unfortunately small number of options. It's not tough enough to go toe-to-toe with IS lights like the firestarter or jenner, and even a quirked raven will eat your lunch.

The stuck XL360+2DHS results in too little tonnage to do something as mundane as 2xLPL. You only have 9 tons to work with at full armor, with maybe another half ton if you start stripping the poor thing down. Don't even dream of mounting ballistics; too little tonnage.

Where it shines is 2xERLL+1DHS. It's kind of like a longer range version of the 2xERLL range, but without ECM. It is seen fairly often in CW, and isn't completely worthless in solo/group queue. I put it at marginally better than the gargoyle, and solidly better than the Mist Lynx. (Poor thing needs massive energy buffs or better hardpoints)

The new chassis, the IFR-D, adds a right arm with an additional energy hardpoint, and should help greatly with ERML builds as well. 5xERML will be a nice build when the D becomes available for c-bills in April. For now, you're stuck with only a maximum of 4 energy hardpoints. It'll be kind of like a hard hitting, silly looking Cicada.

So if you want some speed with your clans, the Ferret is the only game in town. (currently)

Edited by Greenjulius, 16 February 2015 - 10:53 PM.


#19 Navid A1

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Posted 17 February 2015 - 02:38 AM

View PostGreenjulius, on 16 February 2015 - 10:48 PM, said:

...
I put it at marginally better than the gargoyle, and solidly better than the Mist Lynx. (Poor thing needs massive energy buffs or better hardpoints)
...


I think gargoyle is considerably better than the ferret... and the lynx is better than the ferret by far (i think).

I tend to sacrifice armor in my ferret builds... i has speed. so i manage to get 10 tons out of it. been practicing with different builds. found that i have more luck using 3xMPL+ASRM6 (prime) or 4xMPL+2DHS (others)... but that is just me.

ferret is just for when you want to have fun (in non-CW matches). It also performs good in CW. it can stay among the main battle group in initial push and break from the main group and go for a gen when conflict starts (its a lot of fun... IS guys don't expect that)

#20 Lily from animove

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Posted 17 February 2015 - 02:47 AM

same issue as most fast clanners: no decent torso hardpoints, everthing in the too easy to blow off low slung arms.

Edited by Lily from animove, 17 February 2015 - 02:48 AM.






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