Jump to content

Quad Battlemechs?

BattleMechs

20 replies to this topic

#21 Ovion

    Member

  • PipPipPipPipPipPipPipPipPip
  • The Vicious
  • The Vicious
  • 3,182 posts

Posted 17 February 2015 - 09:59 AM

As I said above, we aren't getting them.

This is the why:

View PostOvion, on 26 December 2014 - 08:42 AM, said:

There's a couple of reasons.

1: It's difficult to do against the return.
This makes it less attractive to create as a business, needing probably as much work or more than it took to get the Clan Mechs in game.

2: Incredibly Limited pool of options.
25 Total Quads in Battletech.
Of these 25, only 7 are in-timeline.
And of that, only 2 are practially usable (Scorpion and Goliath) and both would need non time-line variants introduced.
The remaining 2 IS ones are a LAM and lostech, and the other 3 are Clan Battlemechs (without enough variants in-timeline)
Then up to 2060, only another 5 frames, not all of which have enough variants, become available.

As per the list:
Quads available 3050 and prior (current timeline):
Medium - Scorpion (Only 2 Variants till 3067)
Medium - Scorpion LAM (Failed Prototype (one variant), and it's a LAM)
Assault - Goliath (Only 2 variants before 2063, one requires Rocket Launcher 10s, and very rare till 3060)
Assault - Xanthos (Only 2 variants pre-3068, lost mech till 3070)

Clan Battlemech:
Fire Scorpion, Snow Fox, Thunder Stallion

Quads available between 3051-3060 (next 10 years):
Barghest, Bishamon, Sirocco, Stalking Spider, Tarantula


Ultimately, I like Quads.
Especially some of the 3100+ ones.
The Antlion, Sarath, Jaguar, Stalking Spider (1and 2), Trebaruna, Thunderfox and White Flame are all really nice looking mechs.
The Jaguar and Snowfox I'd likely buy immediately upon their release.

But it's just not happening in MWO.






1 user(s) are reading this topic

0 members, 1 guests, 0 anonymous users