Haji1096, on 17 February 2015 - 07:11 AM, said:
Sarlic, I respectfully disagree with you here on one point.
I assert that (boating one type of weapon loadouts) is actually better for the team because its more efficient at killing the enemy team if that mech is played for the type of engagement that best suits its load out.
Its actually more team play oriented because a pilot has to trust his teammates to perform their respective role.
Furthermore, If I use a generalist load out I'm likely nerfing my own team's chances to win because I won't be as effective.
I agree that boating weapons is boring, but its the most effective way to play. A generalist build is too clunky to use effectively.
If your a generalist you are not nerfing your team. A generalist still contributes to the team in damage caused. It's not suppose to take the kills but giving a helping hand.
Here is example of the whole situation which is not uncommon at all:
If you ever have watched several decks since the latest quirks in the solo que you will notice that there are tons of specialists on your team. And this is the whole problem i am trying to discuss. Not to mention C.W.
Where are the generalists? Just because we have too many specialists the whole team is at nerf because nobody tends to have a mixed loadout.
It's already hard enough to explain to what i am trying to say..Also in Post #31.
Edit: I cant keep up the replies, but will try to do so when i have more time.
Edited by Sarlic, 17 February 2015 - 08:31 AM.