Town Hall Meeting On Twitch.tv With Russ Bullock - Feb 19Th. 6 Pm Pst
#81
Posted 17 February 2015 - 03:43 PM
#82
Posted 17 February 2015 - 03:47 PM
Will we see a reduction in clan AC/UAC burst shells numbers. Achieving less hit per server tick and at the same time making clan ACs/UACs viable?
#84
Posted 17 February 2015 - 03:56 PM
#85
Posted 17 February 2015 - 03:58 PM
What's your thoughts on the current Stormcrow spam in clan CW?
#86
Posted 17 February 2015 - 03:58 PM
#87
Posted 17 February 2015 - 04:00 PM
Something other then just open areas and lowly populated zones.
Edited by LastKhan, 17 February 2015 - 04:09 PM.
#88
Posted 17 February 2015 - 04:00 PM
Clan quirk pass. much needed for bad clan mechs, eta?
#89
Posted 17 February 2015 - 04:07 PM
#90
Posted 17 February 2015 - 04:24 PM
MATRAKA14, on 17 February 2015 - 01:14 PM, said:
If not can at least have back the old lrm 15 launchers for the A1 and C1?
Can we expect the return of the 140 degrees torso twist for the chassis? they were changed to 120 degrees in the past.
Can we expect any changes for the catapults? if so, what, or when.
#91
Posted 17 February 2015 - 04:36 PM
When will PGI be offering additional Omnipods for Clan Mechs from other variants that are not currently available? Specifically for the sup par mechs like the Summoner that need them.
When will you be putting in Clan Quirks to address the sup par non holy trinity Clan Mechs? Mechs like the Summoner sorely need them.
Will there be any Clan hero mechs like the Grand Summoner/Thor II anytime in the future?
Are Clan Autocannon's being looked into? They need a significant velocity increase or less shells fired per trigger pull to be useful compared to other weapons.
#92
Posted 17 February 2015 - 04:41 PM
2. Why the LPL hate?
3. Quickdraw 4H? LRM 10 quirks for a mech with a single 10 tube hardpoint? Who thought this was a good idea?
4. How do you feel about the state of build diversity now given:
two blackjacks with AC2/ML quirks and a third with ML quirks
three battlemasters with PPC velocity quirks, a fourth with the same for ERPPC's, and 4 with ML quirks
all four banshees with PPC velocity quirks and two also with ML quirks
two griffins with PPC velocity quirks and a third with the same for ERPPC's, and two with ML quirks
three quickdraws with ML quirks
Just from this pass
5. What percentage of the player base cares about stock builds?
#93
Posted 17 February 2015 - 04:41 PM
#94
Posted 17 February 2015 - 04:41 PM
Similarly, the "You have been NARC'd" indicator", any ETA on when we get it?
Lastly, glad VOIP is finally in, we'll see how it pans out. However, can we get a "Hot Mic" indicator?
#95
Posted 17 February 2015 - 04:43 PM
#96
Posted 17 February 2015 - 04:44 PM
Also, non-omni tech Clan Mechs? Kodiak, ect?
#97
Posted 17 February 2015 - 04:48 PM
SnowFox, on 17 February 2015 - 01:03 PM, said:
http://www.sarna.net...oner_(Gladiator)
Thoughts?
You ain't just whistling Dixie!
#98
Posted 17 February 2015 - 04:49 PM
Mauler Art when?
Stock Mode a go or not with Urbie package getting the go?
Status on UI 2.x / 3.0, we noticed a new hiring position for this can you give us an update?
With some MASC mechs teased, whats the plan for MASC? Is it going to be equipment or quirks to speed?
#99
Posted 17 February 2015 - 04:54 PM
Edited by War Dogz, 18 February 2015 - 04:36 AM.
#100
Posted 17 February 2015 - 04:55 PM
Also, how will the Sub-100 rated engines work?
11 user(s) are reading this topic
0 members, 11 guests, 0 anonymous users