Check Out The Panther And Enforcer Special Variant Geometry!
#41
Posted 18 February 2015 - 08:37 AM
#42
Posted 18 February 2015 - 08:40 AM
TheDevilsIncarnate, on 18 February 2015 - 08:26 AM, said:
I agree. I, for one was completely unaware there was supposed to be "special geometry" when I purchased the Wrath pack. I WAS counting on new mechs that are reasonably competitive and bring a different mix of hard points and quirks to the game... and I got that.
Edited by Kev Rosse, 18 February 2015 - 08:42 AM.
#43
Posted 18 February 2015 - 08:48 AM
#44
Posted 18 February 2015 - 11:28 AM
Also, for the time beeing could we get an on/off switch for all our special geometry mechs, so we can also buy and use camouflage patterns for them please?
#45
Posted 18 February 2015 - 04:22 PM
BTW, please fix the Enforcer's head. I'd rather have that than luggage racks.
Please put in more effort on the Zeus' 'special' geometry.
Edited by Malleus011, 18 February 2015 - 04:22 PM.
#47
Posted 18 February 2015 - 04:38 PM
#48
Posted 18 February 2015 - 04:40 PM
Bloodweaver, on 17 February 2015 - 06:26 PM, said:
QFE. Seriously, what a sad excuse for special geometry; what is it like 5 polys tacked on in Google SketchUp? Equally sad, if not more so that the art team couldn't finish the mechs for an on-time release.
#49
Posted 18 February 2015 - 04:46 PM
As a Wrath buyer, I think I would be happy if you further delayed the Special Geometry on all the Resistance 'mechs, and brought them more into line with the excellent work done on Founders, Phoenix, and Clan packs. Take a month if you need it. Waiting on the special geometry for the Zeus is welcome to take extra time as well, if you guys need it.
Right now, I wouldn't point out the Resistance skin or the special geometry as a 'selling point' to a fellow player wondering if they should get the Wrath pack instead of waiting for C-Bill versions. Please give me a reason to change that.
And, the Enforcer could really use a little tweaking of the head area to bring it more in line with the concept art. It has chipmunk cheeks now. Don't make us fight the Clans with chipmunk cheeks.
Edited by Malleus011, 18 February 2015 - 04:46 PM.
#50
Posted 18 February 2015 - 04:51 PM
Malleus011, on 18 February 2015 - 04:22 PM, said:
Why should the effort only go into the Zeus? Should go evenly into all the chassis.
Edit:
You said it yourself in your later post. So we're in the same boat.
Edited by Ballimbo, 18 February 2015 - 04:53 PM.
#51
Posted 18 February 2015 - 05:07 PM
#52
Posted 18 February 2015 - 05:18 PM
#53
Posted 18 February 2015 - 05:23 PM
Honestly I dont care its unique (barley) and im sure i wont get lrm'd to death because of a pixel with difference its minimal if they even have different hit boxes from this. the camo spec is ok,
but what i really want is for the panther to have that arm a bit smaller and held higher, that's all its quite big and low and for the enforcer to look a little less like a fat guy with a backpack. good mech looks meh. anyway im happy with how they are just minor things will always irk people.
Edited by 0rionsbane, 18 February 2015 - 05:24 PM.
#54
Posted 18 February 2015 - 05:55 PM
I was hoping for something to change my mind on purchasing some new mechs but nope.
The Enforcer debacle is still unresolved...or any word confirming that they will fix it or not.
Scale down the head a bit, make it resemble the concept art more and add the aerial.
Profit.
Like many others, I was expecting more from the special varant geo.
The Panther turned out very well, and it is obvious more time and polish was spent on it vs the Enforcer.
Put the Urbanmech on hold and fix the Enforcer please.
#55
Posted 18 February 2015 - 05:57 PM
Just need a little more effort for the next Mech Pack please. I mean it's nice from you but we need something that really tells other people that the pack you sell is unique and special not only by colors or details that people will not even notice during the match. For example the Phoenix Project concept art was ...woooww.....but the final product didn't reflect that concept art because a lot of people was expecting those sweet decals on our mechs.
This is the 3rd pack guys , theres time to make them better
Still thanks for the mechs and looking forward for the next pack.
P.D: Speaking of decals......wouldn't be a good idea to put the concept art decals from phoenix concept on our phoenix mechs when you introduce such feature? I mean THAT would be nice and make it a complete product.
Edited by strikebrch, 18 February 2015 - 11:12 PM.
#56
Posted 18 February 2015 - 05:58 PM
#57
Posted 18 February 2015 - 06:35 PM
#58
Posted 18 February 2015 - 06:53 PM
strikebrch, on 18 February 2015 - 05:57 PM, said:
Just need a little more effort for the next Mech Pack please. I mean it's nice from you but we need something that really tells other people that the pack you sell is unique and special not only by colors or details that people will not even notice during the match. For example the Phoenix Project concept art was ...woooww.....but the final product didn't reflect that concept art because a lot of people was expecting those sweet decals on our mechs.
This is the 3rd pack guys , theres time to make them better
Still thanks for the mechs and looking forward for the next pack.
P.D: Speaking of decals......wouldn't be a good idea to put the concept art decals from phoenix on our phoenix mechs when you introduce such feature? I mean THAT would be nice and make it a complete product.
This guy gets it! I 2nd i want the cool decals in the art lol
#59
Posted 18 February 2015 - 09:56 PM
Athrael Emathors, on 18 February 2015 - 04:00 AM, said:
PGI gives ppl some cake and they cry because the cherries on top are too small.
Go away, come back, and then try again when you have a better contribution to make.
ok...go!
#60
Posted 18 February 2015 - 10:15 PM
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