Like A Champion Mark Ii Event
#441
Posted 26 February 2015 - 03:39 AM
Next one.
#442
Posted 26 February 2015 - 04:13 AM
#443
Posted 26 February 2015 - 04:36 AM
#444
Posted 26 February 2015 - 05:04 AM
At least I know I won't be playing MWO this weekend.
#445
Posted 26 February 2015 - 05:40 AM
Amer, on 19 February 2015 - 12:41 PM, said:
I think this will be returned next weekend just like the last time.
IF the matchmaker would be FAIR, good players would play against good players and weak players would play agains weak players, giving EVERYONE a equal chance in such challenges ... THEORETICALLY !
#446
Posted 26 February 2015 - 06:07 AM
Marc von der Heide, on 26 February 2015 - 03:39 AM, said:
Next one.
Yeah...the other events gave away a Victor (once very decent, now okay), and a Cataphract 3D (once THE meta...now okay), and then a Raven 3L (ECM lights are never bad).
And for the Clans they give us...something this useless? That's just stupid.
#447
Posted 26 February 2015 - 07:04 AM
#448
Posted 26 February 2015 - 07:16 AM
But for free it will be mine anyway.
Edited by DrSlamastika, 26 February 2015 - 08:18 AM.
#449
Posted 26 February 2015 - 07:17 AM
#450
Posted 26 February 2015 - 07:22 AM
Edited by PappySmurf, 26 February 2015 - 07:20 AM.
#451
Posted 26 February 2015 - 07:28 AM
a) (k+a+win) 25 points for the main price: Mech
just addition of matchscores (no special requirement) for the goodies, like
100*: 100k cbills
500*: 3 days of premium
1500*: mechbay
2500*: cp item
5000*: camo
(* just examples)
#452
Posted 26 February 2015 - 07:38 AM
This needs to stop a 1kill-1 assist-1 win just feeds these troll players and harm the rest of the player base in MWO and it is quite possible some of these Player trolls in the challenges are MWO staff as well.
Make it all Assist based like 100 Assists for prize #4 300 Assists for prize #3 600 Assists for prize #2 1000 Assists for prize #1.
Or base it on some kind of Damage to enemy mechs like 300 damage per match on 3+ mechs= 1 point ETC.
Basing a challenge on kills just lets the TROLLS feed more on the player-base and leaves a bad taste in everyone mouth about these challenges but lets wait and see if the Devs and PGI staff are smart enough to figure it out??????
Edited by PappySmurf, 26 February 2015 - 07:39 AM.
#453
Posted 26 February 2015 - 08:07 AM
PappySmurf, on 26 February 2015 - 07:38 AM, said:
I saw way more instances of players making sure someone who needed a kill got it, than someone being an ass and hogging all the kills.
#454
Posted 26 February 2015 - 08:33 AM
I understand that their are some that will defend the events, and say, "hey your getting something for free, It only took me 50 games and I am done." The thing is, I remember when we had events with only 5 wins got you the champ and the mech bay.... these events was easy to complete for most of the player base. I am not sure if it needs to go back to that low standard, but here is a thought if PGI is gonna continue to run events with rewards.... find a happy balance, maybe only 3 wins/points for the PT, 10 wins/points for the champ and bay, and 15 wins for the next reward, 20 for the camo. With match maker running the way it does, most players will still be playing two days to pick these rewards up, but it won't be such a "stressed" experience for them. These 25 points events for the champ and bay and 50 points for the grand prize with the match maker we have no is just crazy and kills a lot of the fun.
No one is saying anyone has to play to get them, but come on, seriously..... bump down the points required to get them, no one wants to feel like even if they devote a entire weekend of play, they still might come up short and not earn the rewards offered. I know from my experiences, I feel hard pressed to get the rewards in these last few events like this one unless I play 8-12 hours days for the first two days it seems.... that is kinda messed up IMO.
#455
Posted 26 February 2015 - 08:35 AM
After the victor challenge we heard it may be repeated for a second weekend but it never happened.
The cataphract challenge did get a second weekend with the cockpit item and camo added.
This challenge we had the camo and cockpit item added but only one weekend.
I know it was extended due to down time friday - but surely, if MM is working correctly, 50 wins should take about 100 matches in what was slated to be a 72hr period. Assuming a healthy 8hrs sleep a day it's down to 48hrs for 100+ matches?
These event's see me grinding through match after match long after I've stopped enjoying play - getting steadily more steamed and frustrated.
Regardless of the point conditions, the real challenge is finding 20+ hours solid to play the game over a short event window.
Further, PGI really need to understand the point requirements for these challenges do modify player behavior. Even if I choose to ignore the challenge, there's enough bad play going around to make the weekend a less enjoyable experience overall.
Edited by MuzMuzMuz, 26 February 2015 - 08:37 AM.
#456
Posted 26 February 2015 - 09:39 AM
In this last challenge, I got 3 points in 36 matches.
I played at every chance I had available and I didn't linger in any match where I died. 2 of the matches were CW, the others were all solo queue.
I averaged 4.6 assists a match (3.6 if you drop the 2 CW matches) and even had my first ever game, at least since closed beta, with high match score (106). My match win/loss was 16/20, so fairly close to even (if I'd stayed in solo without the 2 CW losses I'd probably have been dead even).
I hated the challenge. These sorts of challenges make me feel very underappreciated as a player and supporter of PGI. Prior to now I've purchased every top tier package PGI has put out but now I think I will not be purchasing either the Urbanmech or Clan Wave III for me or my kids that play because PGI just seems to be drifting further and further from the player base and the chance for a real future for this game. And that's a real shame.
#457
Posted 26 February 2015 - 09:58 AM
PappySmurf, on 26 February 2015 - 07:38 AM, said:
So if I - or other players - have six kills in a game, it's the sign that I am a Troll? That I am killstealing? For me it's a sign that I am doing my best to ensure my team's victory.
If my team is losing and I have one kill already, should I stop killing enemy 'Mechs? Is this what you are trying to say? Or only when we are winning? But unless it's the case of obvious 12:0 roflstomp, you often can't know if you win or lose.
Sorry boy, but that you have 12 enemy 'Mechs in front of you and you can't kill not a single one is your problem, not mine ...
This game made me happy:
Thanks me, six other people ended the game with a point.
Without my effort, nobody would have had a point.
What would be better?
PappySmurf, on 26 February 2015 - 07:38 AM, said:
Do you have any proof for your claims about "the MWO staff"?
PappySmurf, on 26 February 2015 - 07:38 AM, said:
Bad taste in mouth of people who can't kill just a one enemy 'Mech and are angry that somebody is more competent than they are? I can live with that.
#458
Posted 26 February 2015 - 10:04 AM
martian, on 26 February 2015 - 09:58 AM, said:
If my team is losing and I have one kill already, should I stop killing enemy 'Mechs? Is this what you are trying to say? Or only when we are winning? But unless it's the case of obvious 12:0 roflstomp, you often can't know if you win or lose.
Sorry boy, but that you have 12 enemy 'Mechs in front of you and you can't kill not a single one is your problem, not mine ...
This game made me happy:
Thanks me, six other people ended the game with a point.
Without my effort, nobody would have had a point.
What would be better?
Do you have any proof for your claims about "the MWO staff"?
Bad taste in mouth of people who can't kill just a one enemy 'Mech and are angry that somebody is more competent than they are? I can live with that.
I was in a game with pappy..... and I and about 20 others that wasn't named was claimed to be a "troll". Funny, some of the claims I am seeing here look to be very "trollish" in nature. I have seen what Pappy is talking about regarding some players just killing one mech after another, even in a roll stomp and not that its expected by me, nor should be, could of chatted with their team mates and let off a bit to "share the kills" but instead kept on going with it. Really, I am not one to believe in kill stealing, this is a game, and the objective is to "kill" enemy mechs, among other objectives as well.
I however do believe that these so called "challenges" with the points requirements are starting to become a bit much for many players. I think it could be toned back down just a bit.... like cut in half and players would still find it a challenge to obtain the rewards. I really think PGI is making a mistake by having the bar set to high on these events....IMO.
#459
Posted 26 February 2015 - 10:14 AM
#460
Posted 26 February 2015 - 10:21 AM
RacerX, on 26 February 2015 - 10:14 AM, said:
I agree... but here is the thing for me at least, this will ensure I won't be buying anything from PGI. Its frustrating, and I don't reward or support things like that with my cash. I was gonna purchase some MC to pick up the mech bay bonus and buy some more warhorns while they was on sale... but sorry, I just can't. Things like this are frustrating, and leave a "dirty" feeling regarding spending cash to support things like this.
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