tortuousGoddess, on 20 February 2015 - 03:57 PM, said:
You think speed tweak and double basics are meaningless? Wow, does that ever explain a lot about your terrible opinions. I know you come on here just to cry and whine about your unrealistic expectations, but seriously, give it a rest and go home.
Have you actually Mastered more than 1 chassis, or even 1? You don't know what the base stats that are being affected by those skill ups are do you? I bet you love getting that Convergence skill up too! Hundreds of drops to Master a chassis, huh? I've got quite a few Mechs Mastered, and even when I had to get Basics AND Elites in 3 variants it never took me hundreds of drops to get them Mastered, do you play or are you really that bad?
Speed tweak is nice, but really all I want is the extra module slot so I can have Radar Derp and Seismic at the same time, unless I'm doing support, then I want Radar Derp and Adv Target Delay. Seriously, I only Master them for the extra module, because when you actually LOOK at the numbers and the percentages being given, they aren't that impressive. I can jump in a Trail version of a chassis I actually own and take it out and do pretty much as well as I do in my Mastered one, but then again, I also don't spend hundreds of drops getting a chassis Mastered either, that might explain the difference there.
Elo doesn't work for teams composed of individuals, never has. They could just go back to the pre-Elo system for a while, see how it works out, I don't think we'd really notice a lot of difference. I see top tier players who I know have a much better Elo than I have dropping with me/against me in the solo que, along with NEWBIES IN TRIAL MECHS! And Russ says Elo is working, the average is only a small difference off? Excuse me, WHAT? No, Elo is NOT working, AT ALL, if I am ever getting dropped with a newbie in a Trial Mech, much less if I see one of the top tier players in that same drop. If I'm in a Mech with a wlr of 2 and I see a newbie in a Trial Mech, Elo is not only NOT working, it's having a godsbedamned MELTDOWN, because there's no way in hell we should be in the same drop together, and I see that all too damn often, we ALL do, we've been seeing it since the Elo system was introduced.
Russ needs to stop giving us choices, IF he actually wants this game to go on to be an e-sport. He needs to revamp the entire solo drop system, the group system and the CW system so that the truely competative players are NOT being forced to deal with the underhive and vice versa unless they WANT it. Unlike you tortousGoddess, I've played at the top levels of competative online gaming, been a part of top teams and run them, and the way MWO is going, it ain't got a shot in hell of being an e-sport. Hell, it ain't got a shot at being Steam viable until they stop jacking around with damage/heat/quirks and get the HSR system working properly FIRST, THEN you balance the rest, not this halfassed monkeying around that's been going on since they got HSR started. AFTER you get the game play working nicely, THEN you figure out how to get the pubbies playing and the pro's playing so that pubbies can learn the game and the pro's can master it, and they can mix it up with each other so pro's can scout for talent and the pubbies can see the REAL potential in the game.
But hey, what the hell would I know right? Not like I ever created a league or ran a top team in an online venue before right? Oh, hey, I did both. What did you do again tortousGoddess? Oh, yeah, take a few hundred drops to master a chassis...