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Problems Since Hotfix Today


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#1 BravoRomeO

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Posted 20 February 2015 - 12:17 PM

mech torso keeps shifting left and right randomly while im moving around could not spectate anyone after my death and higher ping by about 75 than normal.

(was using the Enforcer ENF-5P and I had pressed C to center my legs to my torso)


6:35 connected was able to play a game ping was returned to normal and no shifting to the left or right. Not sure about others problems but mine seem to have cleared up.

Edited by BravoRomeO, 20 February 2015 - 03:37 PM.


#2 Cat-in-Exile

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Posted 20 February 2015 - 12:20 PM

Pressing F key when in certain mechs (like Ice Ferret) with arm lock off still causes the mech to spin in circles :(

What did this hotfix actually do?

Edited by Blitzburger, 20 February 2015 - 12:21 PM.


#3 Looke Groundrunner

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Posted 20 February 2015 - 12:24 PM

My enforcer (5d with elited skills) is still having the issue of infinitely turning either left or right when pressing the f key. It works fine in 3 person, but that is of little consolation. Have had this issue since the initial hotfix. PGI, please fix this so I can use the mech I payed for,

#4 Tarogato

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Posted 20 February 2015 - 12:32 PM

View PostBlitzburger, on 20 February 2015 - 12:20 PM, said:

Pressing F key when in certain mechs (like Ice Ferret) with arm lock off still causes the mech to spin in circles :(

What did this hotfix actually do?

They added a bit of code to accommodate for the Urbanmech and did some miscellaneous optimisations with the torso twisting code while they were at it. Since the Urbie has 360 torso twist, the code can now mistakenly twist you the wrong direction if you're facing at more than 180 degrees... so you get stuck. Hotfix was supposed to fix this, actually.

#5 skill gap

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Posted 20 February 2015 - 12:33 PM

Hitting F causes Stormcrow to spin backwards.

#6 Gideon Grey

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Posted 20 February 2015 - 12:33 PM

Got booted from the server, was able to reconnect after several tries, but mechlab was screwed and trying to save a loadout hung infinitely. Now can t' get back into the client... get unknown failure.

#7 AnimeFreak40K

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Posted 20 February 2015 - 12:51 PM

Just played a match with my Stormcrow Prime(I) and when I hit F to center my legs on the torso, the mech immediately started running around in circles with the cockpit facing backwards.

This does not happen on the AS7-S(L) or the KGC-0000.

Before today's patch, the Stormcrow (and only the Stormcrow as far as I could tell) would jerk and jitter when aligning after hitting the button to center the legs on the torso. Both instances pretty much made this mech unplayable for me =/

Edited by AnimeFreak40K, 20 February 2015 - 12:53 PM.


#8 Fauxwise

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Posted 20 February 2015 - 12:55 PM

I have noticed a very, very annoying bug - as some above have mentioned already. I can't spectate after having my ride destroyed.

Btw, this is an old problem which have been resurrected for... I don't know what number we're up to now.

Edited by Fauxwise, 20 February 2015 - 12:56 PM.


#9 Bolt-Thrower

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Posted 20 February 2015 - 01:04 PM

Having the same issue with the F key....my mech is like a dog chasing its tail....any fix to this coming?

#10 RegalR3

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Posted 20 February 2015 - 01:06 PM

Similar to Gideon, I was able to log in once, went to find a game, MWO crashed with a server connection error and I have not been able to log in again. I get network request timed out or unknown error. Sometimes the game goes full screen when attempting to log in, sometimes it does not. Restarting my computer and running the repair tool do not help.

Edited by RegalR3, 20 February 2015 - 01:07 PM.


#11 Looke Groundrunner

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Posted 20 February 2015 - 01:07 PM

View PostTarogato, on 20 February 2015 - 12:32 PM, said:

They added a bit of code to accommodate for the Urbanmech and did some miscellaneous optimisations with the torso twisting code while they were at it. Since the Urbie has 360 torso twist, the code can now mistakenly twist you the wrong direction if you're facing at more than 180 degrees... so you get stuck. Hotfix was supposed to fix this, actually.


Pressing f spins my mech backwards even if my torso is a single degree off-center. The game just can't handle urbanmech :P

#12 ArticWolf233

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Posted 20 February 2015 - 01:09 PM

I seem to have connection problems since this hotfix went up. Ping is 100 ms higher than normal. Haven't tested the torso thing though

#13 Bront

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Posted 20 February 2015 - 01:10 PM

Group list only lists 1 person the first time you go to it after a drop. Going home and back fixes it, but it's really annoying.

#14 Ghost Rider LSOV

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Posted 20 February 2015 - 01:14 PM

Here's a video of my problem with Hunchbacks (also happens on 4SP, so I'd presume it happens with all Hunchies):



#15 Catalina Steiner

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Posted 20 February 2015 - 01:19 PM

I also still have this issues, some mechs are turning in circles... my Griffin is unplayable since the patch on Tuesday.

#16 Fauxwise

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Posted 20 February 2015 - 01:21 PM

The game has reacquired some old bugs, which PGI appeared to have fixed in the past.

Can't spectate after being killed.
Higher ping for no apparent reason (40% higher)

I've checked my ping to mwomercs.com, and it is consistently 149-150. That's about 35 milliseconds higher than before the latest troubles (the last patch/hot-fixes.)

I have no intention of playing MWO and my new Panthers/Enforcers until PGI fixes this problem.

Edited by Fauxwise, 20 February 2015 - 01:27 PM.


#17 AnimeFreak40K

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Posted 20 February 2015 - 02:33 PM

View PostGhost Rider LSOV, on 20 February 2015 - 01:14 PM, said:

Here's a video of my problem with Hunchbacks (also happens on 4SP, so I'd presume it happens with all Hunchies):



The exact same thing happens with the Stormcrow (as I mentioned earlier)

#18 Fate 6

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Posted 20 February 2015 - 02:42 PM

View PostGideon Grey, on 20 February 2015 - 12:33 PM, said:

Got booted from the server, was able to reconnect after several tries, but mechlab was screwed and trying to save a loadout hung infinitely. Now can t' get back into the client... get unknown failure.

Same, I was booted right before the end of a match and I haven't been able to reconnect for a few hours now. I even ran a repair and my files are fine. Just restarted my computer and still having issues. Even the website is running slow for me, so I wonder if the issue is the servers not the patch itself. I also experienced about 70 higher ping than normal and what seemed like packet loss.

Before I had the server issue I was also noticing my mech would twitch to the right or left just a tiny bit every few seconds. It may have been related to the ping/packet loss, because it seemed to happen even if I wasn't rotating my torso or turning my mech.

#19 TFun90

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Posted 20 February 2015 - 02:44 PM

Connection issues to front end: endless "Connecting" pinwheel followed by "Unknown Failure" booting me back to the login prompt. Then "Network Reqeust Timed Out" or some such.

If I get in and search for a match, I have crashed to desktop once.

I also made it into 2 games, with ping up from 70 to 250-260. And my text chat doesnt make it into the game 75% of the time.


My connection to services other than MWO seem fine, played League of Legends with no issues, as well as some youtube, and a normal result at Speedtest.

Edited by Calico Lobster, 20 February 2015 - 02:51 PM.


#20 Emperorcleon

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Posted 20 February 2015 - 02:45 PM

Calico i have the same problem. lots of lag then desktop crash. as well as the connecting problem.





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