KuroNyra, on 21 February 2015 - 09:45 AM, said:
they can.
Did you know that part of the Giant gauss canon in CW maps used part of Clans Mech?
That gauss cannon is made from scratch off of a concept art similar to the mech gauss.
The devs have said multple times that they would not go back and rescale mechs like the shadow hawk, centurion, quickdraw because it would take too much time. (if they had a rescale tool it would not take very long)
If a component is shared bewteen two mechs (kit fox/adder, mad dog/timberwolf, summoner/hellbringer) then the shared components are the exact same size. Rescaling the component isn't impossible. But a mech's body is composed of a bajillion little parts. And resizing it, would require individually resizing all the parts and then putting them back together again. Plus i assume the texture maping would get all messed up, so they have to redo a texture for the down sized version (if you tried to gift wrap a box, and then decided to use that same wrapping on a smaller box, the all the decorations would end up in different locations). Plus readjusting the skeleton for animations, as well as the vector for where weapon fire comes from.
so PGI has never done that before.
If the shared components are really reasonably scalable, wouldn't you think they would make the Mad dog smaller?, a mech that is 15 tons ligher than the tmiber wolf
Of course, I would have loved it if they had scaled the kit fox's/Adder's legs down on the kit fox. But its something they've never done before.
Edited by Jin Ma, 21 February 2015 - 04:54 PM.