FupDup, on 20 February 2015 - 09:31 PM, said:
I don't think the Spider is the baseline for light mech effectiveness. At worst we should use the Jenner for the light baseline, and at best we might even use the Firestarter or something close to it.
Both the Firestarter and Jenner are 5 tons heavier, so the comparisons won't be as close. At the same time, they can't operate ECM, so that's another difference that will make the comparison less accurate.
The Spider is the light, jump-capable, 30-ton ECM Inner Sphere mech, so that's what you need to use to compare. Using mechs designed for other missions and with different tonnages won't do the job as well.
Remember, the point isn't to 'take our best and compare it to this mech', but 'take the closest IS mech to this one and put them side-by-side to see if they match up'.
Ultimatum X, on 20 February 2015 - 09:35 PM, said:
The Spider 5D has weak hardpoint options.
Some combination of Arctic Cheetah will most likely be inside the top 3 light mechs in the game, and potentially the top slot (which will be hitbox dependent).
If the Arctic Cheetah places into the top 3 light mechs in the game when the exact same mech on the Inner Sphere side does not, then that is clear proof the Arctic Cheetah needs to be seriously nerfed and/or penalized to bring it down to where it should be.
The alternative is that the Devs are admit that they have failed to produce the balance they claimed was their overriding goal in translating the Clans into MWO, and that people should just quit buying Inner Sphere mechs that are now not supposed to be effective units in the game.
Edited by Jakob Knight, 20 February 2015 - 09:42 PM.