Posted 21 February 2015 - 07:08 PM
Pretty, but it's yet another avantgardistic alien wasteland, and that is getting old.
I wan't to play in worlds that feel inhabited and lively, urban a rural environments full of vulnerable life and civilian buildings to emphasize the size of the mechs and the grim reality of war.
Come on and get out of the narrow alien waste theme, it only feels cool and novel if contrasted properly with "normal" urban and rural environments. Let us fight in a big city on one planet, crush through the idyllic rivers and farmlands of a rural area the second, only to be on a desolate strange planet the third match, that is how immersion works.
Also once you get some variant maps of each landscape type, you need to designate each planet to a given environment. It is really immersion breaking IMO to have the same planet be all sorts of environments.'
Also get out of the narrow canyon type funneling of players and make the maps open ended landscapes.