krash27, on 27 February 2015 - 08:09 AM, said:
So the guy that is privy to all the numbers, Russ himself, is wrong about whether or not something is over powered in game?
People with no access to these numbers think they have it right and the guy responsible for the game knows nothing?
Bottom line is PGI has said there is an imbalance, they can see the numbers and stats that we can only guess at.
Fair question, if all of the numbers indicate that something occurs, is it not possible that there can be many reasons for that outcome?
if 500 people buy a car in a year and 1/2 of them crash that car, can we say that on average all drivers are about 50% likely to get into an accident? Seems legit right?
What if I told you that 400 out of 500 sampled were 17 and 18 year olds? and 150 of the accidents that occured were in that demographic?
Obviously we see a huge discrepancy here in my example. The data is hugely skewed in one demographic.
We can't assume that just because clanners win X number of battles over IS, that the mech design principles are the issue. it's a much more faceted issue. Since we don't have those metrics, its also really hard for us to analyse them to come to a conclusion. This is a game played by many people, numbers never tell you everything you need to know. Nature sides with the hidden flaw. Many stats are needed to make a conclusion.
Clans wins are imbalanced, but I know in my own experience, that many clans and groups are older factions, and there seems to be a large number of organized groups in clan, and a lesser amount in IS. This may attribute to the stats. It's hard to find order in chaos.
I'm simply stating that end results do not convey the why, we know there is imbalance, and i'm unsure if that imbalance comes from clan mechs being "better" than IS mechs due to hitboxes or damage out put. There are many angles to consider.
Edited by Kilgorin Strom, 27 February 2015 - 08:27 AM.