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The Problem


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#61 YCSLiesmith

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Posted 10 March 2015 - 01:47 PM

View PostWildstreak, on 10 March 2015 - 01:32 PM, said:

You cannot pretend to be a "military idiot" because this game has little to do with the military just like a lot of games.

you actually can pretend to be a military idiot, because you can pretend to be anything you imagine at all times regardless of actual circumstances. that's what pretend means.

#62 Wingbreaker

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Posted 10 March 2015 - 01:59 PM

View PostYCSLiesmith, on 10 March 2015 - 01:47 PM, said:

you actually can pretend to be a military idiot, because you can pretend to be anything you imagine at all times regardless of actual circumstances. that's what pretend means.


I was going to post Imagine, but then I realized that song gets depressing.

So you get this.



#63 Soy

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Posted 10 March 2015 - 03:37 PM

View PostYCSLiesmith, on 06 March 2015 - 07:47 AM, said:

Immersion comes from the feeling of being there, on the battlefield or in the fantasy elf court or standing on the bridge of the mighty starship or on the playing field scoring the winning goal for god and country. It has nothing to do with background and lore, but with how the actual game is presented. Soy sound like bad DM


Game is presented as 15 min deathmatches. Where is the immersion you speak of. Note the period for rhetoric.

I dunno what "DM" means in this case so, meh.

#64 White Bear 84

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Posted 10 March 2015 - 03:40 PM

View PostKoshirou, on 23 February 2015 - 02:20 AM, said:

The problem is not just that there is so much infighting among Inner Sphere factions. It is also that there is almost no such infighting among the Clans. In my view, there are several possible reasons for this:
- Clan players try to follow 3050 canon somewhat. In the IS, there is this weird mixture of 3050 and 3025 nth Succession War canon, so we see house-to-house fighting which in canonical 3050 canon did not happen.


Lol nope. If your playing 3025 you need to wake up, smell the roses and realise were not in kansas anymore todo.....

#65 Kain Demos

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Posted 10 March 2015 - 03:44 PM

View PostKoshirou, on 23 February 2015 - 02:20 AM, said:

A short summary of the successful attacks of the last week. These are not gains (back and forth captures are included) but they show a good picture of which fronts see what level of activity.

[CLAN FACTION] takes [PLANET] from [IS FACTION]: 33
[IS FACTION] takes [PLANET] from [IS FACTION]: 31
[IS FACTION] takes [PLANET] from [CLAN FACTION]: 18
[CLAN FACTION] takes [PLANET] from [CLAN FACTION]: 4

The problem is not just that there is so much infighting among Inner Sphere factions. It is also that there is almost no such infighting among the Clans. In my view, there are several possible reasons for this:
- Clan players try to follow 3050 canon somewhat. In the IS, there is this weird mixture of 3050 and 3025 nth Succession War canon, so we see house-to-house fighting which in canonical 3050 canon did not happen.
- All Clans have (or at least had) attack routes to Inner Sphere factions. People go for the less technologically advanced targets. Not all of the IS factions can participate in attacks on the Clans.
- Allegiance among Clan players is more strongly "Clan" while allegiance among IS players is more to a specific house. Quite natural, since other than having different totem animals and occupying slightly different positions on the "good evil" to "evil very evil" scale, they are not really that different culturally, nor do they have fleshed out histories to the extent the IS houses have.

I am not sure whether the community can fix this or indeed even be expected to fix it, or whether PGI should just set up CW in a different manner (my heretical suggestion would be to throw Clan invasion route canon out of the window along with the Federated Commonwealth and the ComGuards and just have one Clan attack from each of the four cardinal directions.)


That's funny--every time I see a "CW pointless while clans still P2W OP OMG PLZ NERF" thread and point out this very thing I am promptly told to get ****** and it has nothing to do with infighting but everything to do with "EZ MODE P2W robots".

#66 Kain Demos

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Posted 10 March 2015 - 03:48 PM

View PostSoy, on 28 February 2015 - 05:42 PM, said:


It was a lot of fun, gave the game more risk vs reward based on what mech you played, and gave the game a sense of immersion.

Whiners cried about it and it was removed, and seeing as how PGI can't make an actual persistent state universe for us to interact with CW, instead making it a grind, perhaps taking out R&R helps lower the grind of this game, but that's not a legit reason.

You people cry about everything.

If this game had some sort of risk vs reward, dictated by logistics and R&R, there might be actual intrigue to the superficial joke that CW currently is.


Agreed on all counts.

Honestly this will be the best way to make bottom of weight class 'mechs (20-25 lights, 60 ton heavies, etc) used more often as well. A Timberwolf should be more costly to repair than a Mad Dog as it is 25% more 'mech, a Nova is an older, simpler design than a Stormcrow, etc.

#67 YCSLiesmith

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Posted 10 March 2015 - 06:16 PM

View PostSoy, on 10 March 2015 - 03:37 PM, said:


Game is presented as 15 min deathmatches. Where is the immersion you speak of. Note the period for rhetoric.

I dunno what "DM" means in this case so, meh.

where would the immersion be if the game was 15 minute deathmatches with constant refs to the battletech lore? The fundamental game remains the same, and so the immersion remains the same. Arma is more immersive than battletech and it has nothing to do with the lore. Anyway you're the one who brought up immersion being linked to the game universe, thats what I was refuting.

DM means Dungeon Master, like from dungeons and dragons. I was saying you were more interested in the story or 'metaplot' than in the experiences of the people actually playing the game. hth (hope this helps)

#68 Soy

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Posted 10 March 2015 - 06:25 PM

It is definitely linked to the game universe, if you disagree, just lol...

I can't be asked to argue with someone on that, no offense ya know. Just, I doubt we convince each other.

#69 Wildstreak

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Posted 10 March 2015 - 06:41 PM

View PostYCSLiesmith, on 10 March 2015 - 01:47 PM, said:

you actually can pretend to be a military idiot, because you can pretend to be anything you imagine at all times regardless of actual circumstances. that's what pretend means.

Except in order to pretend something regarding real life, you first have to understand it.
We are not talking about pretending to be an Orc, you can pretend to be one and there are writings on them but they do not exist here on this planet.
We are talking about pretending to be in a military that, while using some futuristic tech, has similarities to our real one as some here claim. Problem is there is much about the RL one that is not known and not translated into a lot of these games.

Don't believe me? Watch this video from 0:30 to 1:05 replacing Call of Duty with MWO or pretty much any military type video game.


For more, here is one veteran reviewing the latest America's Army, that is the video game designed by the actual Army. I played AA3, it was closer to the actual military than a lot of other games, I know from serving in the Army. The new one, Proving Grounds, went in a different direction that has left a lot of vets feeling like Sergeant Merrell.


Ask yourself why so many vets have these views.

#70 Tasker

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Posted 10 March 2015 - 07:54 PM

View PostWildstreak, on 10 March 2015 - 06:41 PM, said:

Except in order to pretend something regarding real life, you first have to understand it.


lmao get a load of this guy

You hear that all little boys in world? In order to pretend to be GI Joe, you must first join fictional paramilitary organization and shoot fictional terrorist organization in real life!

#71 Taisa Sodai Lopez Kerensky

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Posted 10 March 2015 - 08:24 PM

http://www.infinitel...JrOs&p=n#/39;43

#72 The Droid

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Posted 10 March 2015 - 10:19 PM

View PostWildstreak, on 10 March 2015 - 06:41 PM, said:



Ask yourself why so many vets have these views.

Gulf War Syndrome

#73 Brother MEX

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Posted 10 March 2015 - 10:44 PM

View PostYCSLiesmith, on 23 February 2015 - 04:39 AM, said:

Nah the defense of luthien shows that the whole inner sphere will rally against specific high value defense targets. taking terra will be difficult.
I asume it will be as difficult as attacking Tukayyid :P

In my eyes the biggest problem is the way you are allowed/not allowed to attack planets in this BETA of CW !

I am sure that I am not the only one which would prefer a different way of CW.
I would prefer if ANY PLANET less than 2 jumps from the border can be RAIDED at any time, but a sucsessful raid should only give the raiders some resourses ( Cbills ) but not the control of the planet.

Attacks to change the ownership of a planet should only be possible AFTER A PLANET HAS BEEN RAIDED sucessfully more than once, and these battles should be done as a CW EVENT on the weekend ( like a TOURNAMENT, where after 3 days the winning faction keeps/takes the planet )
These CW events should be mixed with other events, so that usually every 2 weeks theres a weekend where planets change ownership in CW.

Edited by Brother MEX, 10 March 2015 - 10:45 PM.


#74 YCSLiesmith

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Posted 11 March 2015 - 09:27 AM

View PostWildstreak, on 10 March 2015 - 06:41 PM, said:

Except in order to pretend something regarding real life, you first have to understand it.


what? tell that to a child in a cardboard box pretending to be an astronaut

#75 Harvey Batchall Kerensky at Law

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Posted 13 March 2015 - 02:42 PM

View PostWildstreak, on 10 March 2015 - 06:41 PM, said:

Except in order to pretend something regarding real life, you first have to understand it.
We are not talking about pretending to be an Orc, you can pretend to be one and there are writings on them but they do not exist here on this planet.
We are talking about pretending to be in a military that, while using some futuristic tech, has similarities to our real one as some here claim. Problem is there is much about the RL one that is not known and not translated into a lot of these games.

Don't believe me? Watch this video from 0:30 to 1:05 replacing Call of Duty with MWO or pretty much any military type video game.


For more, here is one veteran reviewing the latest America's Army, that is the video game designed by the actual Army. I played AA3, it was closer to the actual military than a lot of other games, I know from serving in the Army. The new one, Proving Grounds, went in a different direction that has left a lot of vets feeling like Sergeant Merrell.


Ask yourself why so many vets have these views.


I literally can't connect a single dot made in this post to why MWO needs to be an actual replication of a 1980s tabletop game instead of a modern robot FPS.

Edited by MadWOPR, 13 March 2015 - 02:49 PM.


#76 Dawnstealer

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Posted 13 March 2015 - 02:47 PM

Something that actually would make this game immersive? Regular-sized vehicles.

Tanks, ineffective troops firing tiny do-nothing missles, maybe a Swift Wind or two zipping wildly across the landscape. Give my giant stompy robot something to stomp on.

#77 eSeifer

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Posted 14 March 2015 - 08:36 AM

shut up Wildstreak lol.

#78 Ultra-Laser

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Posted 15 March 2015 - 11:26 AM

View PostBrother MEX, on 10 March 2015 - 10:44 PM, said:

I asume it will be as difficult as attacking Tukayyid :P

In my eyes the biggest problem is the way you are allowed/not allowed to attack planets in this BETA of CW !

I am sure that I am not the only one which would prefer a different way of CW.
I would prefer if ANY PLANET less than 2 jumps from the border can be RAIDED at any time, but a sucsessful raid should only give the raiders some resourses ( Cbills ) but not the control of the planet.

Attacks to change the ownership of a planet should only be possible AFTER A PLANET HAS BEEN RAIDED sucessfully more than once, and these battles should be done as a CW EVENT on the weekend ( like a TOURNAMENT, where after 3 days the winning faction keeps/takes the planet )
These CW events should be mixed with other events, so that usually every 2 weeks theres a weekend where planets change ownership in CW.

That actually sounds pretty cool, especially if "raid" missions give out 3-4 times the rewards compared to invasion. Not sure that a planet would need to be "raided" prior to a map altering "invasion though. It's not like sending down some privateers in an unmarked dropship and bribing the spaceport security to look the other way for a few hours matches up with the kind of full throttle planetary assault. From what I recall a full company of mechs is the bare minimum for a raid and that would just be to land, smash something, and get out before they get properly organized type raid. A full scale invasion takes closer to a battalion unless you're going for some dirtball periphery planet that no one cares about and doesn't have much worth stealing anyway.

#79 Wildstreak

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Posted 15 March 2015 - 06:10 PM

View PostTasker, on 10 March 2015 - 07:54 PM, said:


lmao get a load of this guy

You hear that all little boys in world? In order to pretend to be GI Joe, you must first join fictional paramilitary organization and shoot fictional terrorist organization in real life!

Not what I said, when you learn to read what is written then you will have credibility.

View PostThe Droid, on 10 March 2015 - 10:19 PM, said:

Gulf War Syndrome

Nope, you just proved my point that I have made.

View PostYCSLiesmith, on 11 March 2015 - 09:27 AM, said:


what? tell that to a child in a cardboard box pretending to be an astronaut

Except we are not talking about kids, not many kids play MWO compared to some other online games out there and when they grow up, they outgrow the fantasies.

View PostMadWOPR, on 13 March 2015 - 02:42 PM, said:


I literally can't connect a single dot made in this post to why MWO needs to be an actual replication of a 1980s tabletop game instead of a modern robot FPS.

Never said there was one, I am not part of the group that claims this game is like real life combat.

View PosteSeifer, on 14 March 2015 - 08:36 AM, said:

shut up Wildstreak lol.

No. If PGI lets posts like yours through, then no one has a reason to do so.

#80 YCSLiesmith

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Posted 16 March 2015 - 03:17 AM

so wildstreak tell me, at what age do you lose the ability to pretend without exhaustively researching what you are pretending? why is it that a child can pretend to be an idiot murdersoldier with no resources but for an adult like you to pretend to be a real soldier he has to join the army?





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