Worried About The Longevity Of Mwo
#21
Posted 23 February 2015 - 11:12 AM
#22
Posted 23 February 2015 - 11:12 AM
Green Mamba, on 23 February 2015 - 11:09 AM, said:
That's why they need to get the new player experience right, to grow the player base.
The old drug dealer saying is: Give them the first rock for free and you have a customer for life.
#23
Posted 23 February 2015 - 11:14 AM
Terciel1976, on 23 February 2015 - 10:56 AM, said:
Also...self-fulfilling prophecy here if enough people think like you, Alistair.
I've taken back "AAA titles" beacuse I wasn't happy with the lack of game play hours... I bought, beat, and returned for a full refund the first "Gears of War", all in the same day. I told the guy at EB Games, that an 8 hour campaign is not acceptible for a $65 game.
#25
Posted 23 February 2015 - 11:18 AM
#26
Posted 23 February 2015 - 11:18 AM
Metus regem, on 23 February 2015 - 11:14 AM, said:
I've taken back "AAA titles" beacuse I wasn't happy with the lack of game play hours... I bought, beat, and returned for a full refund the first "Gears of War", all in the same day. I told the guy at EB Games, that an 8 hour campaign is not acceptible for a $65 game.
The already mentioned Mass Effect gives around 20 (VERY quick playthrough) to 50 hours per title and can easily be played 3-4 times before you have seen everything. PLUS ME3 multiplayer was fun for thousands of hours as well.
Edited by Paigan, 23 February 2015 - 11:19 AM.
#27
Posted 23 February 2015 - 11:19 AM
The game is also only technically a year and a half old, as the release was October 2013. That doesn't mean much to the people who have been here since 2012, but I guess at least it appears the game is growing it's user base.
#28
Posted 23 February 2015 - 11:24 AM
Lots of little things that need to be in so they are probably focusing on those things.
gotta do tutorials, add more to CW, finish mech packs, and more before they can get out on steam so I think its okay if a there are a few more problems and fixes are delayed a bit since they are clearly working hard to get stuff done.
I mean we got VOIP and 2 new CW maps coming. Russ talked about new gamemodes for it ect.
#29
Posted 23 February 2015 - 11:25 AM
That way when they turn the servers off the game can fully exist on your computer still and you can play with your friends till the end of time or it stops working with the latest version of windows.
#30
Posted 23 February 2015 - 11:26 AM
Jaeger Gonzo, on 23 February 2015 - 11:08 AM, said:
As i understand it, PGI are not allowed to sell or distribute mech likenesses in any media form but the game itself.
That's posters, t-shirts, miniatures etc. all out of the question, due to license restrictions.
#31
Posted 23 February 2015 - 11:27 AM
Alistair Winter, on 23 February 2015 - 10:44 AM, said:
With MWO, we're paying to rent mechs. When PGI decides to shut down the MWO servers, the game is over. And your vast mechbay with 200 mechs with custom camo, cockpit items, C-bill bonuses, and modules.... it's gone. You'll have nothing left to show for it, except your screenshots.
That's the stuff that bothers me, right now. I'm uncomfortable with sinking more money into an aging game without owning the rights to play anything at all. Without PGI keeping the game alive, I can't even look at my mechs in the mechbay.
I don't just want to rent the permission to play with PGI's mechs, for hundreds of dollars, untill they decide to pull the plug.
I'd like to own... something.
These exact same things are true for lol, wow. Wot, and any other online multiplayer game. If these are your issues, you picked the wrong type of game to play especially since you dont seem to understand how things work. You think youre going to own your mechs? Well you can! Just pull em fro. The game files with meshmixer or the like! Otherwise your worries are unfounded. The game will ladt as long as it does. C9uld be a day, could be 10 yrs+. If you dont want to spend mo ey to enjoy the game, dont, but dont act as though it could be any other way for a game like this.
#32
Posted 23 February 2015 - 11:28 AM
CapperDeluxe, on 23 February 2015 - 10:54 AM, said:
Not often. Only for the best games I've played. And having spent thousands of hours on MWO, I'd have to list it as one of the best games I've played.
I do regularly have a go at the classics. I play through Master of Orion, the X-com games, Theme Hospital, Fallout, Transport Tycon Deluxe. Every year or two, I'll get an urge to play those games, and I'll play it for weeks.
I did play WoW and TOR for quite some time, but after a while I started understanding why I hated certain aspects of traditional MMOs. And once I saw it, I couldn't unsee it.
Terciel1976, on 23 February 2015 - 10:56 AM, said:
If more people thought like me, MWO would be the highest grossing computer game of all time, Natalie Portman would be the Queen of Earth and Justin Bieber would be on trial for crimes against humanity.
Paigan, on 23 February 2015 - 11:18 AM, said:
Not to mention Skyrim. Holy crap, look at how much time people are pouring into Skyrim. They spend hundreds of hours decorating their houses, and it's not even an MMO.
Greenjulius, on 23 February 2015 - 11:19 AM, said:
The game is also only technically a year and a half old, as the release was October 2013. That doesn't mean much to the people who have been here since 2012, but I guess at least it appears the game is growing it's user base.
Well, removing the Beta tag wasn't much of a release, but let's not go down that path. Very cool that Sunday had the highest peak users ever. Thanks for the info.
Stoned Prophet, on 23 February 2015 - 11:27 AM, said:
<sigh>
Thanks for bumping my thread, at least.
#33
Posted 23 February 2015 - 11:31 AM
PLanetside 2, sure, it has some good players, but your buddy and you can go someplace where its not a massive amazing group of players curb stomping everyone
World of Tanks, while even your 2 man buddy platoon cant always win, when its 0-6 45 seconds into the game, but atleast you can play and make some difference..
MWO, its go in with your buddy, likely against a 6-10 man premade and get wasted game after game.....
I went in with as a 4man CWI unit about a month ago, and we won 1 of like 8 games, and every time, it was DHB, and other various awesome premades that just pretty much wasted us. In a few we were actually winning initially, 3-0, but in the end, we lost.....even when we got like CGBI and other smaller groups of clans on our side, we still got whipped in the end....this game does not reward playing in a small unit.....there is no Q where you can really influence it or have any fun unless your in a 12man....and as long as the MM is like that, I doubt this game will go very far. Not everyone wants to be a 1337MLGnoscopegodmode gamer.....some people just want to come on with ther buddies and play stompy robots and NOT have to face down premades...
Can you do that in CW? nope
Group Q? nope
Solo Q? nope....
and we wonder why the only players in this game are the die hards.....and the playerbase is small and shrinking.
In all seriousness, I could really see this game's PVP side of the house dying entirely upon a good PVE option coming to this game. Then, if its a 4-5 man coop campaign, players will opt to do just that, go in as a 2 man team, maybe with some commandable AI allies to fill in the rest and just play the PVE aspect for years to come....and that will be MWO, jsut like all the rest, a mostly PVE played game with PVP as a side dish......
#34
Posted 23 February 2015 - 11:35 AM
Alistair Winter, on 23 February 2015 - 11:28 AM, said:
2/3 ain't bad. Portman...I've never liked in any role.
#35
Posted 23 February 2015 - 11:36 AM
still here on the forums being a warrior defending your opinion like it was given by god himself, if the game is dead or dying, leave. you are not doing anything by staying and saying "gam ded" over and over.
#36
Posted 23 February 2015 - 11:39 AM
I don't think PGI are big enough to build any large amount of quality PVE stuff.
#37
Posted 23 February 2015 - 11:41 AM
#39
Posted 23 February 2015 - 11:47 AM
I wish MWO had a mission editor.
#40
Posted 23 February 2015 - 11:47 AM
Alistair Winter, on 23 February 2015 - 10:44 AM, said:
MWO will be alive and well for many years to come, dont worry.
Its a goldmine for PGI as there is a solid, loyal fanbase that doesnt really care about quality as long as they can stomp around in big robots. And they pay big time for new mechs.
For three years, the progress is shockingly low though.
Alistair Winter, on 23 February 2015 - 10:44 AM, said:
With MWO, we're paying to rent mechs. When PGI decides to shut down the MWO servers, the game is over. And your vast mechbay with 200 mechs with custom camo, cockpit items, C-bill bonuses, and modules.... it's gone. You'll have nothing left to show for it, except your screenshots.
....
I'd like to own... something.
Those times are long gone. Imagine you could play an old game whenever you want and for free if theres a newer one for sale. FFS think about the
TH, D2+LoD,.... still have these CDs sitting in their cases here.
Or floppies in case of fossils like Dune 2
Greenjulius, on 23 February 2015 - 11:19 AM, said:
That explains why hitreg hit an all time low and server generally became a bit wonky.
1 user(s) are reading this topic
0 members, 1 guests, 0 anonymous users


























