MingTheMerciless, on 03 February 2016 - 04:10 AM, said:
Artanizz is right -- Marik's certainly put up a very good fight. Why don't people (Purple Bird and Green Sword) just organise a skirmish or a private match?
Then get to organizing
I'm not going to spend my time trying to convince Liao players they shouldn't be dropping on our planets, do a little housecleaning in your loyalist units if you want to talk about things like that.
Bottom line of why Marik started kicking Liao around,
Liao attacked Marik space
Marik asked them to stop
Liao continued
Liao took 8 planets
Marik said "screw this" (How do I know? Because I'm on our war council and was one of the ones stating that)
Marik proceeds to let Liao know that they had best start showing a little more regard to Marik and its pilots.
That about sums it up.
Now what we realistically have is a sandbox with very little direction and next to zero options to guide where the map allows us to attack. All of this "practice" talk is a moot point. We're not playing CW to "practice", we're playing it to get live matches, have some fun, and play in drop deck mode (I refuse to call it CW or IS Iv or anythign else that resembles any kind of campaign because PGI has made it into nothing but a respawn mode).
So if you really want to have some fun, recruit new members (since you won't be able to after the split since you'll never see anyone not in a unit already), then do it. Instead of putting all these limitations on players lets just say screw it, call shenanigans and go in for a bloody and beautiful FFA. Lets just have some actual live games.
Know why CW sucks according to the majority of players I talk to (as opposed to this mystical majority PGI seems to talk to that noone else knows)? It's because it's boring. Ghost drops. HOURS of ghost drops.
So stop setting up situations where your players have nothing to do but ghost drops. That goes for you house leaders as well. You don't have to be dbags about it. Once a faction starts getting rolled up (if they do that is), then just back off and pick a new attack path. It's not hard to do, it's just an active choice to do it.