Proposition To Marik From Liao
#81
Posted 12 January 2016 - 07:27 PM
#82
Posted 13 January 2016 - 05:42 PM
Brawling Bear, on 12 January 2016 - 07:05 PM, said:
You appear lost....
#83
Posted 14 January 2016 - 03:36 PM
Looking forward to Phase 3 when folks can use their rudimentary skills of deduction and figure out which Unit is Loyalist and which is Merc.
There are some stand up Merc Units out there, respectable, A rating, and then there are some D ratings out there.
Certainly a tip of the hat to Apocalypse Lancers.
#84
Posted 14 January 2016 - 04:19 PM
#86
Posted 15 January 2016 - 04:01 AM
I haven't felt such a disturbance in the forums since.....
:::walks away ominously:::::
#87
Posted 15 January 2016 - 08:33 PM
#91
Posted 16 January 2016 - 07:12 AM
#93
Posted 17 January 2016 - 05:07 PM
#94
Posted 18 January 2016 - 08:52 PM
We're the smallest faction of the Inner Sphere Houses.
Numerically, this means we can basically hit one faction, or lose to two. It's why we had the no-aggression agreement with Marik, because otherwise we'd be a perpetual string of lost planets.
Which is what's happening now. Liao ended up with merc contracts hiring on to attack Marik by proxy that have zero loyalty to Confederation interests and basically exist to put us in precisely the situation we're in now.
A two-front war for a one-front faction, with our "reinforcements" off on new contracts sooner rather than later, sucking up precious PUGs that might have been regulars along with them and encouraging defections to "winners" like Marik and Davion. People we never wanted depriving the Confederation of the very people we can least afford to lose.
The peace treaty was so we -could- have fun. We fight Davion, Davion fights Liao, we don't end up drowned under the weight of our other neighbor while we do it. This rapidly goes into "not fun" range when you're simply losing two worlds a cycle and trust dissolves like salt into water, faction population drops and you end up in a faction that lives to be the punching bag of everyone nearby.
Until you leave. That's the road we're set on here.
Edited by wanderer, 18 January 2016 - 08:52 PM.
#95
Posted 19 January 2016 - 12:10 AM
wanderer, on 18 January 2016 - 08:52 PM, said:
We're the smallest faction of the Inner Sphere Houses.
Numerically, this means we can basically hit one faction, or lose to two. It's why we had the no-aggression agreement with Marik, because otherwise we'd be a perpetual string of lost planets.
Which is what's happening now. Liao ended up with merc contracts hiring on to attack Marik by proxy that have zero loyalty to Confederation interests and basically exist to put us in precisely the situation we're in now.
A two-front war for a one-front faction, with our "reinforcements" off on new contracts sooner rather than later, sucking up precious PUGs that might have been regulars along with them and encouraging defections to "winners" like Marik and Davion. People we never wanted depriving the Confederation of the very people we can least afford to lose.
The peace treaty was so we -could- have fun. We fight Davion, Davion fights Liao, we don't end up drowned under the weight of our other neighbor while we do it. This rapidly goes into "not fun" range when you're simply losing two worlds a cycle and trust dissolves like salt into water, faction population drops and you end up in a faction that lives to be the punching bag of everyone nearby.
Until you leave. That's the road we're set on here.
Nature of the beast though. Davion went through that for pretty much all of CW 2 and over half of CW1, plus the first part of CW3. For Davion it's 3 fronts, sometimes 2 is enough. Lose two or three worlds every cycle, no way to keep up. My recommendation is to just focus on one and expect to lose the other. Sometimes you'll flip depending on who you have the people to handle. You can lose 20, 30, 40 worlds and still have a lot left. Trust me, been down that road. Do your best to herd your pugs to the active front and try to feed the other ghost drops, hope they get bored and go away for a while so you can feel like you're treading water.
Happened to Kurita too.
FRR get obliterated every time so far.
Steiner lost like 60 worlds in CW2.
CSJ took a beating.
Clan Wolf doesn't have enough room to seat a large dinner party at this point.
CGB doesn't have room to put up a full service Arbys. Maybe a drivethru window on the back of the liquor store.
The only two factions that HAVEN'T been more gone than there are Marik and Liao.
Yep. Losing sucks. Getting hammered by all your neighbors is no fun. That's what CW is about though. Sometimes you're up, sometimes you're down. Roll with the punches. You'll lose a bunch of people for a while; Davion did each time. Soon it's 75% pugs and you can't get enough loyalists to drop at once to fill a drop.
Said it since CW 1 - you need another option. Liao needs some viable option to work out quiet IS vs IS borders and still go make gains against the Clans. Liao is in a unique situation and it's a crappy one; you're the smallest faction, you've got big neighbors and no choice but to pick a fight with at least one of them. Any politics in your neighbors that don't involve them shooting each other is going to turn into Liao getting hammered harder than they can hit back.
#96
Posted 19 January 2016 - 03:14 AM
Nobody plays Liao because they want to be a winner all the time. Thats for clanner tryhards and davion mary sues (ok NOW i'll put roleplay aside )
Liao is an underdog faction, always had been, always will. As such its important to not focus on the fact that we will invariably ground down by the sheer number of enemies arranged against us and just celebrate every small victory we achieve. Losing can be fun and I think its an important part of the Liao experience. Im sure its also why people play FRR.
In CW the Davions were pretty anaemic, apart from the occasional HHoD 12 man it was mostly PUGs lined up against us, sometimes they gave us a fun match but often it was a stomp as Liao PUGs by and large seem to be more competent then Davion PUGs.
The Marik thing has added new enemies to fight AND prodded Davion into dropping seriousely against us. Sure we're going to get wiped just through sheer volume of numbers, but we're never going to be short of matches until that happens and as someone whos here primarily to play video games that is not a bad thing at all.
I've barely dropped against clans at all recently, no need for it, and thats a great thing in my book.
Right, roleplay hat back on.
#97
Posted 19 January 2016 - 07:35 AM
Davion last night? HHoD vs. full PUGs, if my runs were any indication. I'd say I'm glad HHoD has found something they can beat, but the method of getting it leaves a nasty taste in my mouth.
#98
Posted 19 January 2016 - 08:07 AM
You can now go back to your current conspiracy theory, already in progress.
#99
Posted 19 January 2016 - 08:08 AM
#100
Posted 19 January 2016 - 08:13 AM
Edited by Dr Tachyon, 19 January 2016 - 08:31 AM.
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