Are you willing to trade the durability of the standard engine for the extra tonnage of the IS XL engine?
#1
Posted 29 June 2012 - 10:00 PM
Now... for fast scouting or mechs outfitted to be harrasers I think the trade off is worth it since you're goal is to avoid getting shot at in the first place and the extra speed and weapons make the job easier.
What about y'all?
#2
Posted 29 June 2012 - 10:08 PM
#3
Posted 29 June 2012 - 10:08 PM
For scouting or fire support, where I shouldn't be taking that much damage, absolutely. The benefits far outweigh the risk in those situations, as more speed and armor is a godsend for a scout, while the extra weapons and ammo are well worth it on a support 'Mech.
#4
Posted 29 June 2012 - 10:15 PM
#5
Posted 29 June 2012 - 10:18 PM
#6
Posted 29 June 2012 - 10:21 PM
#7
Posted 29 June 2012 - 10:25 PM
#8
Posted 29 June 2012 - 10:40 PM
My Atlas on the other hand? He's a zombie, and will NOT be getting an XL. Brawlers and slower mechs tend to benefit more from an upgrade to double heatsinks and weapons rather than XL engines in my opinion. Doubling the ways to get killed by losing either side torso is not something a brute combat mech should do.
#9
Posted 29 June 2012 - 11:30 PM
#10
Posted 29 June 2012 - 11:32 PM
#11
Posted 29 June 2012 - 11:33 PM
Costs might also factor into this. I am hoping cheaper parts will mean cheaper repairs so I can walk in with non-ER, non-XL, non-Endo/Fero and get more positive gains each match.
#12
Posted 29 June 2012 - 11:57 PM
Centurion - D is what I'm after as soon as I can have it:
CN9-D - The D variant of the Centurion is the first of many upgrades using Star League technology. The chassis was re-engineered to use Endo Steel construction techniques. Next the power plant was changed from the standard engine to an extralight engine. In the process the maximum speed was increased to 97.2 km/h. Finally, the weapons were upgraded. The Autocannon/10 was upgraded to an LB-X Autocannon/10 and an Artemis IV fire control system was added to the LRM launcher. The two Medium Lasers were retained.
#13
Posted 30 June 2012 - 12:07 AM
#14
Posted 30 June 2012 - 12:07 AM
They have to rely on speed and mobility to survive so why not enhance that?
#15
Posted 30 June 2012 - 12:08 AM
#16
Posted 30 June 2012 - 12:10 AM
#17
Posted 30 June 2012 - 12:17 AM
#18
Posted 30 June 2012 - 12:20 AM
#19
Posted 30 June 2012 - 12:29 AM
Heavy and assault mechs go better with double heat sinks and endosteel imo
If you go by the variants that came up before and during the clan invasion there are two different ones:
One are rebuilds of Starleague variants
Second are half tinkered refits of (luckily) still working standart designs from the factories.
With a reminder on lostech the engineers probably used whatever they got their hands on and seemed to be "new"
Thats why not all 3050+ IS mechs have double heat sinks.
#20
Posted 30 June 2012 - 01:11 AM
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