Johnny Z, on 11 March 2015 - 04:08 AM, said:
I do my share ofcomplaining about clan mechs being OP and how the OPness makes players who dont want to play clan quit. How it is ruining the star map. How it makes clan look like "pay to win man babies" and how it defines bad gameplay balance in an online game sure.
But i have tried some of the clan mechs that clan players cry about the most. I took the reward Adder out for spin with no modules or skills, not even basic. The Adder is OP. Its a dual CERPPC with a 30 point alpha "LIGHT MECH"!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! WITH NEARLY 1500 METER RANGE?????????????????????????????????????????
I took the Warhawk out in test fully mastered and modules and I was in utter shock how good it was. Seriously it moves like a fast heavy and its an assault.
I doubt the win losses on the star map will be made official it is so one sided.
So ya keep making fools of yourselves Clan easy mode pushers.
LOL.
The Adder has the speed of a MEDIUM, and the armour of a light. guess what? it gets vaporised. Also, its a 20 point alpha, with 10 splash, not 30. It also only has 8 truedubs, meaning its cooling with 2xERPPC is atrociously bad (try a PNT-10K with 2 ERPPCs if you wanna see how bad it is)
The Warhawk is a decent mech, but lets compare it to a
Battlemaster shall we?
Same tonnage. typical warhawk build of 4xLPLs, 28DHS
Battlemaster advantages:
Hardpoint placement - huge advantage (only has to expose 10% of the mech to fire all weapons)
Alpha - Slight advantage (51 points vs 52 for the WHK, but no ghost heat, the WHK effectively cant alpha due to heat)
Beam Duration - Huge advantage (literally half the beam duration, which also gives faster cooldown)
Durability - large advantage (STD engine, huge shield arms, humanoid torso)
Heat Generation - decent advantage, (30.6 heat to fire all weapons once vs 40 for the WHK)
Warhawk advantages:
Speed - negligable, (only 3 kph in it)
Range - large advantage (only situationally useful)
Cooling - decent advantage (28 DHS vs 18, but they are 1.4s, and it has to compensate for 25% more heat for the same dmg - it works out about 25% more cooling, but its generating 25% more heat, so..)
BLR wins that contest hands down (and we aren't even talking about the Stalker 4N). You are an idiot, or biased and intentionally trying to get clans nerfed to make the game easier for you... (or maybe you are just bad, and really believe its the big bad clans making you lose all the time. I dunno, never seen you ingame)
Edited by Widowmaker1981, 11 March 2015 - 07:29 AM.