Binary Cannon: Basically 2 Large Lasers in one. Weighs less than 2 Large Lasers also. Better Range and damage, and more heat...
Long Tom Cannon: Fires like a catapult. Does 20 Dmg like a AC/20. Creates a lot of heat but has range like a LRM. Travels the speed of an AC/10(I think).
Weapons that should be added(at a more appropriate time. EDIT: That means LATER, like in 3058!):
IS Ultras: makes IS ultras 10 and 20s fire faster. It's make clan tech unnerfed, and make IS and Clan pilots happy.
X-Pulse Lasers: Basically IS pulses that do more damage and generate more heat.
RACs: Shoots faster than a Ultra AC but jams more. Both Clan and IS versions.
Bombast Laser: The Laser Version of the Gauss Rifle.
Heavy Lasers: Clan Versions only. Does more damage and generates more heat, and less range.
IS Streaks 4,6: IS version to be added. Longer cooldown than IS streaks, but faster than Clan Streaks. Would help IS battles during CW against Zerg rush + more.
I don't know if we'll skip years to get to this tech, but if we do, expect the game play weaponry to change up a lot. Anyone want these weapons? Anyone want to jump into the appropriate years to get these weapons once we have our mechs and maps?
EDIT: The weapons(Above) are later, you know, in parenthesis I stated it?
Also I know there are more weapons, such as the Heavy Gauss, the Hyper Autocannons, and Heavy machine guns, etc. They aren't added because the weapons above are the most iconic and possibly game changing weaponry. Also, some people are saying I'm skipping weapons. We already know the weapons that aren't here, plus who wants to read a long list of weapons? A newbie wouldn't.
Edited by Scout Derek, 04 March 2015 - 10:36 AM.



























