grand dragon
#1
Posted 30 June 2012 - 10:57 AM
#2
Posted 30 June 2012 - 11:03 AM
#4
Posted 30 June 2012 - 11:49 AM
Apart from that, they more or less look the same.
DRG 1N Dragon
DRG 5K Grand Dragon.
Of course, these are images from TT not MW:O in here, it'll probably look like the re-envisioned Dragon
Edited by Fl3tcher, 30 June 2012 - 11:51 AM.
#6
Posted 30 June 2012 - 12:13 PM
Elizander, on 30 June 2012 - 11:24 AM, said:
That picture somehow just instantly made me feel depressed for some reason.
I know exactly what you mean, all those old TT line drawings are abysmal, luckily I began with MW2 because seeing something like that would never have enthused me to play.
That dragon particularly looks like something from Strongbad, or a doodle from the back cover of a kid's schoolbook.
Edited by BigJim, 30 June 2012 - 12:16 PM.
#7
Posted 30 June 2012 - 12:22 PM
and atleast post all the info about the mech too.
In 3040, production was ceased on the classic Dragon version (DRG-1N) in favor of its successor, the DRG-1G Grand Dragon.
The Grand Dragon is the successful follow-up to the Dragon BattleMech. The 'Mech is built to engage an enemy at long range with a low ammunition dependence. The 'Mech is capable of reaching ground speeds of up to 97.2 km/h. It is also equipped with double heat sinks to dissipate the large amounts of heat produced by its impressive weapons array and is armored with ten tons of armor and CASE to increase MechWarrior survivability in case of an ammunition explosion.
Armament
The Grand Dragon carries a Lord's Light 2 ER PPC as its primary weapon. The ER PPC is backed up by a Telos DecaCluster LRM-10, which gives the 'Mech an impressive and formidable long-range striking capability. If a 'Mech gets into close ranges, the 'Mech carries three Victory 23R Medium Lasers for defense.
Variants
- DRG-1G - Arguably the original Grand Dragon, this 'Mech is itself a variant of the original Dragon 'Mech. The 'Mech is armed with a PPC and LRM-10 launcher. The 'Mech is also armed with a trio of Medium Lasers. The 'Mech is also capable of achieving a top speed of only 86.4 km/h. BV (1.0) = 997[2], BV (2.0) = 1,300[4]
- DRG-1GKDC - A Grand Dragon variant was used as an arena fighter in the Solaris Games. It has dropped the rearward-firing medium laser in the left torso section to free up tonnage for a Dual Cockpit. (The canonicity of this design is questionable, as it was only published in the German edition of the Solaris VII Boxed Set.) BV (1.0) = ??, BV (2.0) = ??[citation needed]
- DRG-7K - The 7K is built using an Endo Steel chassis. The 'Mech carries an XL Engine for power, which is linked to a MASC system. This allows the Grand Dragon to move at speeds of up to 129.6 km/h in short bursts. The 'Mech is armed with an ER PPC as its primary weapon. For support, the 'Mech carries an MRM-10 as its secondary weapon. The 'Mech also carries three ER Medium Lasers as close combat weapons, all of which are carried in the left arm to allow for the greatest range of fire. Finally, the 'Mech has a C3 slave unit that allows it to share targeting information with friendly units. BV (1.0) = 1,280[2], BV (2.0) = 1,702[5]
- DRG-7KC - This variant is based on the 7K. It changes out the missile launcher for a MML-5 with two tons of ammunition and an experimental C3 Boosted Slave. Otherwise it is identical to the DRG-7K. BV (2.0) = 1,673[6]
- DRG-9KC - Produced at the Luthien Armor Works plant on Nykvarn shortly after its opening in 3070, the 9KC was created for DCMS commanders who wanted to use a C3 network composed entirely of Grand Dragons. Though the 9KC is designed as a stand-off 'Mech, it is incredibly effective at close range. The 5K is used as a base, though the 9KC does not incorporate CASE. One rear-facing laser is removed and the missile launcher is replaced with an MML 5. The PPC is swapped out for a Snub-Nose PPC and the armor is now a more efficient Light Ferro-Fibrous weave. All of these weight-savings enable the inclusion of a C3 Master Computer. BV (1.0) = ??, BV (2.0) = 1,147[5]
- DRG-C - Modified specifically to carry a C3 slave unit into combat, the -C is a modification of the DRG-5K. The 'Mech carries a C3 slave in the place of its rear-facing Medium Laser. While this does reduce the Grand Dragons short range firepower somewhat, it also makes the far more accurate when working in a C3 lance. BV (1.0) = 1,154[2], BV (2.0) = 1,322[5]
- Dual Cockpit refit: The DRG-5K Grand Dragon is also the Draconis Combine's preferred 'Mech to install Dual Cockpits on. This standard refit sub-variant drops one medium laser (presumably the rear-firing laser, as with the DRG-1GKDC).
- DRG-1G Grand Dragon Emory - His Dragon receiving among the earliest new-tech "Grand" upgrades in the lead-up to the War of 3039, Sorenson's Sabres member Emory Wilk's Grand Dragonwas rebuilt with less refined bulkier Endo Steel chassis and 3039 era double strength heat sinks, retaining only the Medium Laser and carrying a prototype ER Large Laser and Telos DecaCluster LRM-15 with two tons of reloads as its main weapons. [7]
- DRG-7K Grand Dragon Mark - Assigned Wilk's 'Mech after his death in 3057, when piloted by Mark Kisomita during the Jihad it was refitted with post-Clan Invasion technology. Initially upgraded to the 7K standard, the use of Ferro-Fibrousarmor and a Light Engine saves weight, while the LRM-15 is retained the standard medium is swapped for a single ER Medium while the prototype ER Large is replaced with a Heavy PPC. A C3 Slave Unit and MASC enhances its abilities in combat. [8]
- DRG-1G Grand Dragon Douglas - This first generation Grand Dragon was customized by Team Banzai MechWarrior Douglas Running-Elk. Not keen on high temperatures, Douglas refitted his captured Grand Dragon to run with cooler weapons. He had the 'Mech's PPC removed for a Class 5 Autocannon with one ton of ammunition. He then downgraded its LRM Launcher to a 5 Rack with single ton of ammunition. He removed all the forward medium lasers and replaced them with a single 6-tubed Short Range Missile Launcher. BV (1.0) = 909[9]
- Takashi Kurita piloted a Grand Dragon prior to his death in 3054. [10]
- Hohiro Kurita II used a Grand Dragon until its destruction on Turtle Bay in 3050 while fighting Clan Smoke Jaguar. He would use a new Grand Dragon during his victory against the Jaguars on Wolcott. [11]
#8
Posted 30 June 2012 - 12:22 PM
So yes, it SHOULD be available as a variant of the Dragon come release (just as the Katapult is really a variant of the Catapult but with PPCs instead of LRMS. Same concept applied. Not an entirely new 'mech, but a more radical variant of the original design)
#9
Posted 30 June 2012 - 12:27 PM
#10
Posted 30 June 2012 - 12:29 PM
Extended Range PPC
Pretty much what it says on the tin. It's a PPC that shoots further and has no minimum range, but generates more heat. Note to veterans of previous Mechwarrior games; this is not a Clan ERPPC. It does not do additional damage.
XL Engine
Engines are usually the heaviest individual component in a mech. An XL Engine weighs have as much, but at the expense of taking up much more space. They extend into the side torsos, taking up critical slots. Most significantly, this also means that the mech can be disabled by the loss of the side torsos. For the Dragon, this is actually less concerning than it might seem, since its hitbox is essentially all center torso anyways.
On a final note, they also tend to be exorbitantly expensive.
Double Heat Sinks
A DHS dissipates twice as much heat as a standard heat sink (hence the name), with the drawback of taking up three times as many critical spaces. This is a substantial tradeoff of weight for space...or it would be, if engines didn't come with enough space to mount all the DHS you need without actually taking up any room inside the mech.
CASE
CASE prevents ammunition explosions from carrying past the side torso in which they originated. This doesn't actually matter for the Grand Dragon, since losing a side torso will still knock out its XL Engine and take it out of the match. In the Tabletop game, this still served to prevent the mech from being gutted out into an irrecoverable husk and vaporizing the pilot. Given that we will be repairing our mechs between matches, this might still be something we're interested in.
You end up with a mech that's faster and better armed than the original Dragon, although frankly, I feel like 97 k/h is a bit excessive for speed on a mech that's still just barely carrying an acceptable armament for its weight class.
Edited by Voyager I, 30 June 2012 - 12:31 PM.
#11
Posted 30 June 2012 - 12:33 PM
Voyager I, on 30 June 2012 - 12:29 PM, said:
Extended Range PPC
Pretty much what it says on the tin. It's a PPC that shoots further and has no minimum range, but generates more heat. Note to veterans of previous Mechwarrior games; this is not a Clan ERPPC. It does not do additional damage.
XL Engine
Engines are usually the heaviest individual component in a mech. An XL Engine weighs have as much, but at the expense of taking up much more space. They extend into the side torsos, taking up critical slots. Most significantly, this also means that the mech can be disabled by the loss of the side torsos. For the Dragon, this is actually less concerning than it might seem, since its hitbox is essentially all center torso anyways.
On a final note, they also tend to be exorbitantly expensive.
Double Heat Sinks
A DHS dissipates twice as much heat as a standard heat sink (hence the name), with the drawback of taking up three times as many critical spaces. This is a substantial tradeoff of weight for space...or it would be, if engines didn't come with enough space to mount all the DHS you need without actually taking up any room inside the mech.
CASE
CASE prevents ammunition explosions from carrying past the side torso in which they originated. This doesn't actually matter for the Grand Dragon, since losing a side torso will still knock out its XL Engine and take it out of the match. In the Tabletop game, this still served to prevent the mech from being gutted out into an irrecoverable husk and vaporizing the pilot. Given that we will be repairing our mechs between matches, this might still be something we're interested in.
You end up with a mech that's faster and better armed than the original Dragon, although frankly, I feel like 97 k/h is a bit excessive for speed on a mech that's still just barely carrying an acceptable armament for its weight class.
You're a bit late, since I already posted everything on the Grand Dragon from sarna.
#12
Posted 30 June 2012 - 12:36 PM
#13
Posted 30 June 2012 - 12:46 PM
Voyager I, on 30 June 2012 - 12:36 PM, said:
So what your saying is you based your information off of what you "think" you know instead of getting sourced information.
I'm sorry that you think people are too lazy to read an article, and would rather read something that someone "is pretty sure is right".
Congratz
#14
Posted 30 June 2012 - 12:52 PM
Iron Harlequin, on 30 June 2012 - 12:46 PM, said:
I'm sorry that you think people are too lazy to read an article, and would rather read something that someone "is pretty sure is right".
Congratz
No, actually. I checked the article to verify my information, but I also put in the effort to condense the information into a few salient points on what makes the Grand Dragon significantly different from the original, including defining terms that the article merely mentions. I believe this compares acceptably to dumping whatever the Sarna page says in their laps and calling it a day.
For example, knowing exactly what an XL Engine is seems like very significant information, given that it provides your mech with new and exciting ways to blow up.
I'm really not sure why you felt compelled to start this exchange in the first place.
Edited by Voyager I, 30 June 2012 - 12:53 PM.
#15
Posted 30 June 2012 - 01:11 PM
Voyager I, on 30 June 2012 - 12:52 PM, said:
No, actually. I checked the article to verify my information, but I also put in the effort to condense the information into a few salient points on what makes the Grand Dragon significantly different from the original, including defining terms that the article merely mentions. I believe this compares acceptably to dumping whatever the Sarna page says in their laps and calling it a day.
For example, knowing exactly what an XL Engine is seems like very significant information, given that it provides your mech with new and exciting ways to blow up.
I'm really not sure why you felt compelled to start this exchange in the first place.
For the same reason you felt compelled to say
"Posted Today, 04:36 PM
I explained the significant differences in a few paragraphs. You copy/pasted an article. "
Was it necessary? No, but apparently being a [REDACTED], it doesn't matter.
Just so you know, the terms that sarna articles merely "mentions" in your words, are hyperlinked in yellow, if you didn't happen to know what a hyperlink is its those magical yellow words that if you click on them, it brings you to a description of the term that was mentioned, unless of course you're too pigheaded to click on that. You seem to feel the need to prove yourself by condensing information that is easily accessible/readable with the least amount of effort. You'd find that maybe people would rather see the source than condensed information from someone who may or may not have left details out.
I'm not really sure why you felt compelled to keep bashing on your keyboard.
#16
Posted 30 June 2012 - 01:14 PM
When somebody asks you what a word means, do you hand them a dictionary?
Edited by Voyager I, 30 June 2012 - 01:16 PM.
#17
Posted 30 June 2012 - 01:23 PM
Voyager I, on 30 June 2012 - 01:14 PM, said:
So you honestly think that people ask other people what a word means in the era of smartphones?
No I usually look it up on my phone or their phone for them because I'd rather give them 100% accuracy then have them possibly get it wrong because I wasn't sure of the answer.
I'd rather risk boring someone right then and have them remember it, than have them handi-capped later by my inaccuracy, or my condensed definition of something.
#19
Posted 30 June 2012 - 01:33 PM
Elizander, on 30 June 2012 - 11:24 AM, said:
That picture somehow just instantly made me feel depressed for some reason.
Plog is actually the artist I'm most fond of when it comes to the TR artwork. The Clan vehicles/Mechs in 3060 look WAY better than their IS counterparts.
I mean: HEY LOOK A PROTOSS!
http://www.sarna.net...ile:Beowulf.jpg
Don't let Blizzard find out, otherwise it'll be added to the Unseen.
Edited by Skyefox, 30 June 2012 - 01:38 PM.
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