What I find sad is some of these bugs that crop up are gone for a long time... then all of a sudden they come back, like someone copy/pasted code from a previous patch to adjust something yet neglected to adjust code for hotfixes implemented. I think it odd that some of these bugs have been present since Closed Beta and have yet to be addressed because of the need to constantly add more content.
I'd be really damn happy if a thorough QA assessment can be done on the entire game before they release more content after Clan Wave III has been released to the public. Fix the bugs, fix the Mechs and Map terrain modeling, update the older Mechs who haven't had their weapons modeling pass yet, and reevaluate your closed testing phases before releasing said patches/content to the Public... or... start doing the Public Testing again like you used to to gather larger information to help develope the game more fluidly... and make the UI less clicky plz
3
Update Hot-Fix Incoming Later Today @ 2:15 Pm Pst
Started by InnerSphereNews, Mar 04 2015 12:33 PM
24 replies to this topic
#21
Posted 05 March 2015 - 10:21 AM
#22
Posted 05 March 2015 - 10:41 AM
After this last patch (mentioned here)...I have been running into all sorts of errors. I usually get "unknown failure" or a Drop ship failure. I can only play one match then I start running into this issue (most of the time having to log out then log back in)....is there a problem with the last patch? Two days ago...no issue....
#23
Posted 05 March 2015 - 11:23 AM
Plz and can see why the cockpit shaking too much? kitaro18 test
Good job but is not yet good, guys force
Good job but is not yet good, guys force
#24
Posted 05 March 2015 - 11:28 AM
DAMMMMM and I was hoping for a good patch to fix short TTK and state rewind all the C-bills nerfs.
#25
Posted 05 March 2015 - 11:32 AM
The Doritos problem was real.
4 user(s) are reading this topic
0 members, 4 guests, 0 anonymous users