Command Console
Weight: 3 tons.
Slots: 1 slot.
Zoom distance: [+5.25]%
Sensor range: [+6.0]%
Time to gather target info: [-20.5]%
Targeting Computer Mk I
Weight: 1 ton.
Slots: 1 slot.
Zoom distance: [+2.25]%
Sensor range: [+2.25]%
Time to gather target info: [-22.5]%
Projectile weapon projectile speed: [+4.5]%
Beam weapon long ranges: [+4.5]%
Beam weapon max ranges: [+4.5]%
Increased crit chance for projectile and beam weapons: [+14.5]%
Beagle Active Probe
Tonnage: 1.5 tons
Critical Slots: 2
25% increased sensor range
25% decreased target info acquisition time
Allows targeting of unpowered 'Mechs within 120m
It counters 1 ECM within the range of 360m. It works the same way as an ECM in counter mode.
If a 'Mech has both BAP and ECM installed, the counter ECM feature gets overwritten by ECM. So the 'Mech will only get the increased sensor range, the decreased target info acquisition time and the ability to target unpowered 'Mechs.
Вопрос: зачем делать команд консоль такой дисбалансной? даже первые таргет комп превосходит КК во всем, но весит меньше на 2 тонны (две пачки патронов).
Как вы используете КК? Есть смысл выкинуть пока в мозгах разрабов не щелкнет?
Edited by OkiKuma, 05 March 2015 - 12:53 AM.