Gyrok, on 05 March 2015 - 05:16 PM, said:
1. My point was that any players you lose to clans would quickly be replaced by incoming new players.
Gyrok, on 05 March 2015 - 05:16 PM, said:
1. ...by incoming new players.
Gyrok, on 05 March 2015 - 05:16 PM, said:
Gyrok, on 05 March 2015 - 05:16 PM, said:
Ever heard of a
pyramid scheme?
Quote
A pyramid scheme is an unsustainable business model...Eventually, recruiting is no longer possible and the plurality of members are unable to profit from the scheme.
Pyramid schemes fail shortly after blossoming and they are designed to make people think they are going to get free money for doing nothing. How can you expect anything different from something that requires you to pay considerably (grind or real money along with getting good enough to not suck).
If more than 50% of vets are encouraged to go Clan and once there they like it and stay, you're eventually going to reach a point where you can't recruit enough "new players" to go up against the Clan horde. Let's also not forget that new players are terrible so with a hugely diluted population of vets to help them get better, they will soon get fed up and leave exacerbating the problem.
Let me also point out that this is describing an ideal situation. Everyone who goes Clan loves it and continues to play regularly. If you're best-case scenario is something that dooms the game, how can this be a good suggestion?
You say you think it will work. I say I don't think it will. I don't really think we can come to a consensus on this. I think you are flat out wrong and you can go ahead and think that about me. My real purpose in posting this is to show other people that your statements might not be as cut and dry as you believe them to be.
Edited by Domenoth, 06 March 2015 - 11:17 PM.