Necromantion, on 06 March 2015 - 09:46 AM, said:
So in the same hand you want to move towards lore and then away from it? I mean I am alllllll for the pinpoint AC's that IS has on clan mechs xD and rebuffing clans to their previous actual OP state if that means 10v12 by all means.
But at the same time PGI has already said they are going to be implementing 4v4 and 8v8 game modes. So i am confident we are always going to see multiples of 4 for each faction.
Well the lore disagrees on what ACs actually are. In some descriptions the basic auto cannon fires a projectile relative to its damage and this is how the TT treats it. But some descriptions say the auto cannon is a stream of shells relative to its damage. But still the TT says an AC10 will do 10 points of damage to one location, how the player imagines it is inconsequential.
What PGI did to clan ACs is to make them burst like some of the books say auto cannons do, while keeping the IS ACs the more "traditional" pin point damage to one location.
I'm not talking about ultra ACs, those should fire two "rounds" of damage to the rating of the gun. Hitting different locations as aiming and movement dictate.
There are no trickle LRMs that I know of in the lore.
I pilot IS exclusively. No alt-accounts, no clan tech. I find that clan LRMs are trivial to avoid or mitigate. I can count on one hand the number of times I've died from clan LRMs. As for the ACs, they're something of a nuisance most of the time, spreading the damage is pretty easy.
PGI's original stated goal was to give the clans a unique flavor, that turned out to mean a different HUD, and bursting ACs, long burn lasers and trickle missiles. But the combat doctrine remains the same as the IS. Culturally, there is no difference between the clans and the IS if you ignore mech selection.
If we really want the clans to "feel different" from the IS, then giving them a totally different battle doctrine would go very far in that direction. 10v12 is a huge step in that direction.
But also understand, that my idea also means giving c-bill and GXP buffs to clans who intentionally drop underweight. So not only 10v12, but also less assaults and heavies than the IS. If a clan team chooses to front load with DWFs and TBRs, then they should get a c-bill nerf for that. Then let the players work it out from there.
But PGI won't do this. This is a pipe dream on my part. I know.
There's a Command Chair post here about why they decided to keep 12v12 for Clans vs IS. The TL:DR version is this: Math is hard and the MM doesn't like hard math. Which I totally disagree with. Much of it is because they think of the player experience as an individual experience and have built the MM with that in mind. A group of players independently looking for games and the MM is trying to make a game based off 3/3/3/3 rules and Elo from that available pool of individuals. (Talking about public queue here of course as was the command chair post at the time)
Well if they had game lobbies for players to find and collect in, then you can remove all that math from the MM. Impose number and class limits on the lobby, then send that lobby off to the MM for a game, trying to match Elo. Very simple actually.
Anyway, PGI disagrees with me and has been quite consistent about that. So that's why we're going to get 4v4 and 8v8 in CW and they're going to continue to make the Clans and IS balanced on the tech level while ignoring any interesting and cultural differences that exist between the two "races" The only thing that really separates the clans from the IS is the changes to the weapons (long burn lasers) and the HUD. Which is superficial as far as I'm concerned.
So now we have 12v12 in CW because its a left over artifact of the public queue which was originally meant to only exist as a test bed until CW was finished. But along the way PGI changed its mind and decided to keep that part of the game and everything they did there has been dragged into CW, awkward warts and all. We will continue to have 12v12 until PGI decides to bite the bullet and do some really creative thinking about CW.