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Stance On Rage Quitting?


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#21 hybrid black

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Posted 05 March 2015 - 05:17 PM

View PostPappySmurf, on 05 March 2015 - 02:32 PM, said:

There is only 1 team in CW everyone should rage quit the match's that is -MS- there hacking and exploiting the game and most on there team should be banned from MWO forever they are the only team I drop against that kills 3 of my mechs every battle drop against them with 1 shot head shot kills.

I would not think anything of this but multiple players have said the same thing over and over and the DEVS never even look into what they are doing.If you experience the same thing against this team please send screens and posts to support to get them banned or the game patched so they cannot EXPLOIT OR HAX THE GAME FURTHER.


Thank you this is one of the biggest complements in gaming, I get 2-3 head shots most CW games. But with the removal of Elo in CW lower tier players are out of place and stand still and that makes it an instant head shot for a half decent player.

So I am sorry that you are forced to play players much better then you, If have a problem with you can always go back to the normal queue and fight people of your caliber.

#22 Wingbreaker

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Posted 05 March 2015 - 05:19 PM

View Posthybrid black, on 05 March 2015 - 05:17 PM, said:


Thank you this is one of the biggest complements in gaming, I get 2-3 head shots most CW games. But with the removal of Elo in CW lower tier players are out of place and stand still and that makes it an instant head shot for a half decent player.

So I am sorry that you are forced to play players much better then you, If have a problem with you can always go back to the normal queue and fight people of your caliber.


Yeah but it's pappy smurf. The guy that claimed to have magical tracking capabilities across the entire interwebs to know how many people play MWO.

Dude makes **** up like it's going out of style.

Edited by Wingbreaker, 05 March 2015 - 05:20 PM.


#23 Davegt27

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Posted 05 March 2015 - 06:19 PM

I rage quit every time I fight the Clans in CW

Then I go jump in one of my TWs' have a little fun

I then change my IS drop deck and have another go


#24 DaFrog

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Posted 06 March 2015 - 06:36 AM

View PostMystere, on 05 March 2015 - 02:22 PM, said:


Haven't you realized it yet? It's all about maximizing c-bills per hour. :wacko:

yep, sadyl enough, God forbid we should be playing a game to have fun and try out new strategies, let's play it for virtual worthless cash.

View Posthybrid black, on 05 March 2015 - 05:17 PM, said:


Thank you this is one of the biggest complements in gaming, I get 2-3 head shots most CW games. But with the removal of Elo in CW lower tier players are out of place and stand still and that makes it an instant head shot for a half decent player.

So I am sorry that you are forced to play players much better then you, If have a problem with you can always go back to the normal queue and fight people of your caliber.

Hybrid Black, making headshots does not make you a special talent. It just means you spend more time and have a more expensive machine than most players.

#25 HARDKOR

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Posted 06 March 2015 - 07:11 AM

View PostDaFrog, on 06 March 2015 - 06:36 AM, said:

Hybrid Black, making headshots does not make you a special talent. It just means you spend more time and have a more expensive machine than most players.


You can't handle the concept of someone just being better than you at video games? Grow up.

#26 Necromantion

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Posted 06 March 2015 - 01:53 PM

View PostDaFrog, on 06 March 2015 - 06:36 AM, said:

God forbid we should be playing a game to have fun and try out new strategies, let's play it for virtual worthless cash.

Hybrid Black, making headshots does not make you a special talent. It just means you spend more time and have a more expensive machine than most players.


Who is stopping you from having fun and trying new strategies? The answer? Nobody. Virtual worthless cash? What do you want PGI to do? Direct deposit USD into your bank account? LOL good grief dude.

Actually Hybrid is a fantastic player and ironically spends more time playing stupid minecraft knock off games than he does in MWO. What does an expensive machine have to do with anything? As long as your computer is getting you decent framerates that is all that matters, you dont need a high end computer to not be horrible at this game.

#27 hybrid black

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Posted 06 March 2015 - 02:41 PM

View PostDaFrog, on 06 March 2015 - 06:36 AM, said:

yep, sadyl enough, God forbid we should be playing a game to have fun and try out new strategies, let's play it for virtual worthless cash.


Hybrid Black, making headshots does not make you a special talent. It just means you spend more time and have a more expensive machine than most players.



Yeah man don't be mad that i play more of other games and i am still better then you, i am just giving you a chance to get to where i am at

#28 Hydrocarbon

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Posted 06 March 2015 - 11:10 PM

View PostWingbreaker, on 05 March 2015 - 05:19 PM, said:


Yeah but it's pappy smurf. The guy that claimed to have magical tracking capabilities across the entire interwebs to know how many people play MWO.

Dude makes **** up like it's going out of style.


A few weeks ago a clanner killed our last man who was running.

Away from them.

With streaks.

By a headshot to the back.



So some funky s*** is happening here & there, I'm just glad it's not being spread all over.

#29 Mystere

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Posted 07 March 2015 - 07:42 AM

View PostHydrocarbon, on 06 March 2015 - 11:10 PM, said:

A few weeks ago a clanner killed our last man who was running.
Away from them.
With streaks.
By a headshot to the back.
So some funky s*** is happening here & there, I'm just glad it's not being spread all over.


Ahem! From what I can recall, cockpits have an invincibility shield protecting them from missiles.

#30 hybrid black

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Posted 07 March 2015 - 08:43 AM

View PostMystere, on 07 March 2015 - 07:42 AM, said:


Ahem! From what I can recall, cockpits have an invincibility shield protecting them from missiles.


Spot on missiles can not hit the head of a mech, only good computers can head shot.

#31 Repasy Cooper

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Posted 07 March 2015 - 08:59 AM

View Posthybrid black, on 07 March 2015 - 08:43 AM, said:

Spot on missiles can not hit the head of a mech, only good computers can head shot.


That's bs. Missile can hit the head, it's just rare.

Nobody should hope for a headshot with missiles unless the mech's head internals are already exposed. Streaks are probably more likely to hit the head than lrms. Lrms hit the mech from above, but almost all mechs have their head hitbox located in the front of the mech.

#32 HARDKOR

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Posted 07 March 2015 - 09:01 AM

Sometimes streaks get their pathing hosed and fly circles around limbs, so anything is possible.

#33 hybrid black

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Posted 07 March 2015 - 09:02 AM

View PostRepasy, on 07 March 2015 - 08:59 AM, said:


That's bs. Missile can hit the head, it's just rare.

Nobody should hope for a headshot with missiles unless the mech's head internals are already exposed. Streaks are probably more likely to hit the head than lrms. Lrms hit the mech from above, but almost all mechs have their head hitbox located in the front of the mech.


Haha i was joking that is why i added the part about the computer, since that came up earlier in the thread

#34 wanderer

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Posted 07 March 2015 - 09:14 AM

Streaks can't target the head, but SRMs certainly can headshot.

#35 Wingbreaker

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Posted 07 March 2015 - 09:16 AM

View Postwanderer, on 07 March 2015 - 09:14 AM, said:

Streaks can't target the head, but SRMs certainly can headshot.


You mean srms can damage the head. Unless someone's already taken quite a bit of damage, no single SRM at 2 damage is going to 'headshot.'

#36 Mystere

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Posted 07 March 2015 - 10:03 AM

View PostRepasy, on 07 March 2015 - 08:59 AM, said:

That's bs. Missile can hit the head, it's just rare.

Nobody should hope for a headshot with missiles unless the mech's head internals are already exposed. Streaks are probably more likely to hit the head than lrms. Lrms hit the mech from above, but almost all mechs have their head hitbox located in the front of the mech.


Again, streaks cannot hit the head:

Component %

Left Arm 15

Right Arm 15

Left Leg 15

Right Leg 15

Left Torso 12

Right Torso 12

Center Torso 16

TOTAL 100



If someone can find an updated probability table, please feel free to post a link here.

Edited by Mystere, 07 March 2015 - 10:06 AM.


#37 Repasy Cooper

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Posted 07 March 2015 - 11:10 AM

View PostMystere, on 07 March 2015 - 10:03 AM, said:


Again, streaks cannot hit the head:

Component %

Left Arm 15

Right Arm 15

Left Leg 15

Right Leg 15

Left Torso 12

Right Torso 12

Center Torso 16

TOTAL 100




If someone can find an updated probability table, please feel free to post a link here.


Why would you reference patch notes that are over a year old?

I've seen my streaks hit a head. That's all the proof I need.

#38 Mystere

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Posted 07 March 2015 - 11:22 AM

View PostRepasy, on 07 March 2015 - 11:10 AM, said:

Why would you reference patch notes that are over a year old?


Because that's how PGI explicitly stated they should work? So if someone else can give a more recent post that says otherwise, please feel free to do so.


View PostRepasy, on 07 March 2015 - 11:10 AM, said:

I've seen my streaks hit a head. That's all the proof I need.


Well then, based on what PGI has said, either you encountered a bug, or you are simply mistaken.

#39 Repasy Cooper

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Posted 07 March 2015 - 11:29 AM

View PostMystere, on 07 March 2015 - 11:22 AM, said:


Because that's how PGI explicitly stated they should work? So if someone else can give a more recent post that says otherwise, please feel free to do so.




Well then, based on what PGI has said, either you encountered a bug, or you are simply mistaken.


Look, the table you referenced tells you what the missiles target, but that does NOT tell you what they hit! It doesn't matter if the head is not targeted, a missile can still hit the head if a mech torso twists last minute into a position that leaves head exposed. You're not even bothering to take into account things like angle-of-fire or missile trajectory, things that you would take into account for direct-fire weapons.

Bottom line, this isn't TT, there are more mechanics in play than a simple roll-check. So it's a mistake to reference JUST probability tables.

Edited by Repasy, 07 March 2015 - 11:31 AM.


#40 Nightmare1

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Posted 07 March 2015 - 11:32 AM

I've actually seen more of the opposite. My Unit will often run shy of 12 during the work week and run small group drops (most of us are casual gamers with jobs and responsibilities that prevent us from binge playing). If we get stomped by a 12-Man, the Pugs are actually the ones fussing at us and rage quitting because, "It was [our] responsibility to win the match!"

The worst recent example was a two-man pug group that dropped with our 10-man. Three of us got disco'ed (including myself, the designated Commander for that drop). While we were trying to reconnect, one of the two puggers assumed command, jumbled our nicely organized lances, and then hightailed it across the map with his buddy and hid for the match. Towards the end, when it became obvious that the 12-man had beaten us (Fighting 10v12 and getting a late start due to three discos and a jumbled drop organization didn't help!) he started chewing us out for losing the match and how we had failed our "responsibility" to win for him since he and his buddy were just puggers.

I've also been in other 10-Man drops where one pugger decides to run the match and tries to override the Drop Commander. That's annoying as all get-out and leads to a lot of confusion.

So...do groups fuss at/about Pugs? Yes, I've seen it in game. Is it common? Not from my perspective, but it does occur at least once each time I run a series of matches. Is it more common/worse to see Pugs fuss at Groups? Yes, from my perspective, it happens all the time.

However, it may also all depend on your elo, game mode, and of course, the pilots themselves.





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