Crashing Since The March 3rd Patch
#41
Posted 13 March 2015 - 12:27 PM
#42
Posted 13 March 2015 - 03:01 PM
Edited by RustyBolts, 13 March 2015 - 05:58 PM.
#43
Posted 13 March 2015 - 06:29 PM
Edited by RustyBolts, 13 March 2015 - 07:28 PM.
#44
Posted 14 March 2015 - 11:08 AM
#45
Posted 14 March 2015 - 12:05 PM
#46
Posted 15 March 2015 - 05:59 AM
Willard Phule, on 13 March 2015 - 06:45 AM, said:
Or be able to construct a complete sentence.....
Now you think how funny and smart you are, right???
So you can speak in my language without mistake, or can you even speak with some other language than englis?
And if you cannot understand what I wrote it's your problem . . . And no, you are not funny or cool.
Edited by DrSlamastika, 15 March 2015 - 06:00 AM.
#47
Posted 16 March 2015 - 02:53 PM
How you can go from a Not a crash in 6 months to a crash ever other game ... Now that Bloody takes skill. Well Done ... GG close.
I also love the new undocumented feature Reconnect ghost mode ... your back in the game, your still alive ... but you cannot move, shoot or do anything with your mech accept turn it with your mouse .. but no keyboard interaction works. You have to quit to the lab an RECONNECT again ... Nice one guys! Snuck that feature in with out even saying a word.
While we are t it, any chance we'll see a fix to the IU Bug with detail view and it not clearing out what was on mechs module view from being ghosted to the next mechs module view... makes hunting modules twice the chore. And will you ever give us back the tool you gave us and took away? Where in the select mech tab view you could look at ALL modules not just consumables and change them ... WHOS genius idea was it to take that AWAY? The one nice fast tool to find modules .. and you took it away, WHY!!!! Because it actually worked??? Try finding a module when you have 110 mechs, and worse have someone take away the only decent tool for accomplishing that task. Add in the bug on the other only semi decent way to search ... now you have to plod through every freakin mech by going to the lab, the mech, configure, modules , then look... Worse I have NEVER EVER used that bloody screen to change consumables, once you took away the ability to change all modules ... you made that screen useless.
#48
Posted 16 March 2015 - 03:24 PM
Meta 2013, on 16 March 2015 - 02:53 PM, said:
How you can go from a Not a crash in 6 months to a crash ever other game ... Now that Bloody takes skill. Well Done ... GG close.
I also love the new undocumented feature Reconnect ghost mode ... your back in the game, your still alive ... but you cannot move, shoot or do anything with your mech accept turn it with your mouse .. but no keyboard interaction works. You have to quit to the lab an RECONNECT again ... Nice one guys! Snuck that feature in with out even saying a word.
While we are t it, any chance we'll see a fix to the IU Bug with detail view and it not clearing out what was on mechs module view from being ghosted to the next mechs module view... makes hunting modules twice the chore. And will you ever give us back the tool you gave us and took away? Where in the select mech tab view you could look at ALL modules not just consumables and change them ... WHOS genius idea was it to take that AWAY? The one nice fast tool to find modules .. and you took it away, WHY!!!! Because it actually worked??? Try finding a module when you have 110 mechs, and worse have someone take away the only decent tool for accomplishing that task. Add in the bug on the other only semi decent way to search ... now you have to plod through every freakin mech by going to the lab, the mech, configure, modules , then look... Worse I have NEVER EVER used that bloody screen to change consumables, once you took away the ability to change all modules ... you made that screen useless.
Yea had that ghost mode a few times. Even had one where I was stuck in the floor and another where I could move my camera around, but not my mech.
#49
Posted 19 March 2015 - 10:55 PM
#50
Posted 21 March 2015 - 01:27 PM
My post from patch notes thread
Edit Update ---- 3/20/2015
Not sure what they did, but suddenly all my crashes have stopped for now. Been at least 3 days since I have seen a crash. Granted, I now see a lot of other new and exciting bugs/undocumented new "features" that have been introduced. At this point not sure what to call them, Hard to tell lately if they are bugs, attempts at fixes, or just new features with bad coding.
Edit update 21 Mar 2015 -
I just had to jinx it - 2 crashes back to back matches yesterday. Also I figured out why the crashing went down - it wasn't them ... I shut off VOIP, I didn't think about it, because it didn't fix I until I did a reboot, then the crashing went down significantly after I changed that setting.
*Note over a year and a half ago I opened support tickets with PGI about Team speak client Crashing MWO,while IE browser was up. The crashing got so bad it corrupted my hard drive load. At that point I built 2 drives up with separate OS's and dedicated one drive Solely to MWO. They of course came to no resolution and told me it wasn't their stuff. Now some how on that build(MWO ONLY), flash player got screwed up and never worked correctly. TS and MWO played nice together. I had MWO installed on both OS's, and kept both updated, on the main drive, I installed the 3.015 ...something TS client update ... and MWO crashing came right back, ALSO flash player worked on the main drive. The Secondary MWO drive I did not update.
Main drive MWO now crashes when using TS, secondary is still running 3.014 Client, and worked until the last few patches, now I am in the same boat as the rest with all the random crashes after map loading or during map load.
So was a surprise to see them come out and say it is a combination of TS client and Flash player , when I told them that over a year and half ago. Just goes to show support tickets go no where.
Also - least for me during events, I keep explorer open to the events page, that seems to increase crash rates. Run only MWO don't be going to desk top , disable VOIP, Leave the TS client (if you run your own TS client) off. and See how the game play is. I'll bet you see a decrease in the crashing.
#51
Posted 21 March 2015 - 04:24 PM
Really annoying.
#52
Posted 21 March 2015 - 05:01 PM
Since it appears to be a hiccup disconnect issue and not a hardcrash maybe something in the network got borked.
#53
Posted 21 March 2015 - 07:05 PM
However a teammate asked why not try 32 bit. So I said why not. 1 hour and stable as a rock. My system is rather high end with windows 7 ultra 64 bit
Kinda odd but if I have to play 32 bit so be it
#54
Posted 22 March 2015 - 03:55 AM
[color=#959595] [/color]
#55
Posted 22 March 2015 - 10:53 AM
had to run the fix several times, this seems to fix it for a while.
#56
Posted 22 March 2015 - 12:10 PM
#57
Posted 23 March 2015 - 08:08 AM
Sometimes getting crash at load issue.
If MWO is taking too long to load, means it crashed.
Have to end task and relogin rejoin.
I got another issue where when i run repair tool.
Appljack pack always fails
#58
Posted 23 March 2015 - 08:11 AM
A temporary fix that 'works' for me is to under-clock my graphics card. I've had to bring the core clock and memory clock both down by 40% with MSI Afterburner (kept going down by another 5% until crashing stopped). Now I haven't had it crash in many games. The problem is that in-game performance is pretty slow now as processing is weaker. Its pretty hard to hit anything as FPS is so low. Its not a good solution but it does work until they come up with a proper fix.
#59
Posted 23 March 2015 - 10:17 AM
Badbard, on 23 March 2015 - 08:11 AM, said:
Thats an error whitch also shows to me . . . but from last patch its better.
What graphic card are you using?
Edited by DrSlamastika, 23 March 2015 - 07:38 PM.
#60
Posted 23 March 2015 - 03:24 PM
Mostly at the beginning of a match. But sometimes also in the middle of a match.
I'm sure, you're at this right in this moment, but pls, hurry up! It's very annoying during those events to rejoin a match and the first thing you hear is the explosion of your engine.
Edited by Tarzilman, 23 March 2015 - 07:54 PM.
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