Apocryph0n, on 05 March 2015 - 12:31 AM, said:
Could we not ask for quirks before a mech is even released for once? (this is pretty much the same as those horrible DOA threads, just in disguise...)
So we're not allowed to discuss any negative aspects of mechs before they're released? Can we discuss builds, or is that also a DOA thread in disguise? Or maybe you can just ignore this thread if the topic doesn't interest you, like I do with most threads.
Otto Cannon, on 05 March 2015 - 12:35 AM, said:
If they address the ammo issue it should be across the board on all mechs in recognition of doubled armour, not restricted to quirks.
It's not such a big problem for heavy and assault mechs, I think, because upgrading those mechs with Endo and XL engines leaves a lot of room. The gauss jager is already a pretty good mech. I don't think the gauss rifle is weak at the moment, I just think certain lighter stock mechs with gauss rifles, such as the Shadowcat and Hollander, they don't work very well for MWO because lack of ammo is a huge concern in this game and there aren't a lot of ways to make room for more ammo.
If you buff gauss ammo across the board, you just made the double and triple gauss Direwolf better. That seems like a bad idea.
627, on 05 March 2015 - 12:03 AM, said:
I think 3 tons of Ammo for a single gauss are enough for a round...
But I'm all for more "passive", defensive skills instead of this steady powercreep.
Oh and +1 for Leeloo, I love that movie.
Gotta love Luc Besson
3 tons of ammo is 450 dmg if you have 100% accuracy. It's ok as a fun mech. I play a CDA-3M with 4 tons of ammo and it's fun. Sometimes it's great, other times it's not. But I don't think most people will be using the gauss rifle on the Shadowcat with just 3 tons of ammo. Especially not in CW, where lack of ammo is a big concern.
I don't think this counts as power creep (if that's what you were saying), because the best Shadowcat build will probably be the laser sniper. Gauss rifle ammo quirks basically have no effect untill you break that magical treshold where the gauss rifle becomes a better alternative than medium lasers, large lasers and large pulse lasers. And I think that's going to be hard, I think most people will prefer energy weapons.
Greenjulius, on 05 March 2015 - 12:26 AM, said:
Fifth Element was great. Wacky 90's action flick...
Anyway, you can easily cram 3.5 tons of ammo into the Scat if you equip it with 2x ERSL as a backup. I consider 3 tons to be my minimum ammo per gauss rifle. 3.5 tons is 525 damage potential, still a little low for my taste. I would personally stick to energy and SRMs at this weight class.
I know you can do that, but I don't think any one will be doing it. I predict everyone will strip the gauss rifle as soon as this mech arrives, and most of the Shadowcat builds I see people posting on the forum seem to support my view. I don't think you'll see any good players with gauss + small lasers in CW, and probably not even in the public queue.
I'm not starting this thread because I think the Shadowcat will be a bad mech. I just consider it an iconic gauss sniper, in the same way that the AWS-8Q is an iconic PPC carrier and the YLW is an iconic AC20 carrier. The quirk system is partially there to make those iconic mechs retain their form even when you make the huge leap from TT to FPS. And I think the Shadowcat is one of those few mechs that deserve that treatment. I don't really care what you equip on your Arctic Cheetah, Ebon Jag or Gladiator