They've always felt like I'm shooting air at the enemy unless I'm almost within brawl range
(don't be a douche and go on about minimum range its not that)
It's more about lead distance and hit reg or even leading the target and then the shot snapping to behind the point of aim.Is it a common situation? is it due to the long energy animation time?
Any pointers would be appreciated.
I love ballistics but can't seem to get the hang of PPCs
Edited by CorditeJunkie, 06 March 2015 - 04:31 PM.