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#21 C E Dwyer

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Posted 10 March 2015 - 08:04 AM

View PostPowerhorse, on 10 March 2015 - 07:25 AM, said:


really? better how? arent clan versions better weapons? im new to mwo sry for questions but i start thinking of that king crab now


clan ac are better for bad shots, as they burst fire, and you can adjust some what, the 'marksmen' of MWO don't like them because of the delay in the multiple slugs clan Balistics shoot, but you'd think a really good shot could compensate ;)

#22 Metus regem

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Posted 10 March 2015 - 08:08 AM

View PostCathy, on 10 March 2015 - 08:04 AM, said:


clan ac are better for bad shots, as they burst fire, and you can adjust some what, the 'marksmen' of MWO don't like them because of the delay in the multiple slugs clan Balistics shoot, but you'd think a really good shot could compensate ;)


I did, but hit-reg... <_<

It was worse than it is for PPC's and volleys of SRM's....

#23 Crotch RockIt

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Posted 10 March 2015 - 08:13 AM

Sloooooow, but deadly.

http://mwo.smurfy-ne...b10db73c9eba6b3

Or, swap in an XL engine if you favor speed over durability.

(Note that I do not use this build, but OP wants max dakka, so here's the dakka)

#24 CDLord HHGD

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Posted 10 March 2015 - 08:15 AM

You can shoe-horn 4 gauss into a DWF.......

Disgusting......

#25 Powerhorse

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Posted 10 March 2015 - 08:17 AM

View Postmark v92, on 10 March 2015 - 07:43 AM, said:


nope. only the direwolf can do 4 uac10's and work atm

4 uac5 can be carried by the kingcrab.
3 uac5 can be carried by the jagermech
4 ac5 can be carried by the cataphract
3 ac10 can be carried by the cataphract hero



so one last question what would be difference in carrying guns like uac ac etc betweene king crab, jagger and direwolf

i want buy one of this 3 mentioned just want to have maxium output

View PostCrotch RockIt, on 10 March 2015 - 08:13 AM, said:

Sloooooow, but deadly.

http://mwo.smurfy-ne...b10db73c9eba6b3

Or, swap in an XL engine if you favor speed over durability.

(Note that I do not use this build, but OP wants max dakka, so here's the dakka)


this is what im looking for. is that king crab?

#26 Metus regem

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Posted 10 March 2015 - 08:20 AM

This is a pure trololololo build, and totally useless, and could be amusing to run...

KGC-000

In fact I'm going to try it out at some point, just for the lulz.

View PostPowerhorse, on 10 March 2015 - 08:17 AM, said:



so one last question what would be difference in carrying guns like uac ac etc betweene king crab, jagger and direwolf

i want buy one of this 3 mentioned just want to have maxium output



this is what im looking for. is that king crab?



yes, that is a King Crab.

View Postcdlord, on 10 March 2015 - 08:15 AM, said:

You can shoe-horn 4 gauss into a DWF.......

Disgusting......


Yes, yes you can, but you cannot fire all four at the same time... also ammo becomes an issue. or if you take lots of ammo, lack of armour is an issue....

#27 mark v92

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Posted 10 March 2015 - 08:35 AM

View PostPowerhorse, on 10 March 2015 - 08:17 AM, said:



so one last question what would be difference in carrying guns like uac ac etc betweene king crab, jagger and direwolf

i want buy one of this 3 mentioned just want to have maxium output



For IS: ac5 shoot 1 bullet worth 5 damage and then reloads. uac5 does the same but give you the ability to shoot again right after youve shot. (even if its reloading) How ever this gives it a chance to jam. you will have to wait till it unjams again. This is at the cost of 1 slot and 1 ton more. The uac5 is the only availible uac for IS.

For clan: works about the same as IS only clan has the burst fire for both the uac and ac. a clan uac is 1 slot less than a clan ac. same tonnage. so if you are using clan you should always go for the uac instaid of the ac. The clan has all ac's in uac options.

for both: lbx's work the same for both sides. Only clan has more options (lb2x, lb5x, lb10x, lb20x) while the IS has only the lb10x. lbx shots are the same as IS ac's only with a shotgun like spread. they are better for taking out stuff when the armor is gone.

View PostPowerhorse, on 10 March 2015 - 08:17 AM, said:


this is what im looking for. is that king crab?



ac2's can generaly be avoided due to its low damage. (mostly only usefull for screen shake) if you want a kingcrab its better to load it with 4x uac5 and some backup lasers or use 2x ac20 and backup.

#28 Powerhorse

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Posted 10 March 2015 - 09:58 AM

hmm guys i just seen clip on utube with jagger having 6 ac5 .. so he can have more then direwolf?? i dont understand it his a lighter mech? so how many uac can jagger have?

http://youtu.be/-oNTALwcg1k

#29 Metus regem

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Posted 10 March 2015 - 10:04 AM

View PostPowerhorse, on 10 March 2015 - 09:58 AM, said:

hmm guys i just seen clip on utube with jagger having 6 ac5 .. so he can have more then direwolf?? i dont understand it his a lighter mech? so how many uac can jagger have?

http://youtu.be/-oNTALwcg1k


Hi power,

Some say the Jagermech with 6 x AC2 is nothing more than a Troll build, to those people I have only one thing to say DAKKA! DAKKA!

That's taken right from the text on the video, he's running AC 2's not 5's, big difference....

As for getting ideas of what can, and cannot fit on a mech, I recommend going to the mechlab on:

http://mwo.smurfy-net.de/mechlab


AS you can see here http://mwo.smurfy-net.de/mechlab#i=65 the JM6-DD does have 6 Ballistic slots, but due to tonnage limitations as well as space limitations, it cannot mount 6 AC 5's. That trick remains the sole domain of the Dire Wolf.

#30 Powerhorse

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Posted 10 March 2015 - 10:31 AM

View PostMetus regem, on 10 March 2015 - 10:04 AM, said:


Hi power,

Some say the Jagermech with 6 x AC2 is nothing more than a Troll build, to those people I have only one thing to say DAKKA! DAKKA!

That's taken right from the text on the video, he's running AC 2's not 5's, big difference....

As for getting ideas of what can, and cannot fit on a mech, I recommend going to the mechlab on:

http://mwo.smurfy-net.de/mechlab


AS you can see here http://mwo.smurfy-net.de/mechlab#i=65 the JM6-DD does have 6 Ballistic slots, but due to tonnage limitations as well as space limitations, it cannot mount 6 AC 5's. That trick remains the sole domain of the Dire Wolf.


how about krab king?

#31 Metus regem

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Posted 10 March 2015 - 10:36 AM

View PostPowerhorse, on 10 March 2015 - 10:31 AM, said:


how about krab king?


Again, she has a space limitation, seen here:

http://mwo.smurfy-net.de/mechlab#i=238

The most you can put in there for AC 5's is:

KGC-000

Again I highly recommend going to smurfy's and playing with the mech chassis to see what you can and cannot do, as well as getting a feel for the c-bill cost for doing it too.

Edited by Metus regem, 10 March 2015 - 10:37 AM.


#32 Apnu

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Posted 10 March 2015 - 10:58 AM

View Postmark v92, on 10 March 2015 - 07:19 AM, said:

The direwolf. It can equip 6 ballistic weapons and has the tons to carry those guns.
you can fit 6 ultra ac5's on it


KGC can carry 6 ballistics.

#33 zagibu

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Posted 10 March 2015 - 11:39 AM

KGC can do 4xAC/5 + 2xAC/2, yes, but it's actually a downgrade from the 4xAC/5 plus LL build. AC/2 aren't very good weapons, unfortunately.

#34 Gyrok

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Posted 10 March 2015 - 11:56 AM

KGC mounts 4xuac5 but the IS versions...talk about OP. IS UAC5s make the clan versions cry themselves to sleep.

#35 mark v92

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Posted 10 March 2015 - 12:17 PM

if you want to know which weapon fits you best you can try the trail mechs.

use the dire wolf trail mech to try clan ultra ac2 and lb10x

use the victor trail to try the IS ultra ac5

see which ones you like the most and choose a mech based on that.
if you like the IS uac5 best option for lots of dakka is the kingcrab
if you like the clan uac's best option for lots of dakka is the direwolf

kingcrab dakka:
4x uac5/ac5
2x ac20
6x ac2

direwolf dakka:
6x uac5
6x uac2
4x uac10
2x uac20 + 2x uac10
(or any lbx of the same weight)

(most of those builds should have backup weapons if there is room left)

other cheaper balistic options are the banshee, jagermech and dragon. (faster and cheaper but less armored and less weapons)

Edited by mark v92, 10 March 2015 - 12:29 PM.


#36 Powerhorse

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Posted 10 March 2015 - 01:10 PM

View Postmark v92, on 10 March 2015 - 12:17 PM, said:

if you want to know which weapon fits you best you can try the trail mechs.

use the dire wolf trail mech to try clan ultra ac2 and lb10x

use the victor trail to try the IS ultra ac5

see which ones you like the most and choose a mech based on that.
if you like the IS uac5 best option for lots of dakka is the kingcrab
if you like the clan uac's best option for lots of dakka is the direwolf

kingcrab dakka:
4x uac5/ac5
2x ac20
6x ac2

direwolf dakka:
6x uac5
6x uac2
4x uac10
2x uac20 + 2x uac10
(or any lbx of the same weight)

(most of those builds should have backup weapons if there is room left)

other cheaper balistic options are the banshee, jagermech and dragon. (faster and cheaper but less armored and less weapons)


this is very good info that i was looking for, can u do the same for jaggermech? i mean how much of these weapons he can hold

thank you very much and everyone who replied

#37 Metus regem

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Posted 10 March 2015 - 01:12 PM

View PostPowerhorse, on 10 March 2015 - 01:10 PM, said:


this is very good info that i was looking for, can u do the same for jaggermech? i mean how much of these weapons he can hold

thank you very much and everyone who replied



Powerhouse, please use this link:

JM6-DD

It takes you to a bare bones Jagger, that you can drag and drop kit into to get a feel for what can and cannot fit, this will also give you an idea of the C-bill cost (in game money) as well.

#38 mark v92

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Posted 10 March 2015 - 01:29 PM

View PostPowerhorse, on 10 March 2015 - 01:10 PM, said:


this is very good info that i was looking for, can u do the same for jaggermech? i mean how much of these weapons he can hold

thank you very much and everyone who replied


jagermech can do these options:

2x gauss (ive not mentioned gauss in this topic yet but any mech that can do ac20 can do gauss aswell)
2x ac20
3x uac5

other lesser builds are:
4x ac5 (due to generaly not enough ammo)
5x ac2 (due to ac2's not being optimal)

or is you want to go crazy: 6x machinegun and 2 largepulse

Edited by mark v92, 10 March 2015 - 01:30 PM.


#39 LordNothing

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Posted 10 March 2015 - 09:58 PM

View PostBigbacon, on 10 March 2015 - 07:39 AM, said:

the best you can realistically do on IS stuff is what 4xAC5s maybe? can IS get 4 10s?


the ctf-im can do 3 ac-10s (and i believe its the only mech you can do this on). its quite an effective build. dual gauss level damage without a chargeup. a lot of the is mechs have their ballistic points clustered together in one section. as a result you are limited to 3 ac5s, 2 uac5s, a single larger gun, and obviously ac2 clusters. you simply dont have the criticals to use them all on high caliber guns. sometimes you have ballistics in more sections, but you are still limited on how many you can use by criticals and/or tonnage.

Edited by LordNothing, 10 March 2015 - 10:02 PM.


#40 Brody319

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Posted 10 March 2015 - 10:02 PM

Clearly the only correct answer currently is the
UAC 80 DIREWOLF!





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