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Is Targeting Computers


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#1 Mordric

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Posted 12 March 2015 - 05:35 AM

when does the IS gain targeting computers?

#2 NextGame

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Posted 12 March 2015 - 05:37 AM

3062

although command console in MWO does something similar for IS, I think?

Edited by NextGame, 12 March 2015 - 05:37 AM.


#3 Cyborne Elemental

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Posted 12 March 2015 - 05:45 AM

IS CC gives you bap without ECM-counter, for 3 tons.. lol.

#4 Libas

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Posted 12 March 2015 - 05:46 AM

command console=3 tons of junk

Edited by Libas, 12 March 2015 - 05:46 AM.


#5 NextGame

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Posted 12 March 2015 - 05:49 AM

View PostMister D, on 12 March 2015 - 05:45 AM, said:

IS CC gives you bap without ECM-counter, for 3 tons.. lol.


View PostLibas, on 12 March 2015 - 05:46 AM, said:

command console=3 tons of junk


yeah just checked: sensor range, zoom distance and targeting time, waste of space.

Edited by NextGame, 12 March 2015 - 05:50 AM.


#6 Hellcat420

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Posted 12 March 2015 - 06:20 AM

View PostMordric, on 12 March 2015 - 05:35 AM, said:

when does the IS gain targeting computers?


all mechs in this game already function as if they have more advanced targeting computers than ever existed in battletech.

#7 Novawrecker

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Posted 12 March 2015 - 07:21 AM

View PostMordric, on 12 March 2015 - 05:35 AM, said:

when does the IS gain targeting computers?



We don't :P We should of already had the other LBs, Ultras, and other lv 2 tech considering we already have Pulse lasers, ERLL, UAC5s, and LB10s. But I digress :P

#8 Metus regem

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Posted 12 March 2015 - 07:23 AM

View PostNovawrecker, on 12 March 2015 - 07:21 AM, said:



We don't :P We should of already had the other LBs, Ultras, and other lv 2 tech considering we already have Pulse lasers, ERLL, UAC5s, and LB10s. But I digress :P


Not all tech 2 stuff was available in 3050, a bunch of it comes out in 3055/58+

Like ERML for the IS for starters....

#9 Mordric

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Posted 12 March 2015 - 10:26 AM

Will be nice when the is gets their Targeting computers, as well as the Auto cannons and LBX's. but I'm think PGI will make all these as part of the lost tech release.

#10 Nightmare1

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Posted 12 March 2015 - 10:28 AM

I put a CC on my BLR-1D.

Totally worth it.

Combined with BAP and TAG, I have insta-lock. The increased sensor range is nice too. :)

Otherwise...yeah...pretty much useless...

#11 Fonzie260

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Posted 12 March 2015 - 10:32 AM

You act as if PGI is strictly going by lore, here's the news... this game isn't lore based.

Time lines are off, Mechs are off, weapons are off, IS and Clan technology is off ----------- All in the name of balance.


So do go wining say this IS needs this or Clans need that.... sit up and pay attention.. this isn't the Mechwarrior game board with the game board rules... This is a new MWO based on convenient lore pickings at best.

#12 Weeny Machine

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Posted 12 March 2015 - 10:55 AM

View PostHellcat420, on 12 March 2015 - 06:20 AM, said:


all mechs in this game already function as if they have more advanced targeting computers than ever existed in battletech.
Jup, targeting the exact parts doesn't even impair your aim like in the TT. Another /golflclap for the idea of instance convergenceEdit: Funny, right after writing this mail I felt the wrath of MWO for writing this. One alpha took the CT of my Wolverine from pristine to cherry red. My only mistake was I rounded a corner and there was another mech, smashing the key to evade the what was coming didn't help because even medium mechs do not react that fast. Cool gameplay.

Edited by Bush Hopper, 12 March 2015 - 11:01 AM.


#13 Corbenik

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Posted 12 March 2015 - 01:05 PM

View PostNextGame, on 12 March 2015 - 05:49 AM, said:

yeah just checked: sensor range, zoom distance and targeting time, waste of space.

hey those Atlas LRM boats really need more lockon time fff.

#14 Zolaz

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Posted 12 March 2015 - 01:11 PM

So ... you think IS and Clams are equal and balanced? Yeah, like Fox News is fair and balanced .... :rolleyes:





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