What Mechs Would You Want To See Next In Mwo
#1
Posted 13 March 2015 - 01:10 AM
"Crab"
The little Brother to my beloved King Crab
and
I present you: "Piranha"
Yes... yes these are 12 MG's ^.^
What mechs are you still missing dearly? (Except of course for the beloved Unseens)
#2
Posted 13 March 2015 - 07:34 AM
Chameleon TRC-4B (modified to make it usable) - CLN-7Z
Caesar(it came out around 3049 after all)
cyclops
Zeus
Grasshopper
Dervish
Clint
Hermes(II)
Assassin
Edited by VinJade, 13 March 2015 - 07:39 AM.
#3
Posted 13 March 2015 - 07:52 AM
Urbanmech will probably end up ran with the largest possible XL engine and will be the new 360 degrees torso twisting meta or something, hahaha.
But, i really wish THIS thing would be added. Yeah, i know QUADS, who the **** cares about quads of all things.
It's the SCP, Scorpion (one of the reseen redesigns).
Edited by Juodas Varnas, 13 March 2015 - 07:53 AM.
#4
Posted 13 March 2015 - 08:27 AM
Fire Falcon
This little 35 ton mech has:
2x Streak SRM-4s
1x Medium Pulse Laser
2x ER Medium Lasers
2x ER Small Lasers
And STILL runs 130kph! Hell of a lot of firepower for a light mech.
Roadrunner: 235 Kph baby!
Bandersnatch
75 ton
6x Medium Lasers
2x LB-X Autocannon/10s
3x LRM-5s
Night Gyr
Just to have Laser Heatsinks... Mech with ground effects!
#5
Posted 13 March 2015 - 09:08 AM
#6
Posted 13 March 2015 - 10:26 AM
#7
Posted 13 March 2015 - 11:49 AM
#8
Posted 13 March 2015 - 12:43 PM
ARCHER
WARHAMMER
MARAUDER
RIFLEMAN
Myself, the blacknight
#9
Posted 13 March 2015 - 12:51 PM
2: Axman/Hatchetman/NightSky Cause axes!
3: Hollander Cause little Gauss sniper!
3: Uziel (2S specifically) cause MechAssault!
4: Penetrator
#10
Posted 13 March 2015 - 01:34 PM
Varent, on 13 March 2015 - 11:49 AM, said:
The problem seems to always have been coding the damn things. I don't know much about programming myself, but I know the effort required to fit them into a MW game is supposed to be fairly daunting... Hell, we have trouble with TWO legs working on rough terrain XD
BigBadVlad, on 13 March 2015 - 12:51 PM, said:
2: Axman/Hatchetman/NightSky Cause axes!
3: Hollander Cause little Gauss sniper!
3: Uziel (2S specifically) cause MechAssault!
4: Penetrator
Would love a Uziel, and Penetrator, but they're out quite a few years yet.
#11
Posted 13 March 2015 - 02:59 PM
Did they change the Road Runner from a micro mech in TW?
if not than the RR is a 15 ton clan Micro mech if I recall correctly.
Edited by VinJade, 13 March 2015 - 03:06 PM.
#12
Posted 13 March 2015 - 03:00 PM
#13
Posted 13 March 2015 - 03:11 PM
#14
Posted 13 March 2015 - 03:21 PM
#15
Posted 14 March 2015 - 03:50 AM
Edited by VinJade, 14 March 2015 - 03:54 AM.
#16
Posted 14 March 2015 - 08:05 AM
#17
Posted 14 March 2015 - 08:19 AM
I also wouldn't mind seeing the Cestus, Falconer, Cerberus, and Bushwhacker...
#19
Posted 14 March 2015 - 08:30 AM
#20
Posted 14 March 2015 - 08:47 AM
Pirahna (Clan 20tons) 3051
(heck, it's even PGI's namesake, this sucker needs to be in the game)
Falconer (IS 75tons) 3053
Crab (IS 50tons) 2719
(we have the KGC, we need the CRB)
Penetrator (IS 75tons) 3053
(was supposed to replace the CRB)
Viper (Clan 40tons) 2940
(I can understand why we got the Shadow Cat instead, but now the Clan Invasion Collection is incomplete... )
Tarantula (IS 25tons) 3054
(PGI is never going to do quads... but I still think they should)
Kraken (IS 100tons) 2827
More non-humanoid mechs!
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