Paul Inouye, on 13 March 2015 - 12:54 PM, said:
I'll try to do this in order:
1) The planet selector has been messing up royally for the last week. This is why I'm constantly manually re-adjusting attack lanes. It takes 5 minutes from the time I make the change to it appearing in the client map. If this 3rd party website still shows a planet under attack (especially this multiple attack lane problem) after about 30 minutes, then the 3rd party website is not polling the map for the latest data and only at the direct times of the planet flip. The longest that Kurita had 2 attack lanes incoming from a single opposing faction is 27 minutes. At that point I've assigned PGI as the invading force on the erroneous planet. This means that no one can attack it except PGI, which PGI will not be doing. You are left with only 1 planet that is being attacked by any given faction. Yes, the planet still blinks like it's in conflict but you'll notice NO ONE is attacking it.
2) Grumium was given to Kurita due to the fact that that island/pocket it was creating caused the issue where the planet selector would not do ANY Clan vs IS attack corridors. I was constantly assigning Clan Wolf and Clan Ghost Bear the planet as an attack planet. The most number of matches ever played on that planet while in contension was 8. It did not matter what timezone was selected for attack. It went through all time zones. No one was actively trying to take it over. It was even a Kurita attack planet numerous times with Kurita attacking it no more than 3 times in any given time zone. The same holds when Steiner had the opportunity to take it.
I had to get rid of that pocket so Clan Wolf was assigned ownership since it was in the middle of their territory. Since Rasalhague lost a planet in that correction, I gave Rasalhague another planet right next to their home world (Dawn in addition to the already held Rasalhague, New Oslo, Hermagor) so they had a bigger pocket to start regrowing their domain.
3) The result of the Clans taking Grumium results in Kurita not having a FRR border anymore. Hence... no Kurita->FRR attack lane.
TL;DR - There's a problem with the planet selection algorithm that gets manually fixed every 8 hours. Sometimes a planet needs to be taken out of conflict resulting in PGI being the invading force to ensure no one else tries to take it. There's no collusion/conspiracy behind the planet attack lanes.
Thank you, Paul for the timely and comprehensive response.
The three screen-captures used in the OP built toward a narrative very prejudicial toward my PERMCON (House Kurita.) the most immediately concerning was the apparent (though subsequently found to be erroneous) multiple Marik and Davion Attack Vectors.
As such, I immediately tweeted you before ever constructing a single thread here in MWO forums or even in House Kurita enjin website:
https://twitter.com/...353160744304640
From there the "unfortunately curious narrative" built toward further coherence (though also subsequently proven to be false) when an errant Reddit post and MRBC API-data (Third Party Site) directly fed into and expanded a narrative very predjudicial to the continued valiant and RELEVANT FRR Defence of Terra.
There can be ZERO RELEVANCE for FRR now that Grumium has been "spirited away" to Clan Wolf.
An entire FACTION has been unilaterally removed from the Beta.
But then this is Beta and as I posted here, we can live and learn and hope for a better set of game mechanics at Launch:
https://twitter.com/...353160744304640